I was ok with the default expression and phonemes for females, but once I saw it on my male character in one of the few animations that have the male actor open his mouth, I had to do something about it. The original function does not support gender distinction when setting an expression and phonemes for opening the actor's mouth. Having to write magic numbers and recompile this script everytime I wanted to change something was simply not acceptable for me. I've rewritten the OpenMouth