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(Mod concept) Sex & Living: Civil war life


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Introduction:

This mods purpose is to bring life to the civil war from the perspective of a civilian or someone who doesn’t take sides during the civil War. This mod introduces attacks, seiges and raids in settlements, settlements taken over which don’t involve pc involved, prisoners and hostages takings, a new job and factional support.

 

Settlement attacks:

Thought the civil war both sides will committ different types of attacks in each others holds and settlements. These attacks can be raids or invasions.

 

>Raid attacks - These attacks are the most common attacks that will take place and may take place by either enemy soliders or gangs of bandits and other criminals. The aim of these attacks is to retrieve supplies and valuables to fund their faction. Guards will try to protect but shops and homes will be ransacked with the Civilians restrained with rope and valuables robbed. These attacks can even happen on the pc home with gear and gold stolen. (Resulting in a quest to retrieve your stolen gear.) Civilians will either be captured or killed without mercy if they resist. Once restrained or dead they will also be looted as well as their property. Soldiers might rape the women and kill men for fun and entertainment. If you happen to be a supporter of the raiding faction you will be offered a chance to join the raid or be pardoned and allowed to leave. On the rare occasion a solider might be dishonorable and not care what side you are on resulting in you still becoming a victim to the raid. Due to the ability to hide amongst other supporters (see Factional supoort) you can tell the raiders to keep your cover and will still treat you like a victim restraining robbing and rapping you but you will get a different quest. Instead of killing the raider to get your gear back you will meet with them and they will give it back and apologise.

 

>Invasion - These attacks are when a faction decide to invade and take control of a hold they currently don’t have control over. Typically this is done with the pc in the vanilla quest but now can be done without the need of the pc. Each faction will begin invading and attempting to invade each others hold using different methods and techniques. They can invade with an outright attack which will have 4 stages to the event or they can plan a sneak attack which only involves 3 stages.

-Outright attack:

This attack is when the offensive faction goes straight for the front door charging at the gates. This attacks can have 4 phases pre invasion invasion post invasion and aftermath.

 

Pre Invasion- This first stage is optional when it comes to an Invasion. The attacking forces will set up camp outside the targeted settlement waiting for the attack to begin. They may bring archers and catapults to fire at the city to cause damage and destruction from a distance. (When within the city spawn explosions and arrows being shot from the direction of the walls). During this phase they may or may not allow Civilians to escape the city. If they allow Civilians will be redirected outside the city and away from the seige settlement. If they don't allow Civilians to escape to safety Civilians could be warned but it's not a guarantee before being fired upon with arrows, or beaten and subdued as a prisoner. Jarls and thanes will attempt to negotiate to solve this situation peacefully or with the least amount of deaths. This stage is primarily used only on big cities and heavily defended fortresses.

 

Invasion - The main stage in the attack the actual attack. Spliders will enter the settlement and begin taking out all opposition while going through every home and building killing or capturing any supporters to the opposition. The soldiers will slowly make their way to the Palace before seizing control and capturing the current jarl. The Jarl will be thrown into their own dungeon to rot while a new Jarl takes their place.

 

Post invasion - The soldiers will patrol the city like normal guards for the next few daysbuntik loyal guards can be trained and Assigned. Immediately after the capture of the Palace the soldiers will cheer and celebrate, maybe rape some prisoners if any where captured. The streets will be lined with captured Civilians who supported the opposition. During this time the pc can free the prisoners if they weren’t captured themselves allowing them to flee the city to a refugee camp or another city that will protect them. If the pc is seen freeing prisoners they will be detained and sent to the prison to be trialed and punished as a traitor to the new rulers.

 

Aftermath: Once the city has order restored and guards that are loyal any flags will be replaced with the controlling factions along with the holds flag. Those who opposed the faction will be used as a reminder. They can either be sentenced to life in prison, public punishment (whipping, public fucking, etc), public deterent (tied to a post or crucified for being traitors), exiled and forced to live in a refugee camp or the wilderness or find a new city to live in or they may be forgiven and allowed to continue living under the new city rulers with no consequences or they may be forced to wear a collar to show they opposed the current rulers. All these punishments can also happen to the player if they were captured during the invasion as well as all the other punishments in law & order as well. The pc will have a chance to break or wiggle free of the crucifix punishment resulting in them needing to flee from the hold or face being recapturd and sentenced again. The cities can be retaken and restored to their original jarls if the original faction are able to invade again and restore order.

 

Sneak attack- Very similar to the other attack apart from no pre invasion and not as open combat. Soldiers sneak into the city through Sewers (Sewers of skyrim) or pay off guards allowing them in. They will silently strike, taking out guards (meaning pc can discover dead guards) silently subduing hostiles and opponents (pc can be surprised and restrained taken hostage or prisoner) and the jarl captured or assassinated without the alarms being raised. Apart from this the stages play out very similar.

