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SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") 2023


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3 hours ago, Vyxenne said:

Well, as luck would have it, I just last night installed Project Proteus- I've been waiting for a more polished release before subjecting my current nnn-hour playthrough to it.

 

I experienced weirdnesses and deal-breakers... for example, loss of character control (same as what happens if I don't cancel TFC before a scene ends, i.e. I can walk/run anywhere but can't assume combat stance (ready any weapon or my fists) and of course that meant I couldn't fight at all), weird character controls (found myself controlling both the NPC I had swapped into (Katria, the Aetherium Shards ghost-girl) and my PC at the same time, but they were at 90 degrees from each other- when my PC went straight away from or toward the camera, my Katria went left or right, and vice-versa. It was hilarious, of course, but completely unplayable- kind of like herding cats. Even worse, it took me 7 or 8 tries to toggle back into my PC and I still had to drop to desktop and restart in order to regain character control (EPC didn't work).

 

So I uninstalled Proteus Project, fiddled around for another hour trying to continue playing on that series of savegames (even though I know better) and finally deleted the 10-15 saves I had made with Proteus and continued my dalliance with Katria (chilly body but warm heart :classic_tongue:) and all is well. Without Proteus.

 

So I'll let it Proteus ripen on the vine a bit longer and try again in a month or two when I "finish" with Alexysse and start a new playthrough with (anonymous- I know what her name will be but I'm not telling yet 'cos I don't want anybody else to plagiarize it :classic_wacko: . Yes, I know that's dumb since SSE is not an MMO.)

 

Meanwhile, I am def. not a subject-matter expert on Proteus. :classic_biggrin:

Went through something similar then figured out you have to do everything in a specific order to play multiple characters right. It will at some point duplicate characters and you will have 2 of the same characters with the bug above. I went in put the correct preset and renamed the correct character back to the original name it was created with and have been playing with 4 player characters ever since. Even installed Kinky Princess. And whored them all out there. With multiple people having the same problem its definitely a bug that needs ironing out.  I reported it on Nexus. After renaming the correct character it has been playing well except for I tried changing faction to  Thalmor but after whoring to them save corrupted but continued playing not realizing it was corrupted .  I deleted those saves tried it again and the same. I dont think this is caused by Proteus though for it just added a faction. I will try with other factions later to see if it persists. 

Keep an eye on it it definitely offers promise. If at some point you can make one character compliant to one mod and another compliant to another mod it will change the aspect of the game completely. Example such as one or more characters compliant to a slave mod such as SL and one or more compliant to a slaver mod such as  Pahe or some future mod without interfering or partially isolated from each other. Or someone as brilliant as you creating a character that has such built in. Is my nose turning a shade more brown.?

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On 4/1/2021 at 4:11 AM, BigOnes69 said:

someone as brilliant as you creating a character that has such built in

Well, thank you ? but you're grossly overestimating my skillset! Based on the little that I do know, I think creating the slave-owner/slave situation would be doable in a single mod with dependencies to the two mods you mentioned, via new factions for each role. But that's all I can think of about your suggestion- especially since I'm all about consensual sex and abhor the power-trip kind, so needless to say I don't have any slave mods installed and I have disabled all the rough/victim/aggressive/domination/BDSM (etc.) non-consensual animations from my SL list.

 

As an aside, I would love to find some high-quality consensual animations to add, but virtually everything I have tried seems to be focused on rape or bestiality or some other form of non-consensual power-games, so I haven't been able to even add any animations to the default SL ones.

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  • 2 weeks later...
On 4/1/2021 at 1:01 PM, Vyxenne said:

Well, as luck would have it, I just last night installed Project Proteus- I've been waiting for a more polished release before subjecting my current nnn-hour playthrough to it.

 

I experienced weirdnesses and deal-breakers... for example, loss of character control (same as what happens if I don't cancel TFC before a scene ends, i.e. I can walk/run anywhere but can't assume combat stance (ready any weapon or my fists) and of course that meant I couldn't fight at all), weird character controls (found myself controlling both the NPC I had swapped into (Katria, the Aetherium Shards ghost-girl) and my PC at the same time, but they were at 90 degrees from each other- when my PC went straight away from or toward the camera, my Katria went left or right, and vice-versa. It was hilarious, of course, but completely unplayable- kind of like herding cats. Even worse, it took me 7 or 8 tries to toggle back into my PC and I still had to drop to desktop and restart in order to regain character control (EPC didn't work).

 

So I uninstalled Proteus Project, fiddled around for another hour trying to continue playing on that series of savegames (even though I know better) and finally deleted the 10-15 saves I had made with Proteus and continued my dalliance with Katria (chilly body but warm heart :classic_tongue:) and all is well. Without Proteus.

