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Export Mesh for BBW Races for Skyrim


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Posted

Hello, I'm trying to create a head for big women that fits vanilla and CB++.

The problem is, I cannot export the mesh into a usable nif.

Whenever i do it (more than 100 attempts), something goes wrong.

I followed many different blender import - export tutorials.

Can anybody please export the mesh making it usable?

Don't worry if the neck is too long and end up inside the body, that will be adjusted by femalehead.tri morphs that i successfully edited.

Posted

Max can't open .blend so unless you know of an importer you will need to upload a max friendly file.

 

I never used max, what format should i export from blender that is usable in max please?

Posted

Try this, i have not tested it in game (not sure how i would) but it should work.

 

If it doesn't work or there's something wrong just post the .nif you exported and couldn't get to work.

Posted

Seems I somehow screw my own mesh after changing the original head too much.

I attached now an older version of the mesh, reshaped but with vertex count and order same as vanilla head.

 

Can we try with this one please?

Posted

THANK YOU !!!!

It works!!!

The neck could use more sculpting, but that is my fault hehe.

I attached a screenshot.

Ahh,

If this is ever released (the .nif and the .tri that morphs the .nif), even as a modder resource, what nickname you want to be credited for?

Posted

Well, not wanting to abuse, could you try exporting this one please?

The others are nice, but the neck stretch a bit too much when sneaking.

Posted

The pic shows what happens when sneaking.

Any idea what causes that?

Also follows what I hope will be the last neck and head sculpting. Could you export it too please?

Posted

And you were right, neck now stretches exactly as vanilla neck!

But, would you mind exporting and setting 0.19 (man i wish i knew what that means) in one more file please?

Posted

Man, thanks

released at last:

CBBE - MV

I might sculpt the mesh a bit more or simply wait till more competent modders do it.

Thanks a lot for all help!

This would not be possible without you.

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