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Version 1.03
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I write outline explanation for the person who does not know what LoversChildDataBase is. Conventional HIYOKO was defined in HiyokoGenerator. Because the extracted condition of HIYOKO was fixed in a script of Generator, it has need to edit a script to change a condition. LoversChildDataBase is to define NPC defined by different MOD as HIYOKO, and flexibility can perform addition of HIYOKO, a change. In addition, I can switch to the form along the demand of the user by setting an extraction condition of HIYOKO in ini file. HIYOKO provided in LoversChildDataBase is based on MBP++ as a model. I manage it as the different Race which changed the size of NPC to the child size. I direct the changes from a child to an adult by switching to NPC of the normal size by using the magic that NPC of this child size is added to attached MOD. In a package of LoversChildDataBase, HIYOKO, adult NPC more than 100 each are defined by default. But all racial HIYOKO included in MBP++ is not included. There is the thing which several kinds of NPC is registered with if I may be one kind by a Race. The detailed explanation, please confirm an attached document. Ver1.01 is a version not to deliver creature. Version 1.03 supports multilingualization. A used message is defined in an outside text file. Because a user customizes the text file, it can be multilingualized. It comes to have possibilities to be translated by the mistake of the author. 107 HIYOKO is defined in a standard package of LoversChildDataBase. Probably LoversChildDataBase should treat up to 51 families with a Japanese edition. There is less English version than it.-
- HIYOKO
- HiyokoGenerator
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My MOD kept it until now at another place. However, I decided to keep it in LL because I did not seem to be able to manage it for a personal reason. The person made site administration may be disgusted, but, please permit it. original japanese ------------------------------ Requirement ------------------------------ - Modular Beautiful People 2ch-Edition++ v0.9.8 or later - OBSE020 - OBSE Conscribe - Plugin called obse_PEM_ChangeMod.dll is necessary to change a color of the hair. This DLL is not included in this package. It is available in a site of public MOD. (It is included in PEM_ChangeMod or PEM_RepairModsIndex) ----------------- Mods ----------------- Following mentions are outline explanation of MOD distributing. Please confirm the detailed explanation by an enclosed document. 1.LoversChildDataBase LoversChildDataBase_v103a.7z Explanation of the LoversChildDataBase package.txt method to make HIYOKO Mod newly using CS.7z Japanese version I write outline explanation for the person who does not know what LoversChildDataBase is. Conventional HIYOKO was defined in HiyokoGenerator. Because the extracted condition of HIYOKO was fixed in a script of Generator, it has need to edit a script to change a condition. LoversChildDataBase is to define NPC defined by different MOD as HIYOKO, and flexibility can perform addition of HIYOKO, a change. In addition, I can switch to the form along the demand of the user by setting an extraction condition of HIYOKO in ini file. HIYOKO provided in LoversChildDataBase is based on MBP++ as a model. I manage it as the different Race which changed the size of NPC to the child size. I direct the changes from a child to an adult by switching to NPC of the normal size by using the magic that NPC of this child size is added to attached MOD. In a package of LoversChildDataBase, HIYOKO, adult NPC more than 100 each are defined by default. But all racial HIYOKO included in MBP++ is not included. There is the thing which several kinds of NPC is registered with if I may be one kind by a Race. The detailed explanation, please confirm an attached document. Version 1.03 supports multilingualization. A used message is defined in an outside text file. Because a user customizes the text file, it can be multilingualized. It comes to have possibilities to be translated by the mistake of the author. 107 HIYOKO is defined in a standard package of LoversChildDataBase. Probably LoversChildDataBase should treat up to 51 families with a Japanese edition. There is less English version than it. HIYOKO which assumes HIYOKO a parent is not included in a database. If you use the magic that HIYOKO becomes an adult for HIYOKO, the delivery is enabled because it is an excellent woman. [Notes] HIYOKO where 000000 was set in the race ID of the parent is special HIYOKO which is chosen when there is not HIYOKO same as the race of the parent. Conscribe is required. ----------------- It is included in LoversChildDataBase ---------------------- Because an English document about PEM_LoversTools withDB.esp is not attached in a package distributing, I write explanation here. About PEM_LoversTools withDB.esp This file adds magic to let "HIYOKO" generated in magic and LoversChildDataBase watching the state of the uterus mature