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Kimy

Devious Devices SE 5.1 (2021-03-24)

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35 minutes ago, zarantha said:

If it's talking about nioverride, then you've either got an issue with your racemenu (skee) install, or you have the LE version of one of the few SE edited scripts. Try redownloading and reinstalling the dd 4.3 aio from the first post of this thread. If that doesn't work, let me know or dig up one of my old posts with the scripts attached. You should be able to find one if you search this thread with the nio error.

 

For the SD stuff, SD uses Zaz, as well as DD, so i'm not sure where the issue is with equipping the items lies. You might be better off asking in the SD or bluefrog thread.

If it is DD, at times items will not equip either because of script load or script conflicts. Not much you can do if it's that other than go through your load order or try with a minimal load order.

 

I've seen no issue with opening expansion with additem menu. If you're getting CTDs, best I can say is get netscriptframework since it actually has a decent chance of identifying what is causing the CTD. Not all items have an inventory image, i wouldn't worry  about that.

Thanks for the reply! How do I install correctly the racemenu? I just dropped the file in vortex but, is there something else to it or what do you mean with this skee thing? I haven't added any edited scripts to any mod, so I should just learn to add them after I find the ones you have posted. I just installed DD 4.3 1 month ago, so it's bassicly a new install, should I resintall it again anyway?

 

I detected another issue with some devices from DD, like the ballet heels (idk why I can wear those and not the boots), plugs, and piercings. Idk what happens when you run enough with the ballet heels on, but it crashes the game as soon as the message appear in the upper left corner, and the same thing happens when the plugs and piercings vibrate: CTD when the message appears. Other items actually work as intended, making me fall or dropping my weapon with no issue with the messages displaying.

 

Yeah, I've been digging up in the SD support thread, but I'm almost certain someone has the same error as I do, so I'm trying to search for it before posting something, but I think I will do it soon.

I could see a little bit from the add item menu for the B-R part, but ass soon as I want to see the Bell Collar or other specific items that I couldn't read before the crash, it crashes. Yeah, guessed as much, there are many items with no picture, so I didn't think it was an error, just pointing it out hehe.

 

I'll get the netscript and report back. Thanks!

Link to post

[05 Jun 2020 23:43:53.777] Initializing framework version 9.
[05 Jun 2020 23:43:53.782] Loaded configuration file.
[05 Jun 2020 23:43:53.784] Preparing .NET code hooking.
[05 Jun 2020 23:43:53.790] Loading game library.
[05 Jun 2020 23:43:54.965] Loaded game library for `The Elder Scrolls V: Skyrim Special Edition` (13).
[05 Jun 2020 23:43:54.966] Running game version is 1.5.97.0
[05 Jun 2020 23:44:00.179] Loading plugins.
[05 Jun 2020 23:44:00.179] Path to plugins: "Data\NetScriptFramework\Plugins".
[05 Jun 2020 23:44:00.182] Checking file "IFPV.dll"...
[05 Jun 2020 23:44:00.187] Plugin found and loaded.
[05 Jun 2020 23:44:00.218] Finished loading 1 plugin.
[05 Jun 2020 23:44:00.218] Finished framework initialization.
[05 Jun 2020 23:51:22.805] Unhandled native exception occurred at 0x7FF7730BDDDA (SkyrimSE.exe+D6DDDA) on thread 16256!
 

 

That's what the netscript log threw me.

Link to post
2 hours ago, Mikaw said:

Thanks for the reply! How do I install correctly the racemenu? I just dropped the file in vortex but, is there something else to it or what do you mean with this skee thing? I haven't added any edited scripts to any mod, so I should just learn to add them after I find the ones you have posted. I just installed DD 4.3 1 month ago, so it's bassicly a new install, should I resintall it again anyway?

 

I detected another issue with some devices from DD, like the ballet heels (idk why I can wear those and not the boots), plugs, and piercings. Idk what happens when you run enough with the ballet heels on, but it crashes the game as soon as the message appear in the upper left corner, and the same thing happens when the plugs and piercings vibrate: CTD when the message appears. Other items actually work as intended, making me fall or dropping my weapon with no issue with the messages displaying.

 

Yeah, I've been digging up in the SD support thread, but I'm almost certain someone has the same error as I do, so I'm trying to search for it before posting something, but I think I will do it soon.

