Don't be afraid to ask for help. I'm making changes to this tutorial all the time. Your feedback is greatly appreciated!
Step 1: Install UE 4.22 with Epic Games Launcher
Step 2: Extract Assets
Step 3: Import to 3D modelling application
Step 3a: Import the base mesh to Blender
Step 3b: Rename everything
Step 3c: Apply the morph targets
This is a good time to save your .blend file!
I would definitely recommend throwing this info in the first post so it doesn't get lost:
Certain types of edits can severely mess up shape keys when dealing with the morphs, but it is possible to add them in after the fact if you end up breaking them (or if you forgot in the first place).
Here's how:
This method should work reliably on models where the face hasn't been messed with.
Download the Shape Key Transfer addon for blender 2.8 (https://gi