into an adult. ++ Explanation of the magic ++ (1). Monitoring magic of the uterus Two kinds of magic is prepared for. a.Registration magic of NPC to watch This uses it in the magic of the Touch method for target NPC to watch. The information of NPC which you registered is begun to write as script command by Conscribe. Because registration of NPC was automated in version 1.03, the script command is not made. ++ Instructions ++ When you watch it after game start time on the next time, you have to add a postscript to a command begun to write in ini file. b.Magic to report an uterus state When you use this magic, the menu including some items will be displayed. ++ Contents of a displayed item ++ The information of all the members: If you select this item, it displays the state of the uterus of all registered NPC in a rolled drapery form. An ovum maintainer: If you select this item, it displays only NPC having an ovum. Late pregnancy: If you select this item, it displays only NPC where is near delivery. An after giving birth pregnant woman: If you select this item, it displays only NPC of the after giving birth. It is located and displays it now: If you select this item, it displays a menu choosing present location NPC to display from NPC which has been already registered. You decide NPC which wants to confirm a position now from that. Quest-Marker is set in the present location of NPC which was chosen when you decide NPC. ++ Instructions ++ Quest-Marker does not move even if NPC moves. (2). Magic to bring up "HIYOKO" When you use this magic for "HIYOKO" defined in LoversChildDataBase.esp, information of "HIYOKO" and a menu confirming whether you really carry it out will be displayed. When you use it for undefined "HIYOKO", the warning of that you cannot carry it out will be displayed. When you use this magic, NPC corresponding to "HIYOKO" appears near. But this magic does not delete original "HIYOKO" automatically. You must delete "HIYOKO" using a console command. NPC of adult belongs to FACTION same as "HIYOKO" other than having withdrawn from "HIYOKO-CLUB". This magic does not set AI in NPC; therefore NPC of adult carries nothing out. Therefore NPC which grew up cannot follow the back of the parent like "HIYOKO". (3).Magic to clear up the room of the other side of the door is added. A room of the other side of the door becomes the initial state. A scattered accessory is located at the original position. --------------------------------------------------------------------------------------- 2. PEM_NpcStack PEM_NpcStack_v110a.7z It is registered dozens of NPC which does not carry the AI which I used for operation check of LoversChildDataBase. There is the book which can identify registered NPC. Magic to call NPC of the number that I appointed is added. A definition of summoned NPC is separated in PEM_NpcStack version 1.1. NPC provided in PEM_NpcStack is supplied as different esp file. You can customize the designation of summoned NPC freely. You must customize enclosed ini file. In addition, you can summon NPC as defined in HIYOKO mod directly. You can harmonize you with customized contents by changing the name of the image of the Stuff book. 3. LoversHudInformation LoversHudInformationV102b.7Z HUD displays information about NPC which there is in front including Lovers-related information. The interface function that HUD indication is enabled from different MOD is included. Fix The font name which is configurated to the Ini file being able to acquire it was not just. Start of initialization treatment is made to delay 5 seconds. Alteration the treatment structure of the main script. Because Japanese inscription remained from English edition, it emended. 4. Lovers_ChildRaceType_MBP++Only 5. Lovers_ChildRaceNPC_MBP++Only Because I distribute version 1.03, I finish these distribution. 6. LoversRecruitGrewupNPC Because I showed an official release version, the distribution of this was finished. The official version is PEM_YourSplendidLife. 7. How to make HIYOKO Mods(EN) How to make HIYOKO Mods(EN).7z How to make HIYOKO Mods(JP).7Z It is the HTML file which commented on a method to make HIYOKO-MOD to use in LoversChildDataBase. The explanation machine-translated Japanese. Because you use a lot of images for explanation, you may keep contents under control even if it is hard to understand the meaning of the sentence to some extent. It is included in LoversChildDataBase. 