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2 minutes ago, mikesolo1975 said:

hi

in devious devices 5.0 the straitjacket works better  ?

because in devious devices 4.3 never work well for me.

thanks

Yes it works better. The animation filter has been improved and new straitjacket outfits added. animations should now work with straitjackets.

The remaining general filter issues should be fixed in DD 5.1 beta 1, which was just started today. you can get the beta from the link in my previous post and install DD 5.0 SE and then the 5.1 files over DD 5.0.

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9 minutes ago, Delzaron said:

foe devious devices, I means. For example, just before placing a gag...

I don't know exactly where that would be. Maybe look at zadGagScript.psc and follow it back to where it is applied from?

If that doesn't work, try asking kimy on the DD dev thread.

 

These should be all the source files for gags:

 

C:\MO2 Skyrim\mods\SexLab Devious Devices SE\scripts\Source>dir | findstr /i gag
05/09/2018  10:33 PM             1,511 zadGagEffect.psc
05/09/2018  10:33 PM             3,492 zadGagNoFoodEffect.psc
08/20/2020  05:09 PM             1,035 zadGagPanelScript.psc
05/09/2018  10:33 PM             1,892 zadGagQuestScript.psc
08/13/2020  06:30 PM             1,219 zadGagScript.psc
05/09/2018  10:33 PM               462 zadGagTif01.psc
05/09/2018  10:33 PM               462 zadGagTif02.psc
05/09/2018  10:33 PM               462 zadGagTif03.psc
05/09/2018  10:33 PM               462 zadGagTif04.psc
05/09/2018  10:33 PM               517 zadGagTif05.psc
05/09/2018  10:33 PM               462 zadGagTif06.psc
05/09/2018  10:33 PM               552 zadGagTif07.psc
05/09/2018  10:33 PM             1,174 zadGagTif08.psc
05/09/2018  10:33 PM             1,181 zadGagTif09.psc
05/09/2018  10:33 PM             1,320 zadGagTif10.psc
05/09/2018  10:33 PM             1,272 zadGagTif11.psc
05/09/2018  10:33 PM               462 zadGagTif12.psc
05/09/2018  10:33 PM               462 zadGagTif13.psc
05/09/2018  10:33 PM               462 zadGagTif14.psc
05/09/2018  10:33 PM               462 zadGagTif15.psc
05/09/2018  10:33 PM               462 zadGagTif16.psc
05/09/2018  10:33 PM               462 zadGagTif17.psc
05/09/2018  10:33 PM               541 zadGagTif18.psc
05/09/2018  10:33 PM               524 zadGagTif19.psc
05/09/2018  10:33 PM               541 zadGagTif20.psc
05/09/2018  10:33 PM               462 zadGagTif21.psc
05/09/2018  10:33 PM             1,198 zadGagTif22.psc
05/09/2018  10:33 PM             1,181 zadGagTif23.psc
05/09/2018  10:33 PM             1,400 zadGagTif24.psc
05/09/2018  10:33 PM             1,272 zadGagTif25.psc
10/22/2020  12:54 PM             1,615 zadGagVoices.psc
05/09/2018  10:33 PM               574 zad_gagTalkEnd03TIF.psc

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2 hours ago, zarantha said:

which devices specifically? male/female/beast? is anything overwriting/loading after the patch?

 

I haven't seen any issue at all after enabling the patch for females, and armo does not need to be patched in all cases. Although I did just notice some of the male/beast outfits are also missing calves/forearms in arma, so I'll be doing that too in the next version.

Latex dresses for one. I haven't through all of them to find out. xedit says the patch is the conflict winner for all records. I've never gotten only patching ARMA records to work. I always have to patch ARMO records as well. Same with the reverse.

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3 minutes ago, foreveraloneguy said:

Latex dresses for one. I haven't through all of them to find out. xedit says the patch is the conflict winner for all records. I've never gotten only patching ARMA records to work. I always have to patch ARMO records as well. Same with the reverse.

Latex dresses are DCL. I've got a patch, but i'm hoping kimy will just fix it in 9.0 so I don't have to distribute it. those worked for me with just the arma though.

