So, I have a question as to the purpose of the textures generated by the CK when creating NPCs.
In the mod I’m working on, I’ve created a custom set of leveled NPCs. Their facegen data was auto exported by the CK. In the texture filepath, there is a dds and a tga for each layer. The dds is an empty texture while the the tga has the correct face textures. When packing the archive, only the dds packs in. What’s the point of packing a blank dds file? It just takes up drive space and I