I could see a little bit from the add item menu for the B-R part, but ass soon as I want to see the Bell Collar or other specific items that I couldn't read before the crash, it crashes. Yeah, guessed as much, there are many items with no picture, so I didn't think it was an error, just pointing it out hehe.

 

I'll get the netscript and report back. Thanks!

You might try undeploying and redeploying again, or reinstalling. vortex should put the files in the right place.

 

What I mean with skee - skee is the racemenu dll that replaced the nioverride dll from the LE version of racemenu. Some scripts check if something is installed by name  and version, and while functionally skee is the same as nioverride, the name change and version change breaks things with LE mods. It's one of the few times a script needs to be updated for SE.

 

If you use the SE version of DD from the first post on this thread, the nioverride script fixes are part of the mod, you don't need extra scripts. If you installed and converted the LE versions of DD, then you need updated scripts. It's easier to just download and install the right mod the first time.

 

Those CTDs with the ballet heels sound like you should be tripping and the plugs/piercings should have another animation play. There is a known issue where you can get CTDs in that situation if you play with a controller. Try installing this script fix:

 

Struggle CTD for DD
https://www.loverslab.com/topic/99700-devious-devices-se-43/?do=findComment&comment=2894066

Link to post
1 hour ago, Mikaw said:

[05 Jun 2020 23:43:53.777] Initializing framework version 9.
[05 Jun 2020 23:43:53.782] Loaded configuration file.
[05 Jun 2020 23:43:53.784] Preparing .NET code hooking.
[05 Jun 2020 23:43:53.790] Loading game library.
[05 Jun 2020 23:43:54.965] Loaded game library for `The Elder Scrolls V: Skyrim Special Edition` (13).
[05 Jun 2020 23:43:54.966] Running game version is 1.5.97.0
[05 Jun 2020 23:44:00.179] Loading plugins.
[05 Jun 2020 23:44:00.179] Path to plugins: "Data\NetScriptFramework\Plugins".
[05 Jun 2020 23:44:00.182] Checking file "IFPV.dll"...
[05 Jun 2020 23:44:00.187] Plugin found and loaded.
[05 Jun 2020 23:44:00.218] Finished loading 1 plugin.
[05 Jun 2020 23:44:00.218] Finished framework initialization.
[05 Jun 2020 23:51:22.805] Unhandled native exception occurred at 0x7FF7730BDDDA (SkyrimSE.exe+D6DDDA) on thread 16256!
 

 

That's what the netscript log threw me.

there should be a crash log, that looks like the initialization log. i use mo, so for me the crash log goes to the overwrite folder. I don't know where it would go with vortex.

Link to post

For example, it should look something like  this:

 

Crash_2020_6_3_0-17-6.txt

 

Unhandled native exception occurred at 0x7FFC7D29F1F9 (SchlongsOfSkyrim.dll+F1F9) on thread 7928!

FrameworkName: NetScriptFramework
FrameworkVersion: 9
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 13
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 03 Jun 2020 00:17:06.765

Possible relevant objects (3)
{
  [ 167]    TESObjectCONT(Name: `Museum Shipments`, FormId: 0D1772A7, File: `LegacyoftheDragonborn.esm`)
  [ 167]    TESObjectREFR(FormId: 0D099DB7, File: `LegacyoftheDragonborn.esm`, BaseForm: TESObjectCONT(Name: `Museum Shipments`, FormId: 0D1772A7, File: `LegacyoftheDragonborn.esm`))
  [ 320]    NiNode(Name: `WorldRoot CameraNode`)
}

Probable callstack
{

Link to post

How do I get piercings to match up to 3BBB Amazing Body SMP? Right now they're just hovering statically in front of my character, only looking right when she's standing perfectly still. As I just discovered, I have physics on prisoner chains, just not on the piercings.

 

Sorry if it's been asked and answered already, but my search efforts didn't turn up anything conclusive after half an hour and I wanted to get back to actually playing the game.

Link to post
On 5/18/2020 at 3:29 PM, zarantha said:

I don't have this issue myself. Try unequipping them one at a time, and wait for it to be removed (from your body outside of the inventory screen) before unequipping the next.

do you have the No Enchantment Restriction mod? this conflicts. If you have it try testing without it.

