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Move-In on Her or Him Mod - Berry Flavored Beta .034


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About This File

WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING WILL ROBINSON!

 

NEVER use a beta mod with an existing or current save game that you cherish. PLEASE use an old save to test this mod until it is OUT of beta. I've already realized that even using a CLEAN save will NOT remove ALL the faction and ownership changes that the dialogue and setstage scripts make which would make FULL uninstall impossible without an uninstall script to remove ALL the changes. Working on that now while I change the mod to minimize the need for it. See the Imperial City Office of Commerce to test that script for me soon. The dialogue should be there now but it doesn't do anything special just yet.

 

JUST IN TIME To COMPLETELY CELEBRATE CINCO DE MAYO!

 

(This MOD WILL let you own ALL vanilla houses - eventually. Nuff said?)

 

"Move-in On Her or Him Mod" - With Optional Lovers AdultPlayForSSP Plus Dialogue Patch - To remove "married" tags when a husband dies, was dead already, or is KILLED by the player.

 

Have you ever slept in Romana Faleria & Tertius Favonius' bed? I do.

 

Would you like to have an occassional threesome with them IN their Imperial City love nest OR maybe kill HER and take HIM for yourself, OR plot to kill HIM to have HER all to yourself instead?

 

Have you been around to kick any one of Praxedes Afranius's brother's out of her bed yet?

 

Or even decided to join in?

 

Ever thought of getting gang-banged by the Sintav Brothers in their living room without having to kill them all or get arrested afterward?

 

Ever wanted to avoid sneaking while watching what Rohssan and her dog get up to late, late at night?

 

Would you like to be able to come and go to Rohssan's or Jensine's or Maro Rufus's bed anytime day or night without having to pick the lock OR use the immersion breaking console?

 

Tired of constantly getting hassled for trespassing at your favorite vanilla Hotties' or Hunks' hovel?

 

What if you just happen to get Irene Metrick pregnant?

 

You won't be able to witness the birth without getting arrested for trespassing!

 

Visitation of your progeny is a biatch if you don't own the home they are born in.

 

(Have I made my ponderous point yet?)

 

Oh, and finally, WHY add a myriad number of player-house mods when you can actually OWN all the apartments in the Imperial City?

 

This mod is just the very tiny TIP of an imposing iceburg lettus Get head which may end up having myriad layers added with the help of Lover's PK mods. (Crosses fingers.)

 

Eventually, this emerging endeavor may allow the player to "aquire" the right titles (read FACTIONS & KEYS) to LIVE in every "ownable" cell in Tamriel.

 

(YES, you COULD just use the console to give yourself every faction and key in the game, but where is the furry FUN in that?

 

OH, btw, if someone has already done this or there's a simple spell that does it please just keep it to yourself.

 

I really don't want to know how much time I've wasted on this already.

 

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Mod Progress & Distribution
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I'll keep track of things by updating this progress chart:

 

Aleswell - 100% (Sakeepa & the orc.)

 

Anvil - 31% Hasathil/Heinrich partner choice. Someone must die or already be dead. Arvena Thelas done. Astia Inventius done. Horse Whisperer Stables.

 

Bleakers Way - 0% (Sounds uninspired don't it?)

 

Borderwatch - .05% (IF anyone thinks of how to make owning this town more fun and wants to do it, I'll gladly bow out.)

 

Bravil - 20% (Blood & Mud patch? Bravil Underground compatibility issues? Galena is done and it's pleasure, not business with her in her home.) Mrs Aleron Loche (Ursanne) added. Trying a "GameDaysPassed" script here so that "grieving" can happen. Regulus Terentius added.

