Ah yes it is the MiscUtil.ScanCellNPCs which does not work on VR and crashes. Sadly it crashes the game now before i can switch it off. Would it be possible to have it off as default ? or maybe use another function to get a near npc ? Maybe something like Actor[] actors = PapyrusUtil.ActorArray(20) int j = 20 while j > 0 Actor ac = Game.FindRandomActorFromRef(Game.GetPlayer(), 500.0) PapyrusUtil.PushActor(actors,ac) j-=1 endwhile or as the author from BAC did here