 

Thane to an invaded settlement:

Being thane to a settlement under attack cam either be beneficial or a massive disadvantage. As thane you may be sent by the jarl to attempt negotiations with the attackers. Some attacks won’t want to speak at all and will attack or capture you right as you step out of the gates, others might ambush you and beat you down as you are negotiating and some may even discuss and negotiate either a peaceful way to solve this situation or fulfil other requests such as allowing Civilians to leave, staying thane and more. The thanes are expected to be loyal to the city and their faction but in this situation it's everyone for themselves. Be pursassive and you might just keep your head and title otherwise it's off to the dungeon for treason. If you are not a thane or are not chosen to negotiate another thane or advisor will be sent and random conditions can be set such as free passage allowing the pc to flee the city if they aren’t fighting.

 

Prisoners and hostages:

Skyrim has become a dangerous place for Civilians. Before the roads had wild animals or the odd bandit as the biggest threaten but now theirs legionnaires and squads from both sides of the war marching around and patrolling. Big groups of soldiers can mean big trouble and it can be especially if you travel alone. You may get stopped by a group of soldiers who may try and take advantage of a beautiful adventurer like yourself. Submit, resist or fail to resist its all up to you and your chance. Once they are finished with you they might leave you to carry on on your way or they might decide to take you with them or you can ask to go with them. If you join them either by force or cooperating you will be stripped bound and gagged and made to walk amongst the soliders and prisoners if they are escorting any. You will be expected to stay in line if you go out of the boundary you will be punished with a whip and a fucking before being put back in line. There may be added an option to skip the patrolling by pressing a key or something. Every now and then the patrol will stop and have sex with any prisoners and other captures. Once at an army camp or main city the prisoners will be taken to the dungeon or cage in camp and you and your companions will be taken to the middle of the camp where you will be used over and over again until one of the following happens: they throw you out with your belongings (sometimes companions may be kept longer or you may be kept longer eventually they will find you and reunite with you), released without your belongings and naked (Quest to get your stuff back begins either killing or stealing it back), released without your belongings apart from a set of clothes (Quest to get stuff back starts), release you have a bounty and take you to prison or sell you to simple slavery.

 

You may also be taken prisoner during an attack in a city. If you attempt to escape a city under attack and spotted by the attackers and not killed in sight, they will detain you and hold you hostage along with any more Civilains they find either attempting to flee or during the attack stage. Also you can do is sit and watch as the city becomes seiged. You might be able to wiggle free from your shackles or just take off running with them just be careful not to die. If the invasion was successful you will be taken to the dungeon where you may be sentenced by the new order, released or sold into slavery (simple slavery). During raids the raiders may see the value in beauty and slavery so they may attempt to snatch you to take you back to their camp or base along with the valuables they stole. They may use you as their personal stress relief for a bit giving you some time to attempt an escape before being sold into slavery.

 

Refugee camps:

Throughout skyrim these camps filled with big tents and appear and disappear throughout holds depending on the war efforts. These camps are made up of different size tents and are used to protect those affected by the war. If a settlement is recently attacked you may find Civilians in these camps hiding from the effect the war has. They may have been exiled, wanted by the new jarls for either their faction suooort or other reasons and many more. These camps are usually only temporary and not too far from a near settlement or in a large open field for space. These camps can provide shelter and beds, a potion merchant to sell little amounts of stock that they were able to carry, if there are merchants in the camp they might be willing to buy and sell whatever reduced stock they were able to bring and any other services that may be found in the camp. If a patrol of enemy soliders find a camp they may attack it and arrest everyone in there including the pc if they are seen in there. All prisoners will be escorted back to the city and they will all be trialed for abandonment and or treason and punished accordingly. The new Jarl may provide short or no sentence in an attempt to win over support or they may be harsh and unforgiving to try and suppress opposition. They may even execute none essential npcs but all Civilians are subjected to the law & order punishment system.

 

Serving the war efforts (new jobs):

Supplier - For a war supplies are going to be needed in order to continue on fighting. That can be supplying food and water to the soliders, providing the required weapons and armors, having medical experience and working in a medical camp or temple and more.

 

Become hired by a blacksmith and work with them to make weapons and armor to sell to Civilians or be asked or persuade your boss to support a side and provide equipment for them. If the boss has already a side in the war and its different to the one you wish to support you may be fired or reported to the guards who may arrest you for war crimes or given the chance to persuade them in changing their views. Be careful though because if your city is under control of the opposing faction you are supplying you may be asked to change to supply them or you may face being fired by the jarl or even arrested for crimes against the faction.

 

Become a farmer and work the fields on one of skyrims many farms or start your own farm (using player home mods that are farms or other farming mods) and sell products to the army supporting them in the fights.

 

Become a doctor and provide care for the injured and dying. This can be either by magic or medicine or both. Introducing new medical items such as bandages, operating kits, pain medication and antibiotics. Get hired by one of the generals and be sent out into the battlefield to provide care from a military camp or be assigned to a temple where you will work alongside new doctors that are using certain temples as makeshift hospitals. New buildings and tents may be set up in cities to become doctors offices where doctors can be found and treat Civilians with all kinds of diseases. New diseases can be added in that can be contracted such as infections and colds and flu stuff like that. Doctors may also be setup within the jarls building if there isn’t enough space to provide a suitable space for a doctor. Be careful if you are a field doctor because the enemy won’t be as forgiving as you are to the injured if they attack the camp and find a doctor working on saving their enemies life. They may imprison you are force you to work as a doctor for then.