 

Bruma - 50% (Countess is available for her comeuppance now. I always resurrect Arnora, own her home and return to humorously humiliate her often.) Lyra Rosentia, Erline Lirrian (this is a GETGAMEDAYSPASSED timed response that needs verified.) Olfhand/Skjorta added, Suurootan/Karinnarre added. Created a COBL patch to ensure those items are still available should Suurootan get killed. Karinnarre does not normally have a working services pkg so I created dialogue that will allow you to give her a services pkg. It is a travel pkg and she will stay put for 24 hours at least. Helvius Cecia done, Istirus/Jantus Brolus done, Jearls House done, Brotch Calus done, Honmund/Alga done.

 

Cheydinhall - 50% (Dark deeds and portrait pains.) Rythe/Tivela done, The March Rider/Tertia Viducia done, Aldos Othran's house can be bought from the steward, Llervana done, Riverview can be bought if Voranil meets with an accident.

 

Chorral - 50% (Countess is waiting for a consort. Saw an intensely artistic canine lover's mod on LL for download that may need looked at to ensure crafty compatibility. Seed-Neeus done, Estelle Renoit done, Castia Scribonia done, Ariela Doran done, Carmen Litte done, Honditar, Eugal Belette, Rasheeda, Vilena Donton, Rimalus/Rena Bruiant)

 

Cropsford - 100% - Bincal & Callia's father's homes done.

 

Hackdirt - 50% - Marlena and Elisa are done. (Consistently LOVE to pwn this village.)

 

Imperial City - 66% - (Each district has 20 livable houses and there are 4 livable districts (Elven Gardens -Competed 05062016, Talos Plaza - 45% - Thamriel done and tested, Temple District - 40%, Market District - 99.9% Completed. Left out the warehouse for now. IC Green Emperor Way - Imperial Palace done.).

 

So that's at least 80 linking small quests possible, to acquire an additional ITEM or even complete other required vanilla quests. (Jensine's quest just came to mind. Did I already add that as a condition? Checking and adding. Play-testers needed!)

 

Harlun's Watch - 100%. (Might decide to decorate the DE ladies house. Not sure why it is basically empty.)

 

Kvatch Rebuilt - 0% (Muy Patches. Mi Pat Chest. My Precious.)

 

Leyawiin - 25% (Countess Caro & her Husband like noble company. Angst driven Argonian Agonies? A bevy of Blackwood babes give better blow-jobs? Resurrection is the key.) Eitar &/or Margarte, Betto &/or Julitta Plotius, Rosentia Gallenus, and Cingor (Buy his house after he's dead.)

 

Lord Drad's Estate Farm - 100% (Damn, my Ogre sense just kicked in and it might be best to combine all "Tamriel" exposed "ownable" inhabited residences into a Tamriel Exterior quantum thicket trick.)

 

Shivering Islez - 0% (Even thinking about all this is just crazy. Or is it? There WILL be cheese! And pie.) (Sub-categories might need some silly scattergoring. Or not.)

 

Skingrad - 25% (Counting crows? What's a murder or two or three? IF Lazare Milvan happens to die, his back taxes might be paid. Agnete The Pickled done, Bernadette Penelles done, Falanu Hlaalu, Reman Broder, added a Nesteral's House quest)

 

Others I forgot - 0% (Please throw a rock at me with a reply if there's a fav VANILLA home you desperately want to own. Castles are of course included. I always assassinate Count Umbranox after the Thieves Guild quest-line as part of a very PERSONAL Dark Brotherhood ritual which I perform myself. Me and the Night Mother are tight like that. She's pretty tight also, and deadly dry, but that's what Skooma is for, right?)

 

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Future plans
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BORDERWATCH & the Imperial City have been started already with VERY generic dialogue (Male oriented initially of course) but just the very thought of this wide width & breadth of lonely, lovely, and livin-able LOVERS across the land gives me shivers.

 

I've been away from Oblivion modding for some time now thanks to Skyrim and personally shied away from the non-RPG FPShitter elements of Fallout 4.

 

So, while I wait for a new gaming PC to arrive I started playing my old favs and dropped into Loverslab to see what was new in the adult arena.

 

Fajeena has been SEXTREMELY helpful in keeping me on track with Lovers and the birthing "club" mods.

