<?xml version="1.0"?>
<rss version="2.0"><channel><title>Area Test Latest Topics</title><link>https://www.loverslab.com/forum/489-area-test/</link><description>Area Test Latest Topics</description><language>en</language><item><title>Riekling Chief</title><link>https://www.loverslab.com/topic/241147-riekling-chief/</link><description><![CDATA[<p>
	So, the Dragonborn quest <span style="color:#f1c40f;">Thirsk Mead Hall (Riekling faction</span>) , In my opinion, it has a flaw
</p>

<p>
	We retrieve the boar, the red grass, defeat the Norths, defeat the chief , we are the new chiefs but, everything ends here. We will only be the chiefs of nothing . Returning to Thirsk, we will find it deserted. the only advantage is , the occasional help from the rieklings , during some battle
</p>

<p>
	For a leader, that seems a little low to me.
</p>

<p>
	 
</p>

<p>
	My idea, to become real tribal leaders. . How to do ? The idea came from another mod which, contains the necessary to remedy the problem
</p>

<p>
	It goes of his that , to make sense of it , the quest will have to be completed by siding with the Rieklings
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;">You will need Notepad++ for script compilation, Xedit for ESP compilation.</span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Open Notepad++ and compile the 2 scripts , naming them as you like . Save to PSC extention
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			Script 1 <span style="color:#f1c40f;">rename where there are quotation marks without  quotation marks</span>
		</p>

		<p>
			 
		</p>

		<p>
			Scriptname <span style="color:#f1c40f;">""</span> extends activemagiceffect     
		</p>

		<p>
			Event OnEffectStart(Actor akTarget, Actor akCaster)<br />
			    akCaster.StopCombat()<br />
			    akTarget.StopCombat()<br />
			EndEvent<br />
			 
		</p>

		<p>
			-----------------------------------------------------------------------------------------------
		</p>

		<p>
			Script 2  <span style="color:#f1c40f;">rename where there are quotation marks without  quotation marks</span>
		</p>

		<p>
			 
		</p>

		<p>
			Scriptname <span style="color:#f1c40f;">""</span> extends ObjectReference  
		</p>

		<p>
			Actor property PlayerRef auto<br />
			Faction property myEnemyFaction Auto<br />
			Faction property PlayerFaction auto<br />
			Spell Property mySpell Auto<br />
			 <br />
			Event OnEquipped(actor ak)<br />
			    PlayerRef.AddToFaction(myEnemyFaction)<br />
			    PlayerFaction.SetReaction(myEnemyFaction, 2)<br />
			    mySpell.cast(playerREF)<br />
			EndEvent<br />
			 <br />
			Event OnUnEquipped(actor ak)<br />
			    PlayerRef.RemoveFromFaction(myEnemyFaction)<br />
			    PlayerFaction.SetReaction(myEnemyFaction, 1)<br />
			EndEvent
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink" data-fileext="esp" data-fileid="2211868" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=2211868&amp;key=42d5aeb948d8ee577b8116dd7d0ced14" rel="">VtawWardrobe5.esp</a>  Download this ESP and open into Xedit , <span style="color:#f1c40f;">carefully inspect the selected object in screen </span>, add Magic Effect and Spell , in your ESP Of the armature you want to modify
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			 
		</p>

		<p>
			<img alt="Immagine" data-ratio="56.25" width="1920" src="https://i.ibb.co/DDdFxbg/Immagine.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine1" data-ratio="56.25" width="1920" src="https://i.ibb.co/XzxzM6P/Immagine1.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;">Compilation, should be done to the letter. The simple omission of even 1 Keyword, will prevent the script from being activated</span>
</p>