 

 

After going nuts because the yoke and armbinder animations weren't playing correctly, I found the solution by sheer luck... I can totally confirm that this mod (https://www.nexusmods.com/skyrimspecialedition/mods/34175) breaks DD.
Maybe its time for a incompatible mods list? or did I miss that somehow?

 

@Damoriva: try this for 3bbb 

 

Link to post
22 hours ago, zarantha said:

For example, it should look something like  this:

 

Crash_2020_6_3_0-17-6.txt

 

Unhandled native exception occurred at 0x7FFC7D29F1F9 (SchlongsOfSkyrim.dll+F1F9) on thread 7928!

FrameworkName: NetScriptFramework
FrameworkVersion: 9
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 13
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 03 Jun 2020 00:17:06.765

Possible relevant objects (3)
{
  [ 167]    TESObjectCONT(Name: `Museum Shipments`, FormId: 0D1772A7, File: `LegacyoftheDragonborn.esm`)
  [ 167]    TESObjectREFR(FormId: 0D099DB7, File: `LegacyoftheDragonborn.esm`, BaseForm: TESObjectCONT(Name: `Museum Shipments`, FormId: 0D1772A7, File: `LegacyoftheDragonborn.esm`))
  [ 320]    NiNode(Name: `WorldRoot CameraNode`)
}

Probable callstack
{

I found it, but the file is too long, should I copy paste it all or just the fragment you posted? I went through all the crash logs and sometimes the possible relevant objects are 2 and sometimes there are none, and the relevant objects that show up are not always the same. Meanwhile I'll paste the fragement you posted from the last crash I had:

 

Unhandled native exception occurred at 0x7FF7730BDDDA (SkyrimSE.exe+D6DDDA) on thread 16256!

FrameworkName: NetScriptFramework
FrameworkVersion: 9
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 13
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 05 Jun 2020 23:51:22.717

Possible relevant objects (2)
{
  [ 198]    BSLightingShaderProperty(Name: null)
  [ 350]    NiNode(Name: `Scene Root`)
}

Probable callstack
{

 

Edit:

This one just happened while scrolling through the list menu from add item menu for DDA at some point, dunno when exactly. I'm starting to suspect it has to do with an specific item image, because it happens too with the Bell Collar from DDX add item menu B-R. I know this because it's the first item on the list, and if I start scrolling the list from bottom to top the game dosen't crash until I reach the Bell Collar.

 

 

Unhandled native exception occurred at 0x7FF71837E264 (SkyrimSE.exe+C7E264) on thread 15796!

FrameworkName: NetScriptFramework
FrameworkVersion: 9
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 13
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 07 Jun 2020 00:14:39.085

Possible relevant objects (2)
{
  [  38]    BSTriShape(Name: `WristIron.L:1`)
  [  58]    BSFadeNode(Name: `Scene Root`)
}

Probable callstack
{

Link to post
14 hours ago, Mikaw said:

I found it, but the file is too long, should I copy paste it all or just the fragment you posted? I went through all the crash logs and sometimes the possible relevant objects are 2 and sometimes there are none, and the relevant objects that show up are not always the same. Meanwhile I'll paste the fragement you posted from the last crash I had:

 

Unhandled native exception occurred at 0x7FF7730BDDDA (SkyrimSE.exe+D6DDDA) on thread 16256!

FrameworkName: NetScriptFramework
FrameworkVersion: 9
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 13
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 05 Jun 2020 23:51:22.717

Possible relevant objects (2)
{
  [ 198]    BSLightingShaderProperty(Name: null)
  [ 350]    NiNode(Name: `Scene Root`)
}

Probable callstack
{

 

Edit:

This one just happened while scrolling through the list menu from add item menu for DDA at some point, dunno when exactly. I'm starting to suspect it has to do with an specific item image, because it happens too with the Bell Collar from DDX add item menu B-R. I know this because it's the first item on the list, and if I start scrolling the list from bottom to top the game dosen't crash until I reach the Bell Collar.

 

 

Unhandled native exception occurred at 0x7FF71837E264 (SkyrimSE.exe+C7E264) on thread 15796!

