Goliath63 Posted January 27, 2013 Posted January 27, 2013 Hey guys, Is it possible to use the face maps from TES4 in FO3? I have tried to use them but get weird results. The lips are huge and down on the chin and the eyebrows are around the cheek area. I know TES4 uses a different head mesh. Could that be why the maps are so messed up? How can I make these maps work in FO3? Thanks.
Guest user29 Posted January 27, 2013 Posted January 27, 2013 You can't without reworking them in photoshop or something.
Goliath63 Posted January 28, 2013 Author Posted January 28, 2013 You can't without reworking them in photoshop or something. What do I need to do? Do the features need to be resized?
astymma Posted January 28, 2013 Posted January 28, 2013 You can't without reworking them in photoshop or something. What do I need to do? Do the features need to be resized? The UV Maps are not the same. You would have to completely redo the texture UV Map for the vanilla FO head or redo the texture to match the FO UV Map. If you did the former you'd break all FO content currently being used so the latter is really your only solution... well that or importing the entire head, textures, mesh and all, into FO which should only really require some resizing of the neck seam to fit the neck hole in the upperbody mesh..
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