<p>
	 
</p>

<p>
	Since scripts, have no restrictions, their activation, will be determined by the conditions set in the ESP . If , it is an item already in use, it will have to be removed and re-worn. A sound will confirm the activation of the scripts . 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="enb2024-11-21-4-29-16" data-ratio="56.25" width="1600" src="https://i.ibb.co/dfd3rMr/enb2024-11-21-4-29-16.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="enb2024-11-21-4-36-53" data-ratio="56.25" width="1600" src="https://i.ibb.co/7WLxJSq/enb2024-11-21-4-36-53.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="enb2024-11-21-4-29-28" data-ratio="56.25" width="1600" src="https://i.ibb.co/fqzn2Mj/enb2024-11-21-4-29-28.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span class="ipsEmoji">⚠️</span><span style="color:#f1c40f;">The effect will remain active as long as you wear the object . Once removed from the equipment, the effect will wear off </span>
</p>

<p>
	 
</p>

<p>
	The enemy, is notoriously marked in red but , as seen in the screen, enemies , there are none. 
</p>

<p>
	 
</p>

<p>
	Now that, we're real chieftains. <span class="ipsEmoji">😃</span>
</p>

<p>
	 
</p>

<p>
	<span class="ipsEmoji">⚠️</span> <span style="color:#f1c40f;">If you decide to be riekling leaders, and , you have ArousedCreature</span> , activating the mod in these cases , is at your own risk . These little monsters are notoriously always on the hunt for pussy .You risk never coming out of the caves again <span class="ipsEmoji">😁</span>. If you go in with your virgin pussy , you risk coming out nymphomaniac <span class="ipsEmoji">🤣</span>
</p>

<p>
	 
</p>

<p>
	I assume that if you wanted to extend the effect to other creatures, you would simply add the conditions
</p>

<p>
	Working on the script, it should have no restrictions whatsoever
</p>
]]></description><guid isPermaLink="false">241147</guid><pubDate>Thu, 21 Nov 2024 05:22:08 +0000</pubDate></item><item><title>COCO BodyA SMP</title><link>https://www.loverslab.com/topic/212266-coco-bodya-smp/</link><description><![CDATA[<p>
	Activated, in use without Activation Keys, Toogle Spell and Havok Object
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			</p><video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo">
				<source type="video/mp4" src="https://static.loverslab.com/uploads/monthly_2023_05/818813525_CocoBodySMP.mp4.a3b1c8b7ffa890035da522fffeb01d31.mp4"><a class="ipsAttachLink" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1719313&amp;key=14ca7ff8be605f0f613a751d55b52add" data-fileid="1719313" data-fileext="mp4" rel="">Coco Body+SMP.mp4</a>
			</source></video>
			 
		

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">212266</guid><pubDate>Sun, 28 May 2023 13:20:13 +0000</pubDate></item><item><title>Tirk follower, change to SMP</title><link>https://www.loverslab.com/topic/205402-tirk-follower-change-to-smp/</link><description><![CDATA[<p>
	OK, we all know that Rieklings are sexual maniacs . Transforming a simple creature into an SMP creature
</p>

<p>
	 
</p>

<p>
	Required for this :
</p>

<p>
	 
</p>

<p>
	Nifskope 
</p>

<p>
	<a href="https://www.nexusmods.com/skyrim/mods/1395" rel="external nofollow">BSA Browser</a>
</p>

<p>
	<a href="https://www.loverslab.com/files/file/4231-tirk-the-horny-riekling/" rel="">Tirk the Horny Riekling 1.2</a> (Install) you will find it at the port of Whindelm, near the magazine
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1634996" data-ratio="56.25" width="1200" alt="Immagine.jpg.8927442c92310e931f275b92cd3ccaf0.jpg" src="https://www.loverslab.com/uploads/monthly_2023_02/Immagine.jpg.8927442c92310e931f275b92cd3ccaf0.jpg" />
		</p>
	</div>
</div>

<p>
	<a href="https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/" rel="">Animated Beast's Cocks(ABC) For users LE / SE 2.80V</a>  Installing with SMP . If you want to replace the Rieklings, <a href="https://www.loverslab.com/files/file/8604-end-all-be-all-rieklings-mnc-edition/" rel="">End All Be All - Rieklings MNC Edition Version 1</a> to be installed before ABC
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Process :
</p>