8. LoversCustomLoop.esp LoversCustomLoopVer0.92(Eng).7z LoversCustomLoopVer0.92.7z There is a movie for explanation. (LoversCustomLoop Anim.7z) LoversCustomLoop Anim.7z I rewrote that you have changed the translation method. Read correctly? I noticed that there have a look at the Porn Game that is the end of the year. May continue to act as they are followed by ejaculation any remaining stamina when performing a sexual act. However, in the system of Lovers now act would end the ejaculation. And begin to act and talk again. In addition to wearing clothes. I wonder if that is not this situation is very unnatural. And I have created a module Mod to modify the system of Lovers. I will be able to select the type of key or progression to end or continue as usual in the last phase. Motion rather than files that are typically used, when the continuous motion using the file group that is defined separately. To produce a different situation in the same motion number is the purpose of doing so. However, there is no meaning if there is no motion a new file. If there are no new files motion motion conventional file is automatically used. This Mod works by overwriting the system scripts Lovers. If the system assumes different, it does not work properly. Lovers system works in a conventional manner by removing the Mod. It is important here. The version that is the only supported version of the Japanese Rev96. I prepared the thing which I translated for LoversPk Rev96 for LL. The reason why I am writing about things that do not correspond to the English system, we do not set constraints on the modification and redistribution in this Mod. You can freely change if necessary. I have reported in that sense. However, the documentation that comes with is not very simple. In addition, the full text is Japanese. The expansion data are not included. 9. LoversChildNewWorld LoversChildNewWorld_ENG.7z LoversChildNewWorld_JP.7z LoversChildNewWorld New Edition LoversChildNewWorld New Edition v110a.7Z There is the world for HIYOKO where I played. Because the thing which remodeled various MOD is packed there, I cannot show it. However, I can show MOD becoming the model. But there are very few things which are implemented because it is a model. It is the world separated from Oblivion. Few buildings, guide doing a simple introduction and doubtful Argonian are the world that there is only. You can construct another town there. In addition, you can make the dungeon which it is hard to conquer. Please build the original world using CS. LoversChildNewWorld New Edition merges PEM_AskToTheDoor, PEM_HorseBreeders, PEM_NewWorldBrokenGravity into LoversChildNewWorld and changes the start method of the quest to the original specifications. LoversChildNewWorld New Edition cannot coexist with LoversChildNewWorld. An option is added to ini file of LoversChildNewWorld New Edition. You can add magic to let you teleport yourself to this world. When you set it with option setting unnecessarily, this magic is deleted. If you visit the shop added newly, you should be able to understand the start method of an added quest. Art appreciation room is included in LoversChildNewWorld New Edition ver1.10. 10. DarkDreamerV110 DarkDreamerV110_ENG.7z DarkDreamerV110.7z There are epic Mod of the same name is not nothing to do with it. DarkDreamer is the king of the family of the devil who created the realm of dreams. But he was sealed long ago, he was waiting for those who inherit the power to appear. I'll say first. There is no story in this MOD. So far was the only Japanese version DarkDreamer. This is because it was annoying to translate and dialogs A troublesome is to machine translation all documents. There is also a sentence you do not understand maybe because it is a thing to publish the English version this time, but was machine translation as usual. Please use it after having comprehension about it. This is what you have bug fixes version that is published on 25/08/2012. This is different from famous MOD of the same name. I know nothing about famous MOD. 11. 2012 Last_Gift_From_PerfectionCat.7z 2012 Last_Gift_From_PerfectionCat.7z HiyokoMod(DiabloElf+18).7z This is HIYOKO MOD of Diablo Elf. 12.LoversChildDataBase_v102b3 JP (only diff).7z LoversChildDataBase_v102b3 JP (only diff).7z I revised face data of HIYOKO included in LoversChildDataBase and added some HIYOKO. The image of an attached face is the data included in this. I specify this with a Japanese edition, but can use even English version if you port face data, and you make HIYOKO data. 13.Do not display race of HIYOKO with a new making screen.7z Do not display race of HIYOKO with a new making screen.7z It is a package of substitution Mod to prevent you from displaying race of HIYOKO with a new making screen. Please overwrite the file which you use because plural Mod is included. 14.Lovers_MaleChildRace(+9 Male).7z Lovers_MaleChildRace(+9 Male).7z I added HIYOKO of handsome nine people to HIYOKO of the man included in the LoversChildDataBase package. 