 

Captured doctor: Being on the battlefield is a dangerous place especially when the enemies are so close. If the enemies get too close you may be given orders or the option to evacuate the camp but you can pick if you want to leave the injuried to die, put them out of their suffering or stay and fight for their lives and attempt to get them out. There is no right answer only chance and time before the enemies seize the camp. Doctors are important and in desperate need on both sides. They will restrain and imprison any doctors while killing the aoliderrs and injuried before taking any supplies and the doctors back to their nearest camp or city. Once there the pc will be stripped and imprisoned and offered a chance to work as a doctor for them. Agree and you will be freed and Assigned to work naked at a medical site until you prove you are loyal. But you better do a good job because they aren’t afraid to treat you like a prisoner and beat you for doing a bad job. Try and escape if you are still loyal to the other side or keep your head down and hope the others find you. Best be careful because if you are too good at your job saving lives they might think you actually changed sides and treat you like a prisoner. Refuse their offer to work as an imprisoned doctor and get tortured and beaten. You will be asked multiple days to join and each beating and torture will get worse making your health drop lower and lower until either you accept or they decide to sell you into slavery or kill you.

 

Soliders relief - Out on the battlefield things can get a little frustrating you know what I mean. Sign yourself up to become a solider relief worker from one of the captains in one of the cities and be assigned relief worker at a soliders camp. Be given a beautiful sexy outfit and work like a maid providing food and drink to the soliders and sexual relief when they need it. If the camp gets attacked you best know which way to run or place to hide because they are not going to be kind to a military prostitute. Be captured and be used by the whole attack force before being left naked and handcuffed in a destroyed camp, have your throat slit and killed or sold into slavery.

 

Refugee aider - A refugee aider is one of the kindest jobs avalailbe. Help run a refugee camp by providing food and water to the victims, go into town and collect donations (some people might be mean, some may want something in return for charity it’s up to you how bad you and the camp need the money) and supplies for camps (be careful who sees you enter and exit the city and who sees you on the road you might be followed back to the camp. Also be careful what cities you go into it might be smart to go to the closest shop but if its under enemy control you might get arrested for helping their enemies.). If the camp is discovered by the enemies you can choose to fight back (violence) or flee (peacemaker) but get caught either way and it’s a one way trip to the dungeon where you will be interrogated and tortured for information on the camps and the enemy forces its up to you with what you know and how cooperative you want to be (information is gathered passively by being near camps, seeing patrols, interacting with a war table or board found through jarl palaces and army bases, etc. The information will stay and not be updated unless new Intel is collected. For example a camp might be filled with refugees a week a go but now the camp has been abandoned but you don’t know that because your information hasn’t been updated and this will be incorrect information supplied.) because it could be the difference between life and death. (Interrogation similar to being captured by thalmor in death alternative.) Depending how cooperative you are you may be sentenced by the court as a civilian and not a war criminal meaning going through the justice system of law and Order. Refuse to cooperate, not providing accurate or correct or enough information will get you with either death a long prison sentence through law and order or sold to slavery.

 

Injuries and diseases:

A land being destroyed by war is never safe and along with danger comes injuries and diseases. You may suatain injuries such as cuts, bruises and broken bones which will all have an affect on your character. Along with physical injuries contracting diseases such as colds and flus may happen along with more serious diseases such as the plague may happen which will result in needing the attention of a doctor. If you get serious diseases such as plague (which will be rare) you will be forced to stay inside your home if you own one in the city if you don’t you will be sent to an isolated cell in the city dungeon where you must recover. Failure to stay in your home will result in bring detained in the dungeon cell until the disease has passed. Civilians can also get diseaes and it can spread. Wearing new masks added by this mod include cloth masks, silk face veils and plague doctor masks can help in preventing the chances of catching a disease and can hide your identity if you are a criminal or plan on sneaking out of your forced isolation. Doctors will come by to check on your progress so make sure you consider this as a bounty may be placed on you if you are found to be missing.

 

Doctors:

New buildings and tents may be set up in cities to become doctors offices where doctors can be found and treat Civilians with all kinds of diseases. New diseases can be added in that can be contracted such as infections and colds and flu stuff like that. Doctors may slo be setup within the jarls building if there isn’t enough space to provide a suitable space for a doctor. Some doctors may be too busy focusing on the soliders to deal with Civilians as a result they may need some extra persuading either in coin or sex to get the treatment you desperately need.

 

Factional support:

Factional support is all about supporting a side in the civil war without physically fighting on the battlefield. From now on the hold you are in can determine if you are welcomed or not depending on your support in the war. You will always be able to access cities however some services like merchants might refuse to serve you. This is where khajiit caravans can become handy when trading within certain holds. The guards will also be fairly neutral apart from the odd comment here and there about your side in the war. You are also more likely to be targeted by guards to be arrested and if arrested in a city controlled by those you don’t support they may not be very nice to you or fair. You could get executed for stealing a few apples if the jarl wanted to be so unfair! Best be careful where you live and settle when deciding who you want to side with or attempt to stay out as long as possible.

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