<p>
	 
</p>

<p>
	Extract the Tirk follower zip, anywhere outside Skyrim (e.g. download)
</p>

<p>
	Having BSA Browser, the BSA file will have the program icon, open it and select <span style="color:#f1c40f;">Extra Folders</span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.88c3ead7d7e27f4c834e033c5326e975.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634963" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/Immagine.jpg.88c3ead7d7e27f4c834e033c5326e975.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine1.jpg.45c5317f386242b67386c73f385f1e98.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634964" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/Immagine1.jpg.45c5317f386242b67386c73f385f1e98.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Select the Tirk folder and you will have all the contents of the BSA
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.e1315e542c9c089de26a4efcba7eaa5d.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634967" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/Immagine.jpg.e1315e542c9c089de26a4efcba7eaa5d.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Go to Skyrim Data\MeshesMore Nasty Critters\riekling ( Remember Baka Factory ABC?) . With Nifskope, prire the nif <span style="color:#f1c40f;">rieklingbluev03_nude</span>
</p>

<p>
	The choice of nif is only because it is the same as the original
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.e7a5b164a1f6e7fb309bf3a1b0f2dd10.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634969" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/Immagine.jpg.e7a5b164a1f6e7fb309bf3a1b0f2dd10.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	After extracting the Tirk Follower BSA, take the Meshes folder and paste it into Skyrim Data 
</p>

<p>
	 
</p>

<p>
	Switch to Nifskope, and without making any changes, File\Save as... following the path
</p>

<p>
	<span style="color:#f1c40f;"> The Elder Scrolls V Skyrim - Legendary Edition\Data\Meshes\actors\dlc02\riekling\tirk  , </span>select Tirk's nif and overwrite
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.94a9f629e5b378c2b7e10a6784e82fa0.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634976" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/Immagine.jpg.94a9f629e5b378c2b7e10a6784e82fa0.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine.jpg.fb2b06d7c104bba32d0ce2d1135f07d2.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634980" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/Immagine.jpg.fb2b06d7c104bba32d0ce2d1135f07d2.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Before
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="a96417644a2ba8147051f231742d08f1-screenshot27fix.png" data-ratio="56.25" width="1200" src="https://static.loverslab.com/screenshots/a96417644a2ba8147051f231742d08f1-screenshot27fix.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	After
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="ScreenShot103.jpg.84b22ef4c4f638e649c8f29b64d01ea0.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634987" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/ScreenShot103.jpg.84b22ef4c4f638e649c8f29b64d01ea0.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="ScreenShot104.jpg.6e56f7f9671013d8155226e21fa56db7.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634988" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/ScreenShot104.jpg.6e56f7f9671013d8155226e21fa56db7.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="ScreenShot105.jpg.e2847778e6df74629589f82f4ad07b1e.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634989" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/ScreenShot105.jpg.e2847778e6df74629589f82f4ad07b1e.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="ScreenShot106.jpg.00e0f58d34251437721eecb05119a293.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634990" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/ScreenShot106.jpg.00e0f58d34251437721eecb05119a293.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="ScreenShot107.jpg.65b73f8e8160a75e43195cf3620d1411.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1634991" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2023_02/ScreenShot107.jpg.65b73f8e8160a75e43195cf3620d1411.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink" data-fileext="esp" data-fileid="1634992" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1634992&amp;key=42b9a8c701f2e9fda0c69966168fede7" rel="">Tirk the Horny Riekling.esp</a>  Ita translate
</p>
]]></description><guid isPermaLink="false">205402</guid><pubDate>Fri, 10 Feb 2023 10:51:48 +0000</pubDate></item><item><title>HDT-SMP : How to Create ???</title><link>https://www.loverslab.com/topic/197152-hdt-smp-how-to-create/</link><description><![CDATA[<p>
	In all likelihood there are those who have been doing this for some time already, so they are certainly more skilled
</p>

