Jump to content

what is wrong with my scriptCompile.bat? It's not working


Recommended Posts

I'm setting up an external papyrus script editor to run via MO2. The tool I use is EditPlus 3 (no, I am not using Notepad++).

 

As I'm configuring the tool, I'm pointing to my game folder's Data\Scripts

Spoiler

papyr.png.3565c9d801d1f8286e76262561ce8bf6.png

 

And my ScriptCompile.bat contains this:

Spoiler

"C:\portable programs\steamapps\common\Skyrim Special Edition\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="C:\portable programs\steamapps\common\Skyrim Special Edition\Data\Scripts" -o="C:\portable programs\steamapps\common\Skyrim Special Edition\Data\Scripts"


RIght now it complains that it can't find TESV_Papyrus_flags.flg but when I give it the fullp ath, it wants to compile the flg file instead of the script itself.

 

My arguments field is empty because I cant find a reference telling me what it wants, presumably the script file?

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use