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Consensus on the Script Data Loss Bug


Guest AntaresParallax

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Guest AntaresParallax

I was just hoping to see if any of you knowledgeable folks have experienced the script data loss bug in FO4 versions 1.10.162/163. I've been running a slightly older version of the game for ages, and am hesitant to update after the Sim Settlements community found this nasty bug, which is thought to have been caused by the expansion of the .esl form space. (It's what prompted kinggath to create the Canary Save File Monitor; there's excellent explanations and discussion on that page too.)

 

I don't run SS or too many other script-heavy mods, but there are more and more mods that require current versions of F4SE and/or actually utilize the expanded form IDs, and the Canary monitor only works for the handful of mods that have added support, so I was curious about others' experiences.

 

Any input/anecdotes are appreciated, cheers!

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