<p>
	For those, like me, who are new to this kind of thing, using the classic copy/drop system for practice comes in handy to understand how the process works
</p>

<p>
	 
</p>

<p>
	For the method I illustrate, I use Cassandra Frost Witch . The first ( in HDT-SMP)  is to be copied and transferred to another (devoid of all that)
</p>

<p>
	 
</p>

<p>
	Necessary : Notepad++ , Nifskope, Outfitstudio
</p>

<p>
	 
</p>

<p>
	<span class="ipsEmoji">⚠️</span> <span style="color:#f1c40f;"><span style="font-size:18px;"> Before proceeding further, always make a backup of the file you want to manipulate </span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:18px;">Nifskope</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;">Open Nifskope and, import the nif with HDT-SMP . Open Nifskope again, and import the nif to which you want to apply SMP . </span>
</p>

<p>
	<span style="font-size:14px;">Locate in the nif , the NiNode where SMP is inserted , passes on the other nif and locates the same NiNode</span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#f1c40f;"><span style="font-size:18px;">Nif with SMP</span></span>
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine1nif.jpg.503ec21bee1ecd520d16b52ef15adddc.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524585" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine1nif.jpg.503ec21bee1ecd520d16b52ef15adddc.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<br />
			<br />
			<span style="color:#f1c40f;"><span style="font-size:18px;">Nif Without SMP </span></span>
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine2nif.jpg.21a19cb6dca5980aa5239912602c20ba.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524586" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine2nif.jpg.21a19cb6dca5980aa5239912602c20ba.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Taking care to read the NiNode number you are interested in, go to Block List, select the NiNode <span style="color:#f1c40f;">( in the example DC Skirt root )</span>
</p>

<p>
	Right-click on the NiNode and select <span style="color:#f1c40f;">Copy Branch </span>This will allow you to copy all settings
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine3nif.jpg.fa7a22cf51faeb371ce836493534231a.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524593" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine3nif.jpg.fa7a22cf51faeb371ce836493534231a.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Switch to the other nif, select the NiNode to which SMP is to be applied (in the example NPC Pelvis), right-click on the NiNode and select <span style="color:#f1c40f;">Paste Branch </span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine4nif.jpg.cac74d4e53d69f5863601061e4616c16.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524594" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine4nif.jpg.cac74d4e53d69f5863601061e4616c16.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine5nif.jpg.cf86af4a285093b222f4d28dbf4a15ca.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524598" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine5nif.jpg.cf86af4a285093b222f4d28dbf4a15ca.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	With this step, all NiNodes are transferred from one Nif to another in exactly the same position
</p>

<p>
	Now you have to insert NiNodes and turn them into Bones
</p>

<p>
	 
</p>

<p>
	From the Nif to which you have applied SMP, click on the image, extend the NiTriShape, select <span style="color:#f1c40f;">BsDismemberSkinInstance</span>
</p>

<p>
	 
</p>

<p>
	<font color="#f1c40f">PS <span>: Extend the submenu of the NiNodes you have applied and read the </span></font><span style="color:#e67e22;">FIRST NUMBER </span>
</p>

<p>
	<span style="color:#e67e22;">The DC Skirt root, not to be calculated, only functions as a reference. The NiNode DC Skirt 00 , will not be counted, it will work as a base bone </span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1524805" data-ratio="56.25" width="1200" alt="Immagine6nif.jpg.09a99a5ff2ff757f02e375b6b27c1e35.jpg" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine6nif.jpg.09a99a5ff2ff757f02e375b6b27c1e35.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Count how many NiNodes have been added, in the example they are a series of 9 types consisting of 8 NiNodes. 
</p>

<p>
	Having selected the <span style="color:#f1c40f;">BsDismemberSkinInstance , </span>double-click on the number of bones to edit, add as many bones as there are NiNodes to insert  
</p>

