nightjerk53 Posted December 20, 2012 Posted December 20, 2012 I seem to be having issues with flickering shadows in Skyrim and would love it if someone could assist! Screenshots of the issue: Mods Used: Skyrim.ini: [General] sLanguage=ENGLISH uExterior Cell Buffer=36 [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 [Combat] fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Display] fDefault1stPersonFOV=90 fDefaultWorldFOV=90 fLightLODMaxStartFade=3500.0 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 iShadowMapResolutionPrimary=4096 iPresentInterval=1 bAllowScreenshot=0 sIntroSequence= [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 [Papyrus] bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=500.0[Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=1 SkyrimPrefs.ini: [General] bEnableStoryManagerLogging=0 fDefaultFOV=90 iStoryManagerLoggingEvent=-1 [AudioMenu] fAudioMasterVolume=1.0000 fVal0=1.0000 fVal1=1.0000 fVal2=1.0000 fVal3=1.0000 fVal4=1.0000 fVal5=1.0000 fVal6=1.0000 fVal7=1.0000 uID0=94881 uID1=1007612 uID2=554685 uID3=466532 uID4=0 uID5=0 uID6=0 uID7=0 [blurShader] bUseBlurShader=0 [blurShaderHDR] bDoHighDynamicRange=1 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 bMouseAcceleration=0 bUseKinect=0 fGamepadHeadingSensitivity=1.9000 fMouseHeadingSensitivity=0.0300 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=1000 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [Display] bDeferredShadows=1 bDrawLandShadows=1 bDrawShadows=1 bFloatPointRenderTarget=1 bFull Screen=1 bFXAAEnabled=0 bMainZPrepass=0 bShadowMaskZPrepass=0 bShadowsOnGrass=1 bTransparencyMultisampling=0 bTreesReceiveShadows=1 fDecalLOD1=1000.0000 fDecalLOD2=1500.0000 fGamma=1.0000 fInteriorShadowDistance=4000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=3500.0000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=4096.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=3072.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fShadowBiasScale=0.35 fShadowDistance=6000 fShadowLODStartFade=200.0000 fSpecularLODStartFade=1500.0000 fTreesMidLODSwitchDist=10000000.0000 iAdapter=0 iBlurDeferredShadowMask=1 iMaxAnisotropy=0 iMaxDecalsPerFrame=100 iMaxSkinDecalsPerFrame=25 iMultiSample=4 iPresentInterval=1 iScreenShotIndex=0 iShadowFilter=4 iShadowMapResolution=4096 iShadowMaskQuarter=8 iShadowMode=3 iSize H=1050 iSize W=1680 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 sD3DDevice="NVIDIA GeForce GTX 560 Ti " iShadowMapResolutionPrimary=4096 iShadowMapResolutionSecondary=4096 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=0 [Grass] b30GrassVS=1 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=400.0000 fGrassStartFadeDistance=7000.0000 bGrassPointLighting=1 bDrawShaderGrass=1 [imagespace] bDoDepthOfField=1 iRadialBlurLevel=3 bDoRadialBlur=1 [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 fMouseCursorSpeed=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=0 uLastAspectRatio=4 [LOD] fLODFadeOutMultActors=20 fLODFadeOutMultItems=15.0000 fLODFadeOutMultObjects=15.0000 fLODFadeOutMultSkyCell=1.0000 [MAIN] bCrosshairEnabled=1 bGamepadEnable=0 bSaveOnPause=1 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 fHUDOpacity=1.0000 fSkyCellRefFadeDistance=150000.0000 [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=10.0000 [TerrainManager] bShowLODInEditor=0 fBlockLevel0Distance=35000.0000 fBlockLevel1Distance=70000.0000 fBlockMaximumDistance=250000.0000 fSplitDistanceMult=1.5000 fTreeLoadDistance=75000.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=40 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 iWaterReflectHeight=512 iWaterReflectWidth=512 PC Configuration: Intel i5 3570K nVidia 560 Ti 1 GB 8 GB RAM As far as I'm aware I've installed everything correctly (checked all that already!) using BOSS to sort the data files and following all instructions to the letter (at least I hope so!) I also disabled ENB and Inject SMAA to be sure they weren't causing the issues (ENB has it's own shadow issues :\) Thank you for any help!
FastestDogInTheDistrict Posted December 21, 2012 Posted December 21, 2012 The shadows look big and blocky and low-res, this giving an annoying, blinking, flickering effect as they move across the character and/or obljects - is that the problem? In your "SkyrimPrefs.ini" (usually located ...\My Documents\ my games\Skyrim, or somewhere similar), under the [Display] entry there should be a line which looks something like: "iBlurDeferredShadowMask=2" The lower that number at the end, the smaller the "blocks" in the shadows will be (I think...), BUT the higher the strain on your system. Default number for "High" is 3. Bear in mind that launching the game through the standard vanilla launcher can re-set any changes you make to .ini's (especially that iBlurDeferredShadowMask number). Try the SKSE launcher instead (Google SKSE) if you're not already using it. (Not sure how helpful this actually is - it's late & I'm well & truly off with the fairies. YOUR MILEAGE MAY VARY!) **Also - looking at those pics, you seem to be getting a weird greyish tinge to the face...
nightjerk53 Posted December 22, 2012 Author Posted December 22, 2012 I reinstalled and removed Realistic Lighting so hopefully that fixed the issue. Thanks @FastestDogInTheDistrict.
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