I am trying to script a friendly or neutral NPC to start combat with the player
BareHands = Game.GetFormFromFile(0x000001F4, "Fallout4.esm") as Weapon
(target as actor).EquipItem(BareHands, true, true) <= this works fine
utility.wait(1)
(target as actor).startcombat(game.GetPlayer()) <= this does nothing
Help?