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About This File

Hi Everyone

 

This is my first mod so please go easy on me, any and all feedback, suggestions etc welcome. Please also note that this is still a work in progress.

 

(This is a reupload with hopefully the correct version this time as previously uploaded to the wrong place. if you have downloaded the version from that post please delete it and replace with this version as it fixes several bugs)

 

What the mod does:

 

Adds a new location (The lost vault) and faction (The Lost) to the game led by Mistress Sasha, a former mercenary turned slaver amongst many other business interests.

 

There are two main questlines allowing you to either become enslaved and trapped in the vault yourself or (by discovering a secret) enslave sasha and take over the lost.

 

The lost also have their own prostitution system using tokens which can be bought from the cashier who can be found in the vault. While enslaved you can earn these by servicing the various patrons and trade them in for caps, earn enough and you can even secure the freedom to leave.

 

Where to find the vault:

 

The vault can be accessed via a hatch on the ground located just off the road between Helios One and The Scrapyard.

 

Requirements and conflicts:

 

The mod requires the latest version of sexout and the sexout common resources as well as the base game. As far as i know there shouldn't be any conflicts (tested on my game with a large amount of other mods and no issues) however please let me know if you find any.

 

Installation:

 

Move the esp file to your fallout new vegas data folder. Then unzip the data file and drag the contents there too.

 

Known Bugs:

 

Issue:

After recieving the slave outfit from the guard (as part of choosing to become sasha's slave) the game can sometimes then
crash when opening pip boy or travelling to the other part of the vault.

 

Fix:

After recieving the outfit save the game and then reload. This appears to solve the issue as a workaround and you can then
continue playing as normal.

 

Issue:

Dialogue with Dr. Kate as part of the slave travel freedom quest won't always begin automatically after being teleported
to her.

 

Fix:

Simply talk to her as normal and you should see a dialogue option there to get things moving again

 

Issue:

Player crucifixtion (as part of earning your freedom while enslaved by sasha) seems to cause some weird camera bugs

 

Fix:

After being put on the cross I recommend going to third person camera and then doing tfc via console to switch to free
camera. When released then do tfc again and switch back to first person. This can still result in bugs with first person
camera mods however a quick save and reload should resolve this

 

Roadmap:

 

Currently Implemented:

 

Prostitution system (Currently two prostitutes and two patrons in the vault, more to be added in future version)

Main Questlines

Vault Location

Main Npcs and related dialogue (Mistress Sasha, Head Slave Jenny and Dr. Kate)

Various terminals and backstory

 

In progress:

 

Second office location located in freeside

Additional npc's (Primarily patrons and slaves/prostitutes) for the vault areas

 

Future Plans:

 

"Lost Agent" Npcs scattered around the mojave with associated quest lines

Further fleshing out of existing quests/mechanics

Additional quests

Regular income from taking over of vault

Additional Locations including slave market

 

Notes:

 

In it's current form the mod is very much a beta/wip. Some bugs are to be expected and this should be viewed as more a demo/playtest version than anything else. There should be an update out in the coming weeks with a more fleshed out version and any additional bug fixes necessary.


What's New in Version 1.0.0

Released

Urgent - Patched data file:

 

Replaced old data file with a new one. This is identical to the previous one however contains a new meshes file. Please drag this to your fonv data folder to install.

 

This should fix the problem with the terminals found within the vault showing up as missing textures. Please note the esp file has not changed and does not need to be reinstalled, the same goes for the rest of the contents of the data folder other than the new meshes folder.


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