Zephyrion Posted April 15, 2013 Posted April 15, 2013 I installed my body and meshes as per the install and setup as laid out in the Sexout setup thread and things worked fine, but I felt that the H-cup meshes that is BNB's default were too large for my tastes, and after searching through the other downloads on that mod's page I found the DD-cup meshes for the Type A and type Half breast meshes, I have tried both of these, but the breasts remain fixed and do not bounce, which is rather irritating when much of the female clothing does. I have tried toggling archive invalidated on and off, and I have double checked the readmes and removed the capital letter text on the end of the filenames before I moved them, but I can't get them to work. The download containing these meshes is the 'Mesh Pack V2_0-35047' Has anyone else here encountered a similar problem? If you have found a soultion I would be very happy if you would share it.
touge Posted April 15, 2013 Posted April 15, 2013 I am assuming you've installed the skeleton, but have you installed BNB or any BNB compatible animations?
Zephyrion Posted April 15, 2013 Author Posted April 15, 2013 If you're speaking of the smaller chest sizes or the compatibility skeleton, I've installed both. I needed to redo the installation of the texture pack, BNB regular meshes, and the compatibility skeleton to get the boob bounce back for the H-cups after merely trying to return the original `femaleupperbody' Would a different `femaleupperbody`require different animations? the mod was supposedly complete and no mention of needing different animations for the different chest sizes was made. The animations I have are compatible with BNB as the default breast sizes still bounce, but the smaller sizes do not even when walking. I have not attempted to use any other BNB types other than the default and those mentioned above, so I am unaware if the others have the same problem or I'm missing some sort of obvious fix due to massive fail on my part.
Zephyrion Posted April 15, 2013 Author Posted April 15, 2013 I have resolved this problem by doing some digging around the forum. When installing the meshes from BNB only copy the .KF files so the cali body isn't overwritten.
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