ouibonjour Posted November 1, 2020 Posted November 1, 2020 Ok, so I don't know which mod is casing this, or what mis-match in the load order, but here's my problem : I have a male character, and two ways of getting naked : 1) Unequiping everything, 2) Equiping the "(One Ring To) Nude Them All" ring. Seems obvious, but I get different results from those two method (and it was working fine not long ago). 1) If I unequip everything, My character is naked, but without a penis. No white underwear, but no penis. Tattoo overlays are still visible. 2) If I equip the Nude Them All Ring, then I'm naked and I have a flaccid penis. Oh, and 3 : If I equip the Nude Them Ring on a NPC, he has a penis. Since the Nude Them All ring is, I believe, simply unequiping all equiped items, I don't understand why I don't see my penis when I unequip everything. Maybe there is something that is equiped, but not shown, that comes with a lack of mesh for the penis and overwrite the Bodytalk meshes/textures. Strangely, that "equiped mystery" stays equiped when I remove all equipment, but is unequiped when I wear the Naked Ring. Normally, when I equip the ring, I'm naked, and when I remove it I stay naked until I equip something else. Now, if I equip it, I'm naked with a penis, and if I remove it I'm still naked but with no penis. If I activate a AAF sex animation while wearing something, or nothing, all animations are okay, but no penis. However, if I wear the Ring before initiating an AAF animation, then I have a penis that is working well. If I unequip the ring during an animation, the penis dissapears, if I re-equip it, it comes back. I double checked everything : Made sure Bodytalk is not set on Never Nude, I check all Body Slide Presets with Bodytalk, and they're all nude with a penis. I applied the preset to everything, morph checked in, Erection 0%, made sure after the build that no "never nude" was overwriting anything. I uninstalled and reinstalled Bodytalk and Nude Them All Ring. Change order, tried the ring before BT, BT before the ring. I even went in my mod folder (Vortex/Staged) and search for the malebody.nif and humanmalebody to see which mods messed with those meshes and textures, and disabled them one by one. If I remove Unique Player, then I all bulked up and have an erection, like all naked NPC. Even if I re-build all BT3 bodyslides for a regular body, it remains all bulked up wih an erection. If I put back Unique Player, it's normal body but no penis. I even went into the real data folder and took the meshes and textures of other NPC and moved them into characterassets and playercharacterassets, but same issue. I even went into the console, PRID myself then OpenInventory to see all of my inventory (because I tried with a follower and it showed all equipment, and showed which were equiped), I thought I could see something equiped that didn't show in the Pipboy. But I have way too many equipment, items, weapon, aids, etc : Even if I scroll the console page up with PageUp, Ireach a limit where I cannot scroll further. Here is my load order. I'm using Vortex. I'd like some suggestion, maybe which mod to move before or after which one. However, it's not easy to get a perfect load order with Vortex, because if you change the Load Index of a plugin, you never know exactly what position in will be (and its only 2 digit, so sometimes its hard to put it at position 317, PS : I have less than 255 ESPs even though the list shows otherwise (most are flagged as ESL). Bodytalk is near the end with no known mesh/texture of any sort overwriting it. Quote # Automatically generated by Vortex Fallout4.esm EnemyWeaponRandomizer_AMAW.esp DLCRobot.esm HUDFramework.esm DLCworkshop01.esm DLCCoast.esm AnyModAnyWeapon2.esp DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm WeaponScaling-Melee.esp WeaponScaling.esp Random Weapon Templates.esp EWR Melee AMAW.esp DarkerNights.esp PhotoLight.esp LooksMenu.esp R88_Jessy_30_octobre.esp LooksMenu Customization Compendium.esp Settlement Electricity Overhaul.esm PhotoLightSlotOption.esp VWR - Explosives.esp ScrapEverythingDisablerProject.esp Headcrab_Bunny.esp QuickTrade.esp CompanionGiveStuff.esp IdaLooksmenu.esp aSexMod.esp Eli_WastelanderClothing.esp Patterned Leggings.esp Dual44.esl LAER.esp Eli_RuggedOutfits.esp Eli_Sleeveless Outfits.esp Eli_Gunslinger.esp Eli_Raider Gear.esp Eli_Steampunk Gunslinger.esp Eli_Apocalypse Attire.esp Eli_ApachiiDreadlocks.esp PortableContainer.esp Unique NPCs_SpecialSettlers_NoSuperMutants.esp Unique NPCs.esp The Eyes of Beauty Looking Stranger.esp Unique NPCs FarHarbor.esp BetterSettlersFacesOnly.esp BetterSettlersCleanFacePack.esp BetterSettlers.esp UniquePlayer.esp AlysrazaOverlays.esp VHCE.esp ButtonsCompanion.esp NoFallDamage.esp Killable Children.esp Killable Children - 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ouibonjour Posted November 1, 2020 Author Posted November 1, 2020 I found my solution. When reading on the page for the Nude Them All Ring, I learned that it was not unequiping everything, it was actually "equiping a naked body". So I went in FOedit to find where was the mesh of the body that is equiped with the ring, then I copied that MaleBody.nif into the Bodytalk's staging mesh folders and overwrote it, the did the same in the PlayerMaleBody staging folder (for Unique Player), and now it works. 3
Nikos_Xeon Posted May 25, 2024 Posted May 25, 2024 thanks you saved me now just delete the unique player
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