 

Before the "club" came along I'd used mods that populated cities with kids that could be "adopted" in one fashion or another, but NOW, with this mod, IF you really don't want to get involved in PROCREATION, an NPC who is housing kids could just as efectually be "married" by you this way to be able to live with the little crumb snatchers. (Snap! I just realized I could hook the "Lovers" tag to a dialogue condition. But to be honest, without voice/lip sinc files, those well thought out MANDATORY greetings leave me a bit limp. Just saying.)

 

As I've been testing my mod, I'm also finding that some places are NOT couple or family compatible at all and IF I find it necessary, I'll sparingly add the proper furniture and dialogue to ENABLE/DISABLE whatever may be desirable.

 

Since I play with the aforementioned Kids are everywhere mods I'll be sure not to break what they have added if I can help it. (ie. beds for the kids)

 

Navmesh is the main issue of course but even that can be delt with......carefully. ;-P

 

Oh, and to try and understand my manic mindset and why I'm owning homes even with "Old" people in them. Take a deep breath and please try to realize that there is NO spoon. (i.e., there ARE no ugly old women in my game. Even the "Harrier" gets a tiny face lift, but BEAUTY is always in the eyes of the BEHOLDER anyway. Don't much pay attention to the male NPC's and mostly I just kill 'em all and let the God's sort 'em out.)

 

In Skyrim I merrily married EVERY SINGLE and many recently WIDOWED female NPC's at least once or twice or thrice. Would love to port those loving voices which greeted me often after a hard day of dragon slaying. <Sigh>

 

Oh, btw, My FNV also had NO male prostitutes. But I actually modded things to make getting familiar with female NPC's other than prostitutes an immersive, fun, seductive dance of conditional dialogue which took percieved sexual orientation into account before any adult animations were ever available.

 

One of my thoughts on the "lovers" dialogue right now is that certain "conditions" besides DISPOSITION be included for particular NPC's the player chats up to add MORE fling worthy flavor and anti-chauvinistic cunning-lingual courtship challenge.

 

You see, Ida Vlinorman SHOULD require you to have at least the same acrobatics skill as she does, for instance. Think about it for a minute and you will kNOW that I'm right and that is an idea worth pursuing.

 

I'm pretty sure that Kenny Rogers, of all people, said it best: "https://www.youtube.com/watch?v=AULOC--qUOI"

 

Nuff said?

 

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How Simple the mod works - Gameplay options
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The dialogue topic which will allow you to ask an NPC who OWNS a home or who is related to one who does; who might be DEAD or otherwise unable to agree to any change in living arrangements; IF you can move-in with them is primarily conditioned by MAX disposition.

 

Queasily obtained using my favorite speech Mini-Game to begin with, then maybe a small quest possibly OR cheating quickly with the console to max it OR using my favorite; because you actually have to DO something IN game; like cast the Mad Companionship Spell! WOOT! Total immersion achieved! (Can you rape to max disposition yet? If so, that is just a very evil spoon or fork.)

 

Now, IF the person who actually owns the home is spoken to, (OR their widow or Next of Kin) the topic shows up and ONLY IF the information isn't still privileged because of other DEVIOUS conditions I set, you will be welcomed to their HEARTH and get the proper faction (they do also in fact, because often the cells aren't owned by a faction per se.) AND the KEYS to the Kingdom! What more could you ask for? Please don't.

 

Now, here is where the possibilities open up for very interesting twists and turns of gameplay because actual "ownership" is something that not everyone is immediately privy to in every case. (Romana Faleria might just NOT be in the will, ya know? Right now she is....or was....till I just had that thought.)

 

Trying to use the actual NPC dialogue when you speak to them to condition the winning combination that gets you what you want. There will be NO quest targets like the Blood & Mud quests. You are gonna have to read the text and get to know what the NPC's are INTERESTED in to determine their achilles heel.