 

So I'll let it Proteus ripen on the vine a bit longer and try again in a month or two when I "finish" with Alexysse and start a new playthrough with (anonymous- I know what her name will be but I'm not telling yet 'cos I don't want anybody else to plagiarize it :classic_wacko: . Yes, I know that's dumb since SSE is not an MMO.)

 

Meanwhile, I am def. not a subject-matter expert on Proteus. :classic_biggrin:

if you havent figured it out, i may have a solution. it seems the problem was proteus had a toggle key of switching to npc with ; key, which was sexlabs adjust animation. i too had that, i thought it was bugged, then just fiddled around with the hotkeys then found out that it was proteus.

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12 hours ago, nikobellic009 said:

if you havent figured it out, i may have a solution. it seems the problem was proteus had a toggle key of switching to npc with ; key, which was sexlabs adjust animation. i too had that, i thought it was bugged, then just fiddled around with the hotkeys then found out that it was proteus.

Thanks- I uninstalled Proteus due to all the issues. Apparently I'm not the only one- the author has published TWO updates since I uninstalled it. So it's good that he's hard at work on it. I just started a new game due to "mystery CTDs" when terminating NPC interactions (dialog, buy/selling, quest starting/finishing) so I'm going to hold off until Proteus gets a bit more polish.

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  • 4 weeks later...

Hi I know this comes from the original mod, but when my character start to dance I got CTD, but its ramdon, maybe in the first dance maybe the second if I'm lucky is in the 3erd but I always CTD on dance, is there a way to fix this???

 

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Hi Friends,

I have a problem / question

 

- I don't have the MCM MENU of that mod :(

 

 

 

I haved installed:

 

TDF Aggressive Prostitution - v2_2_5_5SE.7z

after

TDF Independent Prostitutes Legendary SE.7z

 

can someone help me?

 

 

 

ps: with others mods I havd installed no problem

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On 5/14/2021 at 7:46 PM, T-lam said:

Switch of face morphs, all morphs.

The dance uses an alias, and morphs seem to be applied on original.

 

I'm little dumb could you please explain how to do that??? 

Edit: you mean the expressions? if is that I have it off

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On 5/16/2021 at 5:05 AM, T-lam said:

expression during dance.

 

Try no strip. If it works, something morphs in, like ABBA or another morph mod.

Thanks ill try, beacuse I actually have the pc head tracking and that mod change expressions, thanks 

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What happened to the version with the SLEN integration? was updating and thinking i had a outdated version but after going in with the latest available ones noticed the options for pimping to increase disposition are gone

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Hi, I'm playing Skyrim LE with TDF prostitution 2_2_5_5 and 15 independent prostitutes addon. Everything seems working all right. What is the best way to get your beta file installed? Shell I release my girls and install or just install your file on top of existing ones? Thanx..

Edited by Ioe123
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  • 2 weeks later...

Sorry if this has been mentioned before: For anyone who has an issue with followers and their clients just standing there, make sure you have Fuz Ro D-oh ( https://www.nexusmods.com/skyrimspecialedition/mods/15109 ) installed.  I wasted a few hours trying to figure out what was going on because Lydia wasn't earning her keep (I couldn't even dismiss her because she had to do one job first) and was getting nowhere.  It wasn't until I scanned my mod list and noticed that was missing, I realised that I'd downloaded it in NMM, but had forgotten to activate it.  Once this was done everything was great and Lydia was soon paying her way.

 

Pfiffy - A massive thanks for porting this.  It was one of my favourite oldrim mods, and it's great having it on SSE.

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5 hours ago, agmoyer955 said:

Mod works as far as I can tell, even dancing works (though I don't know how to properly stop the dancing without jumping to try and cancel it). Music doesn't work for me. It shows in tdf prostitution music folder but I probably missed something.

 

BIB: Do you have the in game music muted via the slider in settings?  This needs to be turned up in order for the music to work.  I think it was the same in the Oldrim version as well.

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17 hours ago, iqoniq said:

Music doesn't work for me. It shows in tdf prostitution music folder but I probably missed something.

I noticed that no music was playing for the dances, and I started investigating. What I found out is that all 5 xwm files are silent- you can play them, but they are full of nothing. You can convert them to wav files (or any other audio protocol) and play them, but they are still silent. Also, each one is *exactly* 30 seconds long, which is very odd and beyond coincidental.

 

What I did was replace all 5 of them with one of the made-for-TDFPP sound packs so hopefully I have music with my dancing now.

