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Sized Apparel Zero (Sized Apparel Retextures, SAR-BodiesMod) 3.10.7


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About This File

ATTENTION
The mod only works on version 1.4
Version 1.5 is not yet supported, work is underway, but the transfer to 1.5 is essentially a complete rework of the mod. Therefore, the transition may take a decent amount of time.


This mod includes modifications such as:
Size Apparel For RJW With Body Part Rendering! (1.4Wip25)
Sized Apparel Retexture
SAR Body


Starting with version 3.9.4, this is no longer just a retexture, it also complements and optimizes the original Sized Apparel mod from OtyOty.

You DO NOT need to install the original mod. I also highly recommend installing the [XND] Visible Pants mod or analogues for the correct display of clothes (the textures were made with the expectation of it)

Mod functionality:
1) Rendering nude body graphics (all body types, many types of genitalia (including non-human), pubic hair, stages of the belly during pregnancy and cumflation, tattoos)
2) Head textures included
3) Breast size affects the display of clothes (those that are supported by the mod, and these are the ones for which there are textures. If you want to help the development of the texture drawing mod, take a look at the official RJW discord
4) Wide support for xenogenes
5) Support for alien races (not included in the mod, look for it on LL or in the party discord)
6) Support displaying animal genitals (Requires Sized Apparel - Animal Addon package)
And a lot of other little things that I forgot to write


Also ATTENTION - if you don't like any texture, such as heads, or clothes, just physically remove it from the mod folder. It won't break anything, don't be afraid.
The mod contains a huge number of textures, so the game startup time will increase significantly. If the game starts for about 10 minutes, this is normal, don’t be alarmed. There will be no such drawdowns during the game itself.


And yes, now we have a link to GIT  (thanks GhostClinic)
ATTENTION - the version here and the one located on the git are EXACTLY the same. 


Requires RJW to operate.
HAR is not required unless you are using alien races. If used, HAR is installed without problems.
It is better not to use Rimnude together with SAR (this mod) - almost all the functionality is duplicated.
Regarding the question “Which is better SAR or Rimnude is a matter of taste. Comparison of appearance is under the spoiler.

Spoiler

image.png.960059ddde6e2f5038bf105264494039.png

 

There are patches for HAR - alien rass:
Kurin (by MerisDarkmon)

More patches on the discord server (There are: Miho, Paniel, Sikiera and others)
SizedApparel-AlienRaces-Textures+

Also check out the mod with SA0 support from the author of Rotar, Bagi Faction.

Brief instructions for creating a patch of alien races:

Spoiler

1. in the SizedApparel (SAR-BodiesMod)\1.4\Defs\BodyAddonDefs folder, you need to create a new BodyDefs.xml for the race. Inside are the body types for the race and the body parts that need to be drawn (with their texture depth). In 90% of cases, everything will be the same as with people, only it will be necessary to change the self-name of the race.
2. in the SizedApparel (SAR-BodiesMod)\1.4\Defs\SkeletonDef folder, you need to create a new SkeletonDef.xml for the race. Inside you can adjust texture shifts. If the textures of the body of the race match the textures of the people, nothing needs to be moved. For more non-standard races (ratkins, chickens or some kind of snake people - you have to try).
3. You need to add the textures of the naked body to the folder, the path of which matches the path from the original mod of the race (for example, for miho it is SizedApparel (SAR-BodiesMod)\Textures\Miho\Body). "_BaseBody_" should be inserted into the name of the new texture (that is, you do not need to replace the original textures - they should be drawn when the pawn is dressed in clothes that are not supported by the mod). At this stage, you need to decide an important question - whether to make a texture for the body that can use the standard set of textures for breasts (and other things) or will you use the body from the race, but edit the textures of the body parts for better visualization.
3.1 - If you decide to fit the body itself (a simpler and more logical option in my opinion) - then all you need to do is edit the body in a graphic editor (photoshop, crit, or just paint, it doesn't matter) so that there is maximum compatibility with the body from SAR. It's easier to take the textures of the SAR body and edit it already (add hairiness for the fury, draw scales, etc.). After that, all that needs to be done is to specify in the in-game settings of the mod that the race uses the textures of people. And that's it, the race is ready, it remains to issue it as a patch to the mod and throw it on Loverslab or Discord (it is shared correctly!).
3.2 - If you decide to use a race body (for example, ratkin bodies are very different) - then you will need to create a new folder for the race in the SizedApparel (SAR-BodiesMod)\Textures\SizedApparel\BodyParts folder. Transfer all the necessary textures there - and start fitting them to the body of the race using shifts in SkeletonDef.xml or by editing the textures themselves in a graphics editor (photoshop, crit, or just paint, it doesn’t matter). In the in-game settings of the mod, you need to specify that the race uses its own textures. This is a complex, painstaking option, but you will definitely feel like a cool modder. At the end, don't forget to issue it as a patch to the mod and drop it on Loverslab or Discord (it's shared correctly!).