 

Viewing an NPC's inventory when the dialogue shows up but they refuse to talk about it may be helpfull. (HINT, HINT)

 

Thief player characters are going to lament the loss of "theftable" property to achieve Thieves guild objectives, but hey, HUMP Hungry Hoe's & Horse Hung Hunks before a cross-eyed, nasty tempered, demanding Guild Leader suffering from a Daedric curse he went out and got for himself because his sneak skill was low.

 

Feel me yet?

 

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Incompatibilities
====================================================================

 

Cleaned with TES4Edit often.
Any mod that changes the key an NPC uses to enter their home.
Any mod that changes ONE bed in the Market Sewers to a persistent ref.

 

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Requirements
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Current Patched Oblivion Game
OBSE - For Elys Universal Silent Voice
Elys Universal Silent Voice - So dialogue doesn't fly by too quickly to read.

 

TO USE THE OPTIONAL LOVER'S DIALOGUE PATCH - (NOT DEPENDENT UPON MOVE-IN ON HIM or HER MOD.)

 

LoversPK of course.
LoversAdultPlayPlusforSSP.esp
LoversVoiceSSPplus.esp
OBSE

 

Patch UPDATES LIST:

 

.008 - Changed some dialogue conditions and quest stage scripting for Countess Carvain. She should get "unmarried" now quite nicely.
.009 - Rearranged Dialgoue to wives can stimulate PC actions. Added Ariela Doran to Widow quest.
.010 - Reworked some dialogue. Tested all of the wives at least once.
.011 - Reworked more dialogue. Added a 50% chance of the "eyes" variable not having any effect on a married woman. Prolly should have been 25% but I get tired of trying to get that variable to reset. I've spent more coin than I can count on SECLUDED and unoccupied Inn rooms and the married lady will still say there are people watching her.
.012 - Added Skjorta dialogue to rid her of being "married" if Olfand is DEAD, based upon user input.
.013 - Fixed some incorrect StageDone dialogue conditions for Skjorta.
.014 - Reworked Token Script Conditions to check for quest Variable set during dialogue FIRST, before checking player inventory for Generic Book (Last Will And Testament).
.015 - Added Carmen Litte to "Death Us Do Part" quest. Fixed many more dialogue topics to not be hard coded but to look for the married faction. Made some of the "generic" ones apply to any female instead of just married women.
.016 - Fixed some "generic" ones to not show up on "virgins." Prolly still need to fix more. Added some more race oriented dialogue before, forgot to mention it.
.017 - Fixed Countess Carvain's dialogue conditions. Hopefully.
.018 - Fixed the "Will you be my lover" dialogue to look for Married faction instead of being hard coded.
.019 - Added Alessia Ottus & Rochelle Bantien.
.020 - Fixed turn-in token script to also check for quest stage done instead of just a variable which also gets set upon killing a husband.
.021 - Getstagedone didn't work so I'm reverting back to the variable that will get set in the quest stage. Using a generic scripted misc item to advance the stages and have to ensure the right stage gets advanced.
.022 - Added some conditions to remove unrelated edited dialogue that was showing up on virgins.
.023 - Added Karinnarre.
.024 - Added Renee Geonette and fixed several dialogue result scripts so they will actually do what they are supposed to.
.025 - Fixed Renee Geonette's Quest Stage Script.
.026 - Added Margarte, Julitta Plotius, Janonia Aurunciea and fixed a bunch of dialogue conditions.
.027 - Added Callia Bincal. Fixed Alessia Caro's dialogue script so that she gives the correct item to player.
.028 - Added Caula Allectus and hopefully fixed a virgin topic that kept popping up out of sync.
.029 - Added Erissare Arenim and Ralsa Norvalo.
.030 - Added Tivela Lythandas & Rogmesh gra-Coblug.
.031 - Added Eilonwy.
.032 - Added Alga and fixed missing script for dueling Honmund.
.033 - Fixed missing quest stage scripting for Alga.
.034 - Added Clesa and Rena Bruiant.
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Installation: Recommend Wrye Bash Installer or Manual Install. It's just one ESP for now. May toy around with sound files later but for now, the nuts and bolts are in play.