FrameworkName: NetScriptFramework
FrameworkVersion: 9
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 13
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 07 Jun 2020 00:14:39.085

Possible relevant objects (2)
{
  [  38]    BSTriShape(Name: `WristIron.L:1`)
  [  58]    BSFadeNode(Name: `Scene Root`)
}

Probable callstack
{

Ok, I tried scrolling through, I had no CTDs.

 

Try this - remove DD and make a clean save. The redownload and reinstall DD and see if it still persists.

It looks like it's crashing on one  of the wrist irons - are you using ddhotfix?

Link to post
1 hour ago, zarantha said:

Ok, I tried scrolling through, I had no CTDs.

 

Try this - remove DD and make a clean save. The redownload and reinstall DD and see if it still persists.

It looks like it's crashing on one  of the wrist irons - are you using ddhotfix?

Yup, I'm using hotfix. Should I remove and reinstall everything DD related like the expansion, asssets and equip or just the master file?

 

Edit:

 

I reinstalled just the file in the first post here and now it all works fine without even starting a clean save, even the boots and the add item menus! Thanks a lot! Why does this happens though? I installed the 4.3 version not long ago, what was the problem?

Link to post
On 5/18/2018 at 8:27 PM, Kimy said:

Devious Devices SE

View File


Devious Devices SE


By The DD Team:

- Kimy (Lead Maintainer)
- Min (Founder)
- Feuertin

- El Duderino


Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Heretical, Pincopallino, Princessity

 

BACKGROUND


Forbidden knowledge is usually forbidden for a reason...but that wouldn't stop a brave, and might I add, beautiful, adventurer like yourself, would it? What is it that you seek, then? Daedra summoning rituals, maybe? Dark magic to siphon the very souls from your enemies? Lost Dwemer artifacts, one of those gargantuan machines of theirs, perhaps? The most secret of histories from Tamriel's past? Sheogorath's favorite sweet roll recipe?


No? None of that, you say? You want something even more...devious than all of that, do you? Aren't we the adventurous sort? Your sheer bravery must match your most lovely countenance, then. Well, my girl, allow me to share with you a rumor that I heard about a week ago down in Riften at the tavern. There was a young mage apprentice there, looking for some moldy old tome or another, as mages are so fond of doing, who happened to enjoy her wine a bit too much. Thank you for the drink by the way; you're looking better by the minute, my dear.


She was quite the trollop as I was told, going from one patron to the next, man, woman, even lizard if you can believe that. Well, she wasn't shy with her body, nor was she shy with her secrets. She let slip a juicy bit of information about her college back in Winterhold, about the library there. See, there's a bookshelf there that nobody is allowed to open, a shelf filled with the most devious of knowledge one could imagine. The old Orc librarian nearly threw her out of the school for trying to peek inside, she said! Why, what devious knowledge could be found inside there, I wonder? It must be something if they threatened expulsion for just trying to look inside.


Oh, no my dear, no more drink for me, I'm afraid. I must be off, lots of old, filthy dwemer ruins to delve and all that. Hmm? No, no, I'm not going alone, of course not, that would just be silly. My traveling partner is tied up around here somewhere. You would make quite the lovely specimen, though, er, companion, yes, companion! Why don't you be a good girl and head on up to the College in Winterhold, then, and take a look at that forbidden bookshelf for yourself, hmm? I'm sure you'll find what you're looking for there...and just forget all about me while you enjoy that last drink. I'm sure we'll meet again, my sweet, and then perhaps you'll be...better equipped for what I have in mind.


FEATURES


Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!

 

 

  • Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock.
  • Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again!
  • Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release...
  • Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson!
  • Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu!
  • Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag.
  • Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!


COMPATIBILITY AND CONFLICTS


General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.

 

  • Frostfall: While wearing restraints the player might be unable to keep herself warm.
  • Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod.
  • Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR.
  • SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
  • Play Random Idle - can break custom idles used by our restraints.


REQUIREMENTS

 

  • SKSE64
  • SexLab SE 1.63+
  • SexLab Aroused Redux SE
  • FNIS SE
  • Racemenu
  • XP32 Maximum Skeleton Extended
  • Bodyslide and Outfit Studio


INSTALLATION


1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
2. Install ALL three mods from this download.
3. Run FNIS when done

4. Run Bodyslide to batch build the assets. Half of all user support requests root in them not running Bodyslide and batch building the devices. RUN BODYSLIDE!!!!
5. Start up Skyrim, and either create a New Game, or load your Save.
6. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).