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6 hours ago, zarantha said:

For now just wait, or report the sandbox issue on the LE thread or on the DD dev thread. I don't recall if this was mentioned with DCL or not. And since DD 5.1 is in beta now, it's a good time to mention it. shoot me a pm if you want to test 5.1, i'll be starting the conversion today but won't be releasing it until it's not in beta.

 

Getting the prompt about manipulating the device is only supposed to occur once. It should happen for your pc all the time, i never tried with a npc. But once it's manipulated you can select the unlock option even without a key and it will unlock with a statement that since you manipulated the locks, you can escape.

 

I think I wasn't sufficiently clear - I meant in the 8-10 times I've tried to get various followers into a furniture device, I've seen the prompt come up once in the 8-10 times I've tried. Even then it doesn't really do anything since there's no conversation option to unlock the follower from the furniture and no way to interact with the furniture once the follower has started using the furniture.

 

 

Noticed you've posted the beta link below so I'll go ahead and give that a download and let you know if I encounter anything else. Thanks for maintaining the SE side of things, very much appreciated!

 

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7 minutes ago, morikawa said:

 

I think I wasn't sufficiently clear - I meant in the 8-10 times I've tried to get various followers into a furniture device, I've seen the prompt come up once in the 8-10 times I've tried. Even then it doesn't really do anything since there's no conversation option to unlock the follower from the furniture and no way to interact with the furniture once the follower has started using the furniture.

 

 

Noticed you've posted the beta link below so I'll go ahead and give that a download and let you know if I encounter anything else. Thanks for maintaining the SE side of things, very much appreciated!

 

If it's still broke, it could also be a conflict. You'd need to test with DD only to rule that out.

 

If it's broke and all you have is DD and it's requirements, it needs to be mentioned to kimy. I only convert, and that's not a conversion issue. NPC interaction with a furniture device is not the kind of thing that converting will break, so it's not something I can fix.

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34 minutes ago, Gundalypse said:

Someone probably addressed this before but I cannot seem to find the answer for the fix. The armbinds are still not functioning properly for me. I get that error where the arms become handless and broken in the default position instead of actually in the armbind. 

There are some mods that break DD animations. Please review the troubleshooting post. If you don't have one of the conflicting mods listed there, then you should test with only DD and it's requirements as it's likely to be something else conflicting.

 

 

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Is it normal for the devices in “assets” to not trigger animations on NPCs when equipped, but devices from integration, expansion and contraptions to correctly trigger animations?

 

If not has anyone encountered this before or might know what I have done wrong?

 

The steps I followed (using MO2): uninstalled DD4. Installed DD5 via MO2, ran Bodyslide and ran FNIS. Started a new game. Saved it and closed Skyrim. Then loaded that save. 

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28 minutes ago, lytton said:

Is it normal for the devices in “assets” to not trigger animations on NPCs when equipped, but devices from integration, expansion and contraptions to correctly trigger animations?

 

If not has anyone encountered this before or might know what I have done wrong?

 

The steps I followed (using MO2): uninstalled DD4. Installed DD5 via MO2, ran Bodyslide and ran FNIS. Started a new game. Saved it and closed Skyrim. Then loaded that save. 

yes.

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1 minute ago, QueenAlpaca said:

is it a SE bug that  if you wear corset and belts at the same time the belts will disappear? When I wear the corset and sliver chastity belt together the belt just disappear. In the thread of dd development Kimy said it was fixed.

 

 

 

it's something that should be fixed with DCL 9.0. Silver chastity belt is DCL not DD.

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1 minute ago, QueenAlpaca said:

That's wired.... Since I didn't install DCL. I used the mod to get items from mod directly from the DD library. Still thanks for answer this. 

No, you're right, it's DD. Sorry, I thought it was. which corset? looks ok with white restrictive corset and silver chastity belt.

 

image.png.cdc471dbbda8b0cda958dc0877f70f72.png

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3 minutes ago, zarantha said:

No, you're right, it's DD. Sorry, I thought it was. which corset? looks ok with white restrictive corset and silver chastity belt.

 

image.png.cdc471dbbda8b0cda958dc0877f70f72.png

I tested all the belts and few corsets through addItem mod. All of them don't work. the belts will always disappear. 

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