 

There is also a micro mod for statues (does not apply to SA at all, just too lazy to make a separate post). Did under inspiration, does not pretend to anything serious. GIT (thanks GhostClinic)

Spoiler

Preview.PNG.00da677fcc1c6c21cab74b98e943d6cf.PNG


 

ATTENTION
When upgrading to a new version, it is recommended to delete the old one first.

I like to rename files, so just overwriting is not the best idea.

Archives of old versions:

 

Edited by zero112


What's New in Version 3.10.7

Released

Spoiler

March 21 2024
Updated to 3.10.7
Added textures for various power armor (thanks to Mobile Kek Suit)

March 21 2024
Updated to 3.10.6
Minor bug fixes
Updated genital textures.
Updated textures of male and hulk bodies.
Updated textures of T-shirts, shirts, pants, jackets, parkas, dusters.
Added textures for various power armor (thanks to Mobile Kek Suit)

March 13 2024
Updated to 3.10.5
Updated textures of human penises and bells.
Added variations (now there are three)


March 12 2024
Updated to 3.10.4
bug fix (belly fixes)


March 05 2024
Updated to 3.10.3
small bug fix


March 01 2024
Updated to 3.10.2
Performance enhancements, ability for genes to override hediffs for body parts


February 22 2024
Updated to 3.10.0
Adds better cocoon rendering
Performance enhancements
Fixes to issues where pawn's breasts fail to render when crashing naked
Animation rotation for female ovipositors
Separation of animal textures from the main mod (Download it from the link above.)
Don’t forget to say thank you to the guys on discord for the work they’ve done!


February 16 2024
Updated to 3.9.5
small bug fix


February 13 2024
Updated to 3.9.4
Major update with changes to the source code. Many thanks to GhostClinic, Bunuffin, jikulopo, Crow and other guys from discord who help make the mod better.
Performance improvements, conditional rendering of animal genitalia, and cocoon graphics

The name of the folder with the mod is also changing to avoid confusion between the LL and Discord communities.

January 18 2024
Updated to 3.9.2
Added dog vaginas.
Added textures for Tribal wear Light (from vanilla expansion)
Corrections have been made to the textures of a regular penis (now it is not at a right angle, compatibility with animations should improve)
And more edits that I forgot about... Delete and download the mod again, do not overwrite!

January 11 2024
Updated to 3.9.1
Fixed a couple of bugs from the previous version.
The public hair has been slightly changed.


January 10 2024
Updated to 3.9.0
Changes have been made to the texture of the vagina.
Added horse vaginas.
Added support for Vanilla Races Expanded - Archon.
Added partial support for Vanilla Races Expanded - Lycanthrope.
Minor edits have been made to the texture of the anuses and breasts of the Hulk physique.