15.LoversImHereVer1.30c.7Z LoversImHereVer1.30c.7z HIYOKO is adjusted to size to accord to age. Even if you do not introduce LoversChildDataBase, the function to grow up of HIYOKO acts. This is MOD where HIYOKO comes to appeal to you. I add an antifertility setting function to HIYOKO. You can register lines to speak of HIYOKO with ini file. The lines can register a plural number every situation. When plural lines are registered, HIYOKO randomly selects it from them and speaks the lines. When you introduce LoversChildDataBase, HIYOKO grows up to the racial size of a registered adult little by little. When you do not introduce LoversChildDataBase, HIYOKO grows up to size based on a scale defined by ini file little by little. [Additional function] An antifertility option was added to ini file. I added the magic that could set antifertility setting individually. When you used LoversChildDataBase, it was setable and did whether you appealed to father successively when HIYOKO became an adult. [Non Lovers] I list it about MOD which I show in public MOD site. But, please use it after having understood the thing because I do not support it anymore. PEM_ChangeMOD URL(Nexus):http://oblivion.nexu....com/mods/41705 This can change a hairstyle, a color of the hair, the eyes. In these items, only data connected with race are selectable basically. However, this MOD allows you to refer to data of different race for individual items. In addition, there is the function to set contents for change again automatically not to return to original data at the time of the game reopening in NPC except clonal NPC. Because a video is registered with the distribution site, you can check a concrete operation method. Movie PEM_RepairModsIndex URL(Nexus):http://oblivion.nexu....com/mods/42312 This is a tool solving a problem of clonal NPC occurring for a change of load order. When the present information is different from race information when it was formed, the system cannot acquire race information definitely, and clonal NPC becomes the error. There are some concrete phenomena. You cannot see a figure of NPC. When you enter the cell which there is of NPC, CTD occurs. These causes are that load order recognizing of the game system is different from load order recorded for save data. This MOD revises load order recorded for save data. But this supports only about an obstacle about clonal NPC. When recorded race information disappears, save data cannot revise it. Movie PEM_DressinDress URL(Nexus):http://oblivion.nexu....com/mods/41766 This is equipment MOD. It is MOD such as the dress change of FF-X2. This changes the equipment every kind of the weapon to use automatically. If a PC is equipped with a stick, the PC changes its clothes to a robe. If a PC is equipped with a sword, the PC changes into an armor. If a PC is equipped with bare hands, the PC changes into casual clothes. The item which this only changes a general view to the last and is equipped with is the same. This is intended to customize it using the NIF file which you are used for in favorite equipment MOD. Specifically, please look at the distribution site. Movie PEM_GoHomeMagic URL(Nexus):http://oblivion.nexu....com/mods/41767 This is so-called teleporting magic. It is setable at up to 30 places of teleporting places and can acquire a name at each spot. In addition, you can do the traffic with the world by setting RefID where you can refer to another world. When you use teleporting magic with catching a partner, the partner is teleported together. PerfectioncatEquipMod URL(Nexus):http://oblivion.nexu....com/mods/41218 This is MOD which I showed first. Some weapons, magic, shield, ring are included. Unfortunately anything is too strong performance. I am sorry in the thread which is full of patchwork. It is a thread for MOD distribution. There are few images left at hand, but puts it. Because an image should be left to the former thread, please look, if necessary. The former thread may be deleted in some cases. Lovers_ChildRaceType FIX(JP).7z, Lovers_ChildRaceType FIX(ENG).7z and Lovers_ChildRaceType_MBP++Only FIX.7z are products for people using the package of version before 1.02. It has been already included in version 1.02. http://www.loverslab.com/topic/11839-redistribution-of-loverschilddatabase/ PEM_HorseBreeder PEM_HorseBreeder ver100a.7z This is a mating simulator of the horses. It is a simulator, but does not do a complicated calculation. It is almost the choice of the data by the random number. There is the change of the parameter by the cross to use. I do not set AI to a horse. I dislike what a horse reaches without permission. In addition, a useless fight may occur in some cases because there is the faction setting. When a PC returns to facilities when there is a horse any place other than facilities, the horse moves to facilities automatically. PEM_AskToTheDoor PEM_AskToTheDoorV100c.7z Magic to do an open lock without touching the door where magic hit, and to teleport to connection ahead. PEM_NewWorldBrokenGravity PEM_NewWorldBrokenGravity100.7z This is the gravity control magic that I made for time killing. It is unnecessary magic for a person not to be necessary because you use TCL. One magic is added at the time of the first start. (the additional message is not displayed) When you use added magic, you are transferred to the gravitational remains which were out of order. There is a simple Mechanism in the remains.