Has anyone encountered the following using the creation kit for scripting?
Write a quest script which works fine, does stuff
add some script fragments to a dialogue result script, compile them
Open quest script again, top 10-20 lines of the script including the name has been overwritten with the output from the compiler as it compiled the result script?
I may have explained that a few times now and not sure what causes it.
I was able to rewrite the s