<p>
	Double-click on the green icon to edit
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine7nif.jpg.fe73a39b56434b8be6bbf610058c7f4b.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524611" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine7nif.jpg.fe73a39b56434b8be6bbf610058c7f4b.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine8nif.jpg.5d2a5655cab43c629f28bcbb73c51e81.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524612" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine8nif.jpg.5d2a5655cab43c629f28bcbb73c51e81.jpg" />
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Compilation is simple, double-click on the empty line and enter the NiNode number. Proceed like this until you have entered them all 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine9nif.jpg.401e2aee8efdf1371fe4ed72936a88fc.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524614" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine9nif.jpg.401e2aee8efdf1371fe4ed72936a88fc.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine10nif.jpg.741d0f1c9b3ba84f92dfdaad497bc31b.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524615" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine10nif.jpg.741d0f1c9b3ba84f92dfdaad497bc31b.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	When you have finished, go to the nif from which you copied the NiNodes and , copy the string HDTPhysicsObject Extend 0NiNode, right-click on string, select Copy . Switch to the other Nif, right-click on 0NiNode,and select Paste
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			 
		</p>

		<p>
			<img alt="Immagine11nif.jpg.1f1b8b83a6cbe4f6759e199e57e1b4aa.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524616" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine11nif.jpg.1f1b8b83a6cbe4f6759e199e57e1b4aa.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine12nif.jpg.17f00a1b7bef53864bd44ae9a241d56c.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524617" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine12nif.jpg.17f00a1b7bef53864bd44ae9a241d56c.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="Immagine13nif.jpg.95b8ddc8ac460c859a0eef03e0c13dac.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524618" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine13nif.jpg.95b8ddc8ac460c859a0eef03e0c13dac.jpg" />
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	take the XML of the source nif and copy it to the new destination . If, the destination is different, the HDTPhysicsObject string must be recompiled
</p>

<p>
	 
</p>

<p>
	Save and we are done with Nifskope
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:18px;">Outfitstudio</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;">Open Outfitstudio\file\import nif and import the newly created nif  In the left panel, click on Bones, in the right panel, switch to Bones . You will see white icons that must be removed in order to apply the weights </span>
</p>

<p>
	Right-click on the bones, select<span style="color:#f1c40f;"> Bad Bones \Set Skin Transform for Node . </span>Repeat step on all nodes to be corrected . Without this step, it will become impossible to apply weights without deforming your nif
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.2c373d601af8a619891a59c32f5a8adf.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524623" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine.jpg.2c373d601af8a619891a59c32f5a8adf.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Without bone transformation
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine3.jpg.a6d01fb162cc846abdf4bcb212e1c3ee.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524626" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine3.jpg.a6d01fb162cc846abdf4bcb212e1c3ee.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	With Bones transform 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine4.jpg.9175b0e4b39d094dd6cc52d3cb88ec09.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524627" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine4.jpg.9175b0e4b39d094dd6cc52d3cb88ec09.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	At the end of the transformation of ALL bones, apply the weights . Select the bones , in the panel below, extend Posing , select the same Bone selected in the Bones panel  . Hold down the left mouse button, hover over the bones to be modified . The more times you hover over it, the more it will change colour and lighten to red. use the sliders at the bottom to visualise how it will move, then remember to reset them to 0
</p>

<p>
	proceed until all bones are made .
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:18px;">Important: DO NOT save</span></span> anything before you have finished. This will result in the automatic removal of all those bones that were not applied, forcing you to start over.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine2.jpg.47b7ff9e460d72fd697e6b048f12a14b.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524628" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine2.jpg.47b7ff9e460d72fd697e6b048f12a14b.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	When you have finished, click on file\export nif and save overriding the nif.
</p>

<p>
	 
</p>

<p>
	Feel free to make a backup of the nif created in Nifskope. This will prevent you from having to redo everything from the beginning.<br />
	Feel free to do the process with just a few bones at a time. This will be easier . 
</p>

