From the blog "Slaverim : On the making of a new Slaverun"
(Disclaimer : There will be one blog entry per new cell, and I'll update them with their progress. To get notified on updates, I suggest following this entry)
I'm slowly starting to get a grip with the level design of the CK. It's a great tool, until you have to fit different architecture styles together !
As the Headquarters are located kind of dug under Dragonsreach, I wanted to keep a "stony" feeling to it. The idea is to have three main parts to the HQ :
- One