Following up on earlier discussion:   I've written some code updates that wanted your feedback on. Going to test now.   From line ~7675   As you can see I just added a temp variable to track whether the new mod events are registered and for unregistering the old events. This could be moved over to an update but just wanted to keep it simple there for visibility. This will just work on an existing savegame but if I move it over to the MCM script on version update t