About This File
Blender addon to export physics setups from Rigid Body Bones by Pauan which can be used to create and test physics setups in blender.
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Build and test your SMP physics setup in blender using that addon.
When you are done and satisfied export it all to SMP .xmls through file->export->Skinned Mesh Physics (SMP) .xml
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Collision meshes (per-vertex-shape and per-triangle-shape) meshes can be defined by making those meshes rigid bodies set to "passive" and options can be set in the rigid body physics side panel under "SMPRigidBodies"
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The latest version will be on github, posting here for visibility.
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https://github.com/OpheliaComplex/SMPRigidBodies
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Basic functionality is there but some things likely need to be improved.
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What's New in Version 1.2.5
Released
Bugfix for armatures where the armature object and armature itself had different names.