Accurate soft body mesh editing is now possible:     The Blender addon you need for this is here (open the link, then right click -> save page as): https://raw.githubusercontent.com/DarkStarSword/3d-fixes/master/decode_doa6_soft.py   You will also need the latest version of my 3DMigoto Blender addon - there are several important bug fixes (unfortunately meshes you are already working may have bad SAMPLE semantics and need to be re-imported from a fresh frame
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