timstertimster Posted May 11, 2020 Posted May 11, 2020 I'm setting up an external papyrus script editor to run via MO2. The tool I use is EditPlus 3 (no, I am not using Notepad++). As I'm configuring the tool, I'm pointing to my game folder's Data\Scripts Spoiler And my ScriptCompile.bat contains this: Spoiler "C:\portable programs\steamapps\common\Skyrim Special Edition\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="C:\portable programs\steamapps\common\Skyrim Special Edition\Data\Scripts" -o="C:\portable programs\steamapps\common\Skyrim Special Edition\Data\Scripts" RIght now it complains that it can't find TESV_Papyrus_flags.flg but when I give it the fullp ath, it wants to compile the flg file instead of the script itself. My arguments field is empty because I cant find a reference telling me what it wants, presumably the script file?
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