taxman251 Posted October 16, 2019 Posted October 16, 2019 I recently had my mod manager crash and have to rebuild my Skyrim & Fallout 4 mod lists. I had been putting off changing to Fusion Girl. Or should I hold off a while longer. Partly wondering about the status of outfit mods. I already use a fairly heavy mod list. I usually have a decent # of clothing/armor mods. Thanks for any help/opinions.
multfilm Posted October 16, 2019 Posted October 16, 2019 Yes it is! Works much better than CBBE body. As for clothing you can install Dicky Pinup outfit.
Snoopy911 Posted October 18, 2019 Posted October 18, 2019 I also found the lack of armor and clothing a problem when i first tried it. Meanwhile this has changed. I would recommend starting with this replacer https://www.nexusmods.com/fallout4/mods/38562 and afterwards check the requirements tab on the fusion girl page on nexus. It lists mods using fusion girl.
Vel W Posted October 20, 2019 Posted October 20, 2019 I just made the transition a month ago and in my opinion it is paying off. Some of the more active animation creators like SavageCabbage are creating their newest versions for Fusion Girl and BodyTalk, almost exclusively so. If removing mods mid-game is a problem for you, just know that I did not have to uninstall CBBE for Fusion Girl to work. In fact, because Fusion Girl does not use the same ESP-based system like CBBE does, you can safely let it override CBBE and things will work just fine. Edit: Also, if you install it correctly, the body physics from Fusion Girl don't even need to be built individually for vanilla or mod armor pieces. You just build the body itself once, and physics will work on armors right away. At least that was the case for me~
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