i think i found the bug with terminating after sleeping:   Correct me if i'm wrong   SlaveryDurationDays = 0 froms tart and is increasing after every sleep   Event OnSleepStart(float afSleepStartTime, float afDesiredSleepEndTime) float naplength = afDesiredSleepEndTime - afSleepStartTime SlaveryDurationDays += (naplength / 24) SendModEvent("dcur_df_playersleeps", numarg = naplength) EndEvent So after a nap with a length of 1 h the VAR SlaveryDurationdays = 0.0