Ōkami X Ningen Posted May 2, 2020 Posted May 2, 2020 So, I've just been kind of dealing with it, and working mostly in solid mode, but I was wondering if anyone new what was wrong. If I try to animate in "texture" mode, parts of the rig gets cut off as I rotate the camera. I've tried different rigs, different versions of blender, different camera controls, etc. If anyone could help shine some light on my issue, I will think of something to repay you. ? This is getting old. ? Spoiler
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