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Mesh shows up fine in GECK but invisable ingame (SOLVED)


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It shows textures and all in GECK... I've made meshes before, literally did nothing different this time, I

1. imported in Blender

2. Sculpted or whatever

3. Exported using Fallout 3 settings plus use mipmaps

 

Please help, it took so long to make this and it was all a waste?

 

Edit: Holy! So I found online that you have a duplicate "sceneroot"... if you delete one "sceneroot" in Nifskope, it should just work. Hope it helps!

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