CCAS FOR SSE NOTICE: I've been trying to port various things to SSE for a couple of days, and today after a kerfuffle with SSE's stupid reorganization of script and source directories, I got one step closer to making CCAS work with SSE. Right now, I'm basically waiting on a couple of things. There's a dependency chain problem with SGO and UI Extensions. This is an issue because, although you don't need SGO and UI Extensions to play the mod, I need it to compile. The explanati