I regret to report that the animation bug with armbinders (causing arms to clip out of the binder for NPC-only Idle/walk/run animations) is still around (Is there a way to force the NPCs to use the same animation as the player character, or the same animation for elbowbinders which would fit in most armbinders too?)   Also, the clippings between gloves and catsuits described in the end of the post here are still around (for zeroed sliders too): Also while I mention it, as I was m