 

IF YOUR DEVICES ARE INVISIBLE IN GAME, YOU FORGOT TO RUN BODYSLIDE AND BATCH BUILD THE DEVICES!!!


KNOWN ISSUES

 

  • The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk).
  • Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.


FREQUENTLY ASKED QUESTIONS


Q: How to best report any issues with Devious Devices?
A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!


Q: I have this and that problem with an older version of Devious Devices.
A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.


Q: I have a support question and wonder if I should PM it to you.
A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.


Q: Can I suggest new features?
A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough.


Q: Will this mod ever support male player characters?
A: Not officially. There are conversions for male characters available on LoversLab. YMMV.


Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!


Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all.


Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission.


Q: Can I translate your mod?
A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.


Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!


Q: Where can I get the items in game?
A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot.


Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.


Q: I unequipped an item, but it's still visually on my character!
A: See the "Known Issues" section.


RECOMMENDED MODS


tbd


PERMISSIONS


Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.

 

  • You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do
  • You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission.
  • You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors)
  • You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way.
  • You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given.
  • You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games.
  • You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.


For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.


FOR MODDERS


API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/.
Furthermore, a wiki documenting the project can be found on the GitHub repository as well!


CREDITS


Zadil for his excellent Assets upon which this mod is based, and writing the dialogue used by The Forbidden Tome.

Princessity for her awesome effort in coding the AA animation system and countless other contributions.
Coopervane for his enormous contributions to Devious Devices - Expansion.
Srende for code contributions, and testing.
Zenetx for his Gags Overhaul, which has been officially adopted.
Xaz for code contributions, as well as his development of numerous animations used by this mod.
ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions.
Lordescobar666 for code contributions.
Veladarius and UrbanSniper for their continued help with quest-design and dialogue.
Cedec0 for the bound combat that is now a part of this mod.
MaikCG and Feuertin for the revised bound combat animations.
Heretical for contributing Heretic Resource Pack models
Pincopallino for all the awesome items.
Aelie for the code contributions.
Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases.
LoversLab Forum Members for some great suggestions and putting this mod to good use.


TROUBLESHOOTING


If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.


  • Submitter
  • Submitted
    05/18/2018
  • Category
  • Requires
    SexLab, SexLab Aroused, SKSE64, Racemenu, FNIS, Bodyslide
  • Regular Edition Compatible
    Not Applicable

 

i cant download this file/

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59 minutes ago, Mikaw said:

Yup, I'm using hotfix. Should I remove and reinstall everything DD related like the expansion, asssets and equip or just the master file?

 

Edit:

 

I reinstalled just the file in the first post here and now it all works fine without even starting a clean save, even the boots and the add item menus! Thanks a lot! Why does this happens though? I installed the 4.3 version not long ago, what was the problem?

I've had a few weird crashes recently, and seen others with similar. I don't know why it does it. Mine have been my install suddenly starts hating on sos for no apparent reason (that i've found yet). usually a clean save with no reinstall fixes that.

 

For yours, my best guess is since you had the nio script errors too, either your mod manager or windows didn't install everything, or some other issue caused a bad install. I do tech support and see enough of that crap at work.  For a bad install, the only fix is to reinstall, and usually you won't need a clean save.

 

Link to post
15 minutes ago, GloomyReaper said:

i cant download this file/

 

The link on the download page goes to mega. if you're having trouble with the mega download, disable all your browser add ons and/or clear your browser cache.

 

1.

image.png.62e19602e1aefca8e0bf6db04ed30658.png

 

2.

image.thumb.png.9f5436aeaaead32201124eabb86156e0.png

 

 

3.

image.thumb.png.f88b07913491b07c14bc6d9dbd8fd6d2.png

 

4.

image.png.01a724038ec4af3f354ba38294e59a6b.png

Link to post
29 minutes ago, zarantha said:

I've had a few weird crashes recently, and seen others with similar. I don't know why it does it. Mine have been my install suddenly starts hating on sos for no apparent reason (that i've found yet). usually a clean save with no reinstall fixes that.