Edited by Vyxenne
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6 hours ago, iqoniq said:

 

BIB: Do you have the in game music muted via the slider in settings?  This needs to be turned up in order for the music to work.  I think it was the same in the Oldrim version as well.

At first it wasn't working (when I first tried was few days ago) after messing with my mods for a while it works now. Some of the choices in music confuse me like the dance of the sugar plum fairy... This looked so weird with the dance it played because the dance looked like some hip hop music should've been playing but we got music from the nutcracker instead.

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I can't get Player Dance to work- I use the "TDF Player Dance" shout, expecting to, um, dance to some music, but what actually happens is I'm T-posed and no music plays. The crowd reacts as though I was actually dancing, clapping hands and making complimentary comments. Same with my "employee" when I tell her to "Dance for some cash."

 

Normally, T-posing is a sure symptom of failure to successfully run FNIS, but that doesn't seem to be the case here- my FNIS log indicates that it is in fact finding TDFPP animations and correctly generating behavior files for them with no errors or consistence issues. Custom Music is enabled in the TDFPP MCM, the Custom Music audio levels are all at max volume in System > Settings  > Audio, and the failure occurs whether or not I install any custom music or just use the default noise.

 

FNIS Log:

Spoiler

 0 Start Debug
FNIS Behavior V7.6   Wed 6 16 2021 05:54:29
Skyrim SE 64bit: 1.5.97.0 - G:\Games\Steam\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (126 bones)   male: XPMS2HDT (126 bones)
Directory: .
                              <DIR>    languages
                              <DIR>    templates
                              <DIR>    temporary_logs
 Thu 5 9 2019 08:25:32          81,777   Alternate_AnimationGroups.txt
 Sat 11 21 2015 03:16:30          64,410   AnimEvents.txt
 Tue 9 15 2015 02:16:08           4,866   AnimVars.txt
 Tue 10 27 2015 04:38:59           4,957   CustomPreCacheFiles.txt
 Mon 6 3 2019 12:25:26              79   DebugData.txt
 Mon 1 14 2019 20:51:53              75   DontAskAgainForLink.txt
 Tue 2 18 2020 11:36:15           1,180   FNIS_Templates.txt
 Tue 2 18 2020 08:12:17         536,064   GenerateFNISforUsers.exe
 Thu 12 27 2012 13:37:53           1,857   hkxcmd LICENSE.TXT
 Thu 12 27 2012 13:37:51      10,524,672   hkxcmd.exe
 Tue 6 15 2021 20:19:18              27   MyPatches.txt
 Thu 2 8 2018 03:12:35           3,451   PatchAnimationFiles.txt
 Tue 2 18 2020 11:23:55           3,000   PatchListSE.txt
 Mon 1 14 2019 18:56:08              96   __folder_managed_by_vortex
Directory: templates
 Mon 1 15 2018 06:10:24       2,568,897   0_master_TEMPLATE.txt
 Fri 4 27 2018 15:19:15       1,213,824   1hm_behavior_PATCHED.hkx
 Wed 4 18 2018 16:36:31       5,067,288   1hm_behavior_PATCHED.xml
 Thu 3 21 2019 11:11:48       6,013,965   1hm_behavior_TEMPLATE.txt
 Mon 3 25 2019 18:13:49         964,227   1hm_locomotion_TEMPLATE.txt
 Sat 6 8 2019 05:15:26       2,740,424   animationdatasinglefile_TEMPLATE.txt
 Sat 6 8 2019 05:15:03       1,324,044   animationsetdatasinglefile_TEMPLATE.txt
 Sat 9 2 2017 13:38:44         193,735   bashbehavior_TEMPLATE.txt
 Sat 9 2 2017 13:38:25       1,103,245   blockbehavior_TEMPLATE.txt
 Thu 3 21 2019 17:58:19         284,932   bow_direction_behavior_TEMPLATE.txt
 Fri 2 2 2018 07:07:46         164,568   defaultfemale_TEMPLATE.txt
 Fri 2 2 2018 07:09:21         163,977   defaultmale_TEMPLATE.txt
 Mon 1 20 2020 16:40:54             677   FNISVersionGenerated_TEMPLATE.pex
 Tue 11 3 2015 16:31:23           6,882   FNIS_aa2_TEMPLATE.pex
 Sun 10 25 2015 04:18:15           1,867   FNIS_PCEA2_TEMPLATE.pex
 Fri 4 27 2018 15:19:16         319,760   idlebehavior_PATCHED.hkx
 Tue 4 17 2018 16:15:43       1,025,605   idlebehavior_PATCHED.xml
 Sat 9 23 2017 17:12:30       1,036,976   idlebehavior_TEMPLATE.txt