December 04 2023
Updated to 3.8.8
A couple of fixes and new textures from Mobile Kek Suit.
Refinement of genital textures for Alien_Miho. Thanks Fenrir (a.k.a Slakon)


November 19 2023
Updated to 3.8.7
small texture fix (delete the mod and install it again! Don't overwrite it!)


November 19 2023
Updated to 3.8.6

Added textures for power armor (vanilla versions, as well as Prestige Locust + Grenadier + Phoenix for the Prestige Specialist Armours mod. Plus Corsair Marine and Phalanx (Prestige) for the Alpha Memes mod. Total 11 armors) thanks to Mobile Kek Suit

 

November 17 2023
Updated to 3.8.5

Added textures for power armor (7 different options for female bodies) thanks to Mobile Kek Suit
Added textures for Robe (now also for Hulk and Fat)

Added dependency on RJW (yes, I listen to some requests)
 

October 30 2023
Updated to 3.8.4

add MIho's JiggleUp image (thank you Talos)


October 16 2023
Updated to 3.8.3

slight penis shift on female pawns (west/east)
Added textures for Corset and Formal Shirt (
thank you Poppytravelers)

 

October 09 2023
Updated to 3.8.2

Minor changes
Added textures for Robe


September 26 2023
Updated to 3.8.1

added new textures for dragons from Alphagenes

September 18 2023
Updated to 3.8.0 (thank you GhostClinic)

Better support for fur/alternate body genes

Support more alien races in settings config

Add barkskin furdef


September 07 2023
Updated to 3.7.1 (thank you GhostClinic)
new release with the fixes for slime bodies (LimticBun)

August 07 2023
Updated to 3.7 (thank you GhostClinic)
including new slime body textures and high res child textures

July 07 2023
Updated to 3.6.6

Updated hair and tattoo textures (huge thanks to Potron)

hotfixes from GhostClinic


July 07 2023
Updated to 3.6.5

hotfixes from GhostClinic

July 06 2023
Updated to 3.6.3
updated compatibility code (compatibility error for HAR , rimnude and debug console should be gone - thanks to GhostClinic)
updated textures "horse penis"
updated "female ovipositor" textures (thanks to LimticBun)


June 13 2023
Updated to 3.6
Added improved succubus textures for rjw-genes.
Added textures of pants (shorts, skirts, etc.) for fat and hulk.
Added tribal clothing textures for fat and hulk.

May 29 2023

Updated to 3.5.2
Added optional patch for Kurin_HAR (link to the latest git in the description of the mod) by MerisDarkmon

May 18 2023
Updated to 3.5.1
Added body textures for VE Androids.
fix from GhostClinic that fixes something


May 14, 2023
Updated to 3.5
Added final size for non-human RJW penises (cat, dog, dragon, insect, slime)
(textures by KulvaSacred, we all say thanks to him)


May 01, 2023
Updated to 3.4.2
fix compatibility error Sized Apparel (1.4wip 25) with rimnude (say thanks to BurningWheat)

April 30, 2023
Updated to 3.4.1
patch fix for armored pants (say thanks to BurningWheat)
added dependence on Visible Pants (it will work without it, but there is no point in this - the textures of t-shirts are only up to the waist anyway. There is nothing to walk around with bare asses)


April 28, 2023
Updated to 3.4
Main mod SA updated to version 1.4Wip25
Added asymmetrical textures for tribal clothes

Added armored pants (yes, now they have their own unique texture)

Fixed minor glitches (thanks to all those who find them)

April 12, 2023

Updated to 3.3
Added bouncing breasts for Fat and Hulk physiques. Now everyone is jumping!
Added bodies for Phytokin (from the corresponding mod).

Updated the textures of the demonic member. The textures from RJW are zipped, but you can return them if you wish (unzip the textures and edit the BodypartDetail_Penis file, everything is easy there, you'll figure it out)

April 10, 2023

Updated to 3.2
Edited body textures (again), updated fur, scales and GauntBody textures.
Returned minimal support for Miho (from original SA)

 


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