I am trying to script a friendly or neutral NPC to start combat with the player   BareHands = Game.GetFormFromFile(0x000001F4, "Fallout4.esm") as Weapon (target as actor).EquipItem(BareHands, true, true) <= this works fine utility.wait(1) (target as actor).startcombat(game.GetPlayer()) <= this does nothing   Help?