 Mon 1 15 2018 06:10:35       1,410,873   magicbehavior_TEMPLATE.txt
 Sat 9 2 2017 13:36:14         590,982   magicmountedbehavior_TEMPLATE.txt
 Sat 9 2 2017 13:36:51         386,954   magic_readied_direction_behavior_TEMPLATE.txt
 Sat 9 2 2017 16:38:05       4,751,017   mt_behavior_TEMPLATE.txt
 Mon 1 15 2018 06:10:45         345,236   shout_behavior_TEMPLATE.txt
 Sat 9 2 2017 13:35:19         130,337   sprintbehavior_TEMPLATE.txt
 Sat 9 2 2017 13:19:57         156,377   staggerbehavior_TEMPLATE.txt
 Fri 9 22 2017 15:50:00         275,495   weapequip_TEMPLATE.txt
 Fri 4 23 2021 12:32:04              96   __folder_managed_by_vortex
Directory: temporary_logs
 Tue 6 15 2021 20:18:33       2,287,145   0_master.xml
 Tue 6 15 2021 20:18:31       5,182,687   1hm_behavior.xml
 Tue 6 15 2021 20:18:31         635,025   1hm_locomotion.xml
 Tue 6 15 2021 20:18:30         157,411   bow_direction_behavior.xml
 Tue 6 15 2021 20:18:27         487,132   defaultfemale.xml
 Tue 6 15 2021 20:18:27         486,814   defaultmale.xml
 Wed 6 16 2021 05:54:29               0   DummyStart.txt
 Sun 7 8 2012 15:49:58              61   DUMMY_FILE_for_NMM_installation_only.txt
 Wed 6 16 2021 05:54:29               0   GenerateFNIS_LogFile.txt
 Tue 6 15 2021 20:18:30       1,153,298   magicbehavior.xml
 Tue 6 15 2021 20:18:30         528,754   magicmountedbehavior.xml
 Tue 6 15 2021 20:18:30         322,979   magic_readied_direction_behavior.xml
 Tue 6 15 2021 20:18:28       4,821,685   mt_behavior.xml
 Tue 6 15 2021 20:18:28         548,193   shout_behavior.xml
 Tue 6 15 2021 20:18:27         117,571   sprintbehavior.xml
 Tue 6 15 2021 20:18:27          97,708   staggerbehavior.xml
 Tue 6 15 2021 20:18:27         268,468   weapequip.xml
 Mon 1 14 2019 18:56:08              96   __folder_managed_by_vortex
Directory: characters female
 Tue 6 15 2021 20:18:27         380,816   defaultfemale.hkx
 Fri 4 23 2021 12:32:04              96   __folder_managed_by_vortex
Directory: characters
 Tue 6 15 2021 20:18:27         380,512   defaultmale.hkx
 Fri 4 23 2021 12:32:04              96   __folder_managed_by_vortex
Directory: animations
                              <DIR>    AnimationsByMike24
                              <DIR>    Billyy_Human
                              <DIR>    Billyy_HumanFurniture
                              <DIR>    Billyy_HumanFurnitureInvis
                              <DIR>    Billyy_HumanLesbian
                              <DIR>    Dance191001
                              <DIR>    Dance191002
                              <DIR>    Dance191003
                              <DIR>    Dance191004
                              <DIR>    dlc01
                              <DIR>    DogmaMods
                              <DIR>    Female
                              <DIR>    FNISBase
                              <DIR>    FNISSexyMove
                              <DIR>    Let's_Dance_Again
                              <DIR>    male
                              <DIR>    milkypack
                              <DIR>    NCK30
                              <DIR>    SexLab
                              <DIR>    SexLabAP
                              <DIR>    SexLabAroused
                              <DIR>    SexLabCreature
                              <DIR>    SexLabTDFAggressiveProstitution
                              <DIR>    StopDance
                              <DIR>    testpack
                              <DIR>    XPMSE
 Sun 8 12 2018 18:46:06          22,016   1hm_equip.hkx
 Sun 8 12 2018 18:46:06          20,048   1hm_unequip.hkx
 Sun 8 12 2018 18:46:06          14,528   axe_equip.hkx
 Sun 8 12 2018 18:46:06          12,976   axe_unequip.hkx
 Tue 3 19 2019 10:45:36          16,160   bowdrawn_turnleft180.hkx
 Tue 3 19 2019 10:45:36          19,888   bowdrawn_turnleft60.hkx
 Tue 3 19 2019 10:45:36          16,112   bowdrawn_turnright180.hkx
 Tue 3 19 2019 10:45:36          19,952   bowdrawn_turnright60.hkx
 Tue 3 19 2019 10:45:36          17,056   bowdrawn_walkbackward.hkx
