Hey, so this was ages ago, but I did figure out a way to stop the crashes.  I was using Crash Fixes option to use regular C malloc instead of the memory blocks. Per Crash Fixes common issues section:   UseOSAllocators=1 and crashing when touching sliders in character creation or otherwise. Set AlignHeapAllocate=1 in CrashFixPlugin.ini, downside is increased load time and increased memory usage.   Just figured I'd drop the solution here if anyone else had this problem.