Almodo Posted November 3, 2012 Posted November 3, 2012 So I've been modifying some of Skulltyrant's custom skeletons for my personal use. Namely, I want to move the sword placement nodes far lower, so that the swords stick to the upper thighs, not hips. I've been tinkering with the weaponsword and weaponswordleft nodes from some of Skull's skeletons, but the weaponsword translation and rotation edits don't get reflected in the main game, whereas weaponswordleft node does (this is using DSpSoB mod) So can I ask for anyone in the know about skeleton modding about what is going on here? I tried reparenting the nodes into something else, and while major misplacements happened and expected, the same problems of one node not responding to any translation/rotation edits occurs. Any ideas?
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