 

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credits: Ashal who translated the Japanese LoversAdultPlayPlusforSSP and LoversVoiceSSPplus, Bethesda, Creator of Mad Companionship Spells & MCS Extension which gave me the idea to base dialogue upon MAX disposiiton, Fajeena for inspiring me with an unselfish, uncompromising, understanding attitude. (Yes, that's just a little shamooze, shamozzle, how 'bout now we gets intimately incorporated?)

 

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Frequently Asked Questions
====================================================================

 

Q: What is "Adult" about this mod?
A: The modder - In theory.


What's New in Version .034

Released

  • .001 - First play testing release
  • .002 - Elven gardens completed added "Buy quest"
  • .003 - Market District 99.9% done. Added OP NPC to the wilderness. My PC actually.
  • .004 - Talso Plaza 35% - Atius Family And quick, down and bloody Thameriel quest.
  • .005 - Chorrol - 25 % - Female Quests Added
  • .006 - Anvil 1% - Fixed Angelie quest dialogue in Anvil
  • .007 - Final fix for Angelie quest. I hope.
  • .008 - Fixed condition to properly target player for "getitemcount"
  • .009 - Removed accidental edits to two NPCs.
  • .010 - Fixed a Misnamed Quest
  • .011 - More Anvil and Some Skingrad - Added owning Nerastarel's House quest - adds different interior - need work.
  • .012 - Bruma - Lyra Rosentia, Erline Lirrian.
  • .013 - Chorrol - Fixed missing dialogue for Casta Scribonia, did Ariela Doran - Added her quest to Patch.
  • .014 - Fixed Some Skingrad dialogue and worked on Nestarel's House. The quest works now.
  • .015 - Fixed Allessia Caro's conditions. IF you are a noble and Maro is DEAD, well, you can own the castle. He'll also let you live there if you want to let him live. Copied the "black bow" dialogue over for Alessia Caro to use if you decide to eliminate Marius like me.
  • .016 - Added Skjorta in Bruma based upon player input.
  • .017 - Fixed bad conditions and added Carmen Litte, Rasheeda, Honditar, Eugal Belette in Chorrol
  • .018 - Added some more peeps. Honest I did. Fixed Thamriel's quest. It's fun!
  • .019 - Added Hastrel/Alessia Ottus and Samuel/Rochelle Bantien. Fixed Soris Arenim's conditions.
  • .020 - Added Ursanne Loche in Bravil and Suurootan & Karinnare in Bruma. Made a COBL patch so if he's dead she will still sell COBL items. Also created dialogue to force her into a services pkg because she doesn't have one.
  • .021 - Fixed copied dialogue for Karinnarre so she references Suurootan and not Olfand.
  • .022 - Fixed Bruma dialogue conditions which were pointing to the wrong quests.
  • .023 - Added Harlun's Watch NPCs.
  • .024 - Added Salomon & Renee Geonette.
  • .025 - Added Rusia Bradus, Julitta Plotius, Rosentia Gallenus, Cingor, Margarte, fixed Chorrol Countess conditions.
  • .026 - Cropsford added.
  • .027 - Amantius & Caula Allectus added.
  • .028 - Aleswell done. Gilen & Ralsa Norvalo done.
  • .029 - Cheydinhal Started - Rythe/Tivella, March Rider, Riverview (Buyout), Aldos Othran's house, Llervana.
  • .030 - Fixed Aldos Othran topic, added several Bruma homes.
  • .031 - Added Regulus Terentius for Savaris22.
  • .032 - Added a bed to "Imbel Manor" which can be bought by the player once Jackben is dead.
  • .033 - Fixed Vilena Donton's dialogue conditions which prevented the dialogue from showing up properly.
  • .034 - Added Imperial Palace, Horse Whisperer Stables, Rimalus Bruiant's and others.


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