From the blog "AVSmod"

Previously, on This Blog:     This damn problem. Lacking any solution for this bizarre 'inverted lighting' on the ground models' skin meshes, I put an ask about it into the Outfit Studio thread and got some helpful information about the cause. Specifically that it was due to the normal maps somehow getting 'flipped' during the build process. Using that as a keyword I found a way to un-flip them using NifSkope, but unfortunately that by itself wasn't enough of a solution. The