<p>
	 
</p>

<p>
	The most that will happen to you will be to do the job in more time . The point of all this is to understand how it works .<br />
	A few bones at a time will also serve to make any corrections easier . In the game, you may end up with an effect such as the <span style="color:#f1c40f;">screen No Good </span>
</p>

<p>
	 
</p>

<p>
	This is determined by the weights and, guessing the right dosage will be a little laborious . 
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:18px;">Notepad ++</span></span>
</p>

<p>
	With the nif open in Outfitstudio, locate ALL bones. Should be edited . If you decide to use the same type of nif, i.e. two identical nifs, simply, as mentioned above, move the XML from one side to the other
</p>

<p>
	If, you decide to make from 0 , a new XML will have to be compiled . For those who, like me, are beginners, the first method is more practical 
</p>

<p>
	 
</p>

<p>
	Example Editor. As a guide, you can use a pre-existing XML . The purpose of using this programme is to , colour the strings so that you can see whether they have been compiled correctly. <br />
	If, the string turns out to be a different colour from the one used as a visual sample, the answer is simple . Incorrect compilation
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine5.jpg.a0a62005a6f6742db4a27f126b113011.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="1524646" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2022_09/Immagine5.jpg.a0a62005a6f6742db4a27f126b113011.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">197152</guid><pubDate>Mon, 05 Sep 2022 16:14:18 +0000</pubDate></item><item><title>[TUTORIAL] Create your Slavetats</title><link>https://www.loverslab.com/topic/192874-tutorial-create-your-slavetats/</link><description><![CDATA[<p>
	Someone will surely have downloaded my Tattoos for Slavetats  <a href="https://www.loverslab.com/files/file/14352-wip-new-tattoo-for-slavetats/" rel="">[WIP] New Tattoo for SlaveTats 1.3</a> . Let's go see how I created them
</p>

<p>
	 
</p>

<p>
	Necessary :<br />
	Notepad ++ ( to compile the XML file ) Photoshop or Gimp or an Image Editor , Paint.Net  and of course, an image
</p>

<p>
	 
</p>

<p>
	First of all, let's get an image: in Google type Tattoos Whore ( or Slut ) PNG , Choose the one you prefer and download it
</p>

<p>
	With your favorite Editor program, turn it into a PNG by removing the background. It must be in a transparent background .  Open the Femalebody DDS. This will serve for the correct positioning / resizing of the tattoo , perform the necessary operations, remove the DDS femalebody . Save and rename the image always as a PNG
</p>

<p>
	 
</p>

<p>
	Open it with Paint.Net , SHIFT+CTRL+S Save in DDS with the settings in screen ,
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1473426" data-ratio="56.25" width="1200" alt="Immagine.jpg.fe82d046da409654b5f6acefcc67745a.jpg" src="https://www.loverslab.com/uploads/monthly_2022_06/Immagine.jpg.fe82d046da409654b5f6acefcc67745a.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	In the path Skyrim data \ textures \ actors \ character \ slavetats, create a folder and rename it as you prefer , paste the previously created DDS
</p>

