Hello,   This is a project I'm working on which will let the player use separate meshes and/or textures for both body, skin and armors. It is a SkyProc patcher that creates a mod which duplicates each playable race. These races will use unique meshes and textures for both body and armors where available.   Unique mesh path: "meshes\unique\<original path of whatever mesh you wish to be unique for the player>" Unique texture path: "textures\unique\<original path of whatever textures