 

For yours, my best guess is since you had the nio script errors too, either your mod manager or windows didn't install everything, or some other issue caused a bad install. I do tech support and see enough of that crap at work.  For a bad install, the only fix is to reinstall, and usually you won't need a clean save.

 

Thanks again, your help was pretty useful and much appreciated! Everything is working fine, but vortex threw me a skrip extender plugin error saying that DeviousDevices.dll reported as incompatible during query, is this an actual problem? Everything works fine even with this error.

Link to post
12 hours ago, zarantha said:

 

The link on the download page goes to mega. if you're having trouble with the mega download, disable all your browser add ons and/or clear your browser cache.

 

1.

image.png.62e19602e1aefca8e0bf6db04ed30658.png

 

2.

image.thumb.png.9f5436aeaaead32201124eabb86156e0.png

 

 

3.

image.thumb.png.f88b07913491b07c14bc6d9dbd8fd6d2.png

 

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image.png.01a724038ec4af3f354ba38294e59a6b.png

Thank you for help.

Link to post
1 hour ago, Mikaw said:

Thanks again, your help was pretty useful and much appreciated! Everything is working fine, but vortex threw me a skrip extender plugin error saying that DeviousDevices.dll reported as incompatible during query, is this an actual problem? Everything works fine even with this error.

Check the skse64 log. it may be misreported.

The skse64.log is in \My Documents\my games\Skyrim Special Edition\SKSE.

 

 

Link to post
25 minutes ago, Solatium said:

Sorry to bother you with CTD errors, but has anyone had issues with a CTD when equipping armbinders? The instant after the equip menu goes away, my game crashes.

If you're using a controller, get the CTD fix for that. Only guess I have atm is that you're trying to struggle as it goes on, or something similar.

 

Struggle CTD for DD
https://www.loverslab.com/topic/99700-devious-devices-se-43/?do=findComment&comment=2894066

 

Link to post

Not sure this is the right thread, but I am having some issues with HDT SMP and DD chain devices. Even with HDT SMP installed chains have no physics and stay still the same as if it's uninstalled, is there a third piece missing? Is there a setting somewhere that needs to be checked off? I have reinstalled and redownloaded both DD and HDTSMP multiple times to no effect.

Link to post

Hi, first of all thank you for the creation and porting of this great mod! However, I encountered a strange issue after installing the mod…in most cases, I can manually equip the devices alright, however, when it comes to equipping devices by quests or other scripts (for example cursed loot), the devices show up in my inventory as equipped but do not show on my character,  when I unequip these devices there is no dialogue, and requiping won’t trigger any dialogue as well ( also still not appearance on the body).  Whats stranger is that if I pull up the same devices from additemmenu and stack them in my inventory. Then when I try to requip, there is dialogue and devices are equipped properly. 

Sorry for my English but please let me know if I have done anything wrong that led to this issue. (bodyslide ran already)

Link to post
7 hours ago, Sloots_R_Us said:

Sorry if I've missed a post about this(not sure if LL has a thread search feature) but is there any plan to make use of the Address Library For SKSE Plugins mod on Nexus? Just now getting back into lewd modding and didn't see it listed as a requirement on the description page. It allows modders to make their SKSE plugins version independent if you aren't familiar with it.

 

It's not the mod author doing the skse64 compilation of the dll, it's all been done by volunteers so far. So there is unlikely any plan to do so in the future, but we could get lucky. If it happens, it probably won't happen until the next CC update breaks everything again.

Link to post
11 hours ago, FredOof said:

Hi, first of all thank you for the creation and porting of this great mod! However, I encountered a strange issue after installing the mod…in most cases, I can manually equip the devices alright, however, when it comes to equipping devices by quests or other scripts (for example cursed loot), the devices show up in my inventory as equipped but do not show on my character,  when I unequip these devices there is no dialogue, and requiping won’t trigger any dialogue as well ( also still not appearance on the body).  Whats stranger is that if I pull up the same devices from additemmenu and stack them in my inventory. Then when I try to requip, there is dialogue and devices are equipped properly. 

Sorry for my English but please let me know if I have done anything wrong that led to this issue. (bodyslide ran already)

Try with a limited load order - just the requirements and see if it still happens.

If you use no enchantment restriction, get rid of it, it breaks DD

Link to post

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