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help with weird mesh color


Sunspot2

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Hello,

I'm making a new mesh for male heads and bodies.

But when I export the meshes they show with weird colors in game.

Attached is a picture composed with screenshots from the game.

 

(don't worry about the head-neck gap it's from the malehead.tri that I know how to correct.)

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You need to replace the BSLightingShaderProperty with one from a working armour/body.

 

So you open your head in nifskope, expand the NiNode and NiTriShape and highlight the BSLightingShaderProperty and hit ctrl + del.

 

Open a new nifskope window ctrl + n and load the original head, expand the NiNode and NiTriShape and highlight the BSLightingShaderProperty and hit ctrl + c.

 

Now go back to the first window with your head and highlight NiTriShape then hit ctrl + v and the BSLightingShaderProperty should be nested in the NiTriShape.

 

Save and your done.

 

 

If you don't like using shortcuts you can right click to do it instead.

 

 

fggf.png

 

 

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