Jump to content

F4BipedCAT (ZeX Skeleton Extended) [3ds Max] [ OBSOLETE, Archived ]


2 Screenshots

About This File

A set of rigs MaikCG (original) created, but with zex bones added...

*I used MaikCG's rig for my pose pack, except the extended sex poses. Should be fine with importing existing hkx with this rig.

A rig you can animate with:

- Penis and its testicle balls (supports AM + BT)
- Vagina (only supports FG)

- Tongue (supports anything)
- Anus (FG, AM, BT)
- Breasts (FG)

I made each rigs built for:
- FG
- CBBE (or universal, clothes)
- AM (1 and 2)
- BT3
(All of them are separate to prevent larger space per scene) - Strap-ons for FG and CBBE are imported from my fixed bones.

Requires:
- 3D max 2014 (let me know if u want it 2013 converted. I don't support 2015)
- niftools (3d max)
- havok content tools (i use 2014 anarchy pc)
*There's internet, search on Google...

Blender version (BRF) will be soon.

Before you download the txt an hko... You gotta put them in a folder anywhere...

 

When you open the HCT export, load the hko, update the skeleton txt path in the CREATE SKELETON tab. *Recommended is to save the hko after that.
Write to platform tab, you set a path where you want your poses/animations to export.

Credits: TBOS, Zaz (BT, FG, ZeX skeleton), Ulfberto (AM), Caliente (CBBE), MaikGC (Rigs).... These meshes are imported as references. Intended for making either poses or animations for your future mod pack.

Edited by EngineGaming



×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use