(HINT: Why do they turn to another direction?) If you find it and use it well, you can obtain a sealed article of the magic of the gravity control. It is the very very small remains only for 1 cell. I made it only to taste a floating sense. Because some enemies of the nuisance are placed, please be careful. A small scheme are necessary to use magic to control the gravity that you obtained in this Mod. I think that your body does not float even if you use magic. Your body is tied up with gravity in the ground. You should do an act to leave the ground later using the magic. It may jump. Or it may be that you walk the place with the step. Art appreciation room.7z Art appreciation room.7z The room for picture appreciation is added. There is a function which adjusts the illumination in the room. Please adjust the color of RGB in order to make the color tone which is suited for appreciation. When category and the NIF file are registered to the ini file, you can appreciate the picture with Mod. Because the picture data for the sample is enclosed, favorite the way please alteration. It is possible to enjoy the screen shot which past is taken in the picture. There is also a function which displays the animation of Bink format. It encloses also the Bink data of the sample. If favorite animation is converted to Bink format, it is possible to display. I suggest that you read the following pages. http://cs.elderscrolls.com/index.php?title=Bink_Video_Tutorial Size may grow big by the setting mentioned above even if I use the file which I converted to lower the size of the original file. I take setting to maintain original file size and convert it into bik file. PEM_NeverEndingWayVer1.00.7Z PEM_NeverEndingWayVer1.00.7Z Because it became like dungeon when I tried the device which I hit on, I made dungeon Mod. A LoversChildNewWorld version and a LoversChildNewWorld New Edition version are enclosed. You use the version that you introduced. I intended to consider only dungeon later to add it. Concept of the making Can you not defeat it if you do not play foul? This boss. Can you arrive to a boss without playing foul? PEM_YourSplendidLife v1.02b.7z PEM_YourSplendidLife v1.02b.7z It is for an official exhibition of LoversRecruitGrewupNPC. The distribution of LoversRecruitGrewupNPC was finished by official version release. Because plural malfunction are included in LoversRecruitGrewupNPC, I suggest that you use an official version. This is MOD to keep a feeling of life in NPC which does not have AI. In imitation of an AI package of existing NPC or an AI package is assembled individually. In addition, other plural options are included. The function to order start / stop of the AI to all NPC only overwrites in a state temporarily. It returns to a state set at the time of the game reopening individually. You must start AI individually if you want to start AI at the time of the game reopening automatically. I revise PEM_YourSplendidLifeLang.ini of the English version. Because the English sentence that I defined was inappropriate, initialization was not made with English version definitely. Because the ini file which I revised was not included in the package which I distributed, I updated it. Summary of menu configuration
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- LoversChildDataBase
- HIYOKO
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File Name: LoversChildDataBase File Submitter: perfectioncat File Submitted: 02 Aug 2013 File Category: Other Requires: MBP++,OBSE020,Conscribe I write outline explanation for the person who does not know what LoversChildDataBase is. Conventional HIYOKO was defined in HiyokoGenerator. Because the extracted condition of HIYOKO was fixed in a script of Generator, it has need to edit a script to change a condition. LoversChildDataBase is to define NPC defined by different MOD as HIYOKO, and flexibility can perform addition of HIYOKO, a change. In addition, I can switch to the form along the demand of the user by setting an extraction condition of HIYOKO in ini file. HIYOKO provided in LoversChildDataBase is based on MBP++ as a model. I manage it as the different Race which changed the size of NPC to the child size. I direct the changes from a child to an adult by switching to NPC of the normal size by using the magic that NPC of this child size is added to attached MOD. In a package of LoversChildDataBase, HIYOKO, adult NPC more than 100 each are defined by default. But all racial HIYOKO included in MBP++ is not included. There is the thing which several kinds of NPC is registered with if I may be one kind by a Race. The detailed explanation, please confirm an attached document. Ver1.01 is a version not to deliver creature. Version 1.03 supports multilingualization. A used message is defined in an outside text file. Because a user customizes the text file, it can be multilingualized. It comes to have possibilities to be translated by the mistake of the author. 107 HIYOKO is defined in a standard package of LoversChildDataBase. Probably LoversChildDataBase should treat up to 51 families with a Japanese edition. There is less English version than it. Click here to download this file Explanation of the LoversChildDataBase package.txt method to make HIYOKO Mod newly using CS.7z CSを使用して新規にHIYOKO Modを作成する方法.7Z
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- HIYOKO
- HiyokoGenerator
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