Sunspot2 Posted November 29, 2012 Posted November 29, 2012 Hello, I'm making a new mesh for male heads and bodies. But when I export the meshes they show with weird colors in game. Attached is a picture composed with screenshots from the game. (don't worry about the head-neck gap it's from the malehead.tri that I know how to correct.)
Vioxsis Posted November 30, 2012 Posted November 30, 2012 You need to replace the BSLightingShaderProperty with one from a working armour/body. So you open your head in nifskope, expand the NiNode and NiTriShape and highlight the BSLightingShaderProperty and hit ctrl + del. Open a new nifskope window ctrl + n and load the original head, expand the NiNode and NiTriShape and highlight the BSLightingShaderProperty and hit ctrl + c. Now go back to the first window with your head and highlight NiTriShape then hit ctrl + v and the BSLightingShaderProperty should be nested in the NiTriShape. Save and your done. If you don't like using shortcuts you can right click to do it instead.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.