<p>
	 
</p>

<p>
	Open Notepad ++ , File,New , set language in XML . Once compiled, save by renaming, preferably as the folder. This will help find it for any corrections and / or additions
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1473427" data-ratio="56.25" width="1200" alt="Immagine.jpg.94ec93f812347c58f7dd7932acb20583.jpg" src="https://www.loverslab.com/uploads/monthly_2022_06/Immagine.jpg.94ec93f812347c58f7dd7932acb20583.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Open a random XML of Slavetats. This will serve as a compilation guide . It is very important <span style="color:#f1c40f;">not to forget the syntax, including parentheses</span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1473428" data-ratio="56.25" width="1200" alt="Immagine.jpg.af6f8e67ddf15ed9a39f2dfda17de1cc.jpg" src="https://www.loverslab.com/uploads/monthly_2022_06/Immagine.jpg.af6f8e67ddf15ed9a39f2dfda17de1cc.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Compilation . If, you want to make more tattoos, at the end of the string, insert the comma, and, fill in another string<br />
	If, on the other hand, you do not want to add anything else, the comma will not be put
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1473429" data-ratio="56.25" width="1200" alt="Immagine.jpg.3d78d97c8e3abe4f6e95905f608a4e45.jpg" src="https://www.loverslab.com/uploads/monthly_2022_06/Immagine.jpg.3d78d97c8e3abe4f6e95905f608a4e45.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1473430" data-ratio="56.25" width="1200" alt="ScreenShot72.jpg.a5dda48ee8cd6fe213ec5d0ed24697aa.jpg" src="https://www.loverslab.com/uploads/monthly_2022_06/ScreenShot72.jpg.a5dda48ee8cd6fe213ec5d0ed24697aa.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	If, in MCM \ Slavetats, your creation does not appear and / or is not applied or recognized, at 99% there is an error in compiling the XML file
</p>

<p>
	If , in MCM\Slavetats , the tattoo is recognized and applied, you will see the relevant section turn black, you will need Ordenador to create the Mipmap
</p>

<p>
	 
</p>

<p>
	<a href="https://www.nexusmods.com/skyrim/mods/12801/" rel="external nofollow">Optimizer Textures (Ordenador)</a> 
</p>

<p>
	 
</p>

<p>
	Set the program as in screen, from the Folder icon, look for the Slavetats textures path, click on Start and wait for the end of the process. The Mipmap will be created
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1473465" data-ratio="71.47" width="631" alt="Immagine.jpg.8db84de62d4d84cf51e1f460f8c30f3f.jpg" src="https://www.loverslab.com/uploads/monthly_2022_06/Immagine.jpg.8db84de62d4d84cf51e1f460f8c30f3f.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">192874</guid><pubDate>Wed, 29 Jun 2022 11:04:57 +0000</pubDate></item><item><title>CBBE 3BA + CBPC Experiment 2 Anal Collision</title><link>https://www.loverslab.com/topic/192768-cbbe-3ba-cbpc-experiment-2-anal-collision/</link><description><![CDATA[<p>
	I hope it looks good, due to size problems I had to tighten it a little
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			</p><video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo">
				<source type="video/mp4" src="https://static.loverslab.com/uploads/monthly_2022_06/931530618_CBBE3BACBPCAnalCollision.m4v.23f270185cf83859c7234b02449f72af.m4v"><a class="ipsAttachLink" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1472358&amp;key=d80bd892a2c44d9d584f848100cdf2c7" data-fileid="1472358" data-fileext="m4v" rel="">CBBE 3BA+CBPC Anal Collision.m4v</a>
			</source></video>
			 
		

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">192768</guid><pubDate>Mon, 27 Jun 2022 14:57:12 +0000</pubDate></item><item><title>CBBE 3BA + CBPC Experiment 1  Breasts Collision</title><link>https://www.loverslab.com/topic/191617-cbbe-3ba-cbpc-experiment-1-breasts-collision/</link><description><![CDATA[<p>
	<br />
	Transporting CBBE3BA + CBPC mods from Skyrim SE to Skyrim LE . In my opinion, these tits collide well with the cock  <span class="ipsEmoji">?</span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			</p><video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo">
				<source type="video/mp4" src="https://static.loverslab.com/uploads/monthly_2022_06/314260654_CBBE3BACBPC.mp4.11d25de68cdb21a13a00743f63b064fd.mp4"><a class="ipsAttachLink" data-fileext="mp4" data-fileid="1458186" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1458186&amp;key=150b30142a7a44f7dd4db7e2b08e3163" rel="">CBBE 3BA+ CBPC.mp4</a>
			</source></video>
		

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">191617</guid><pubDate>Thu, 09 Jun 2022 16:29:42 +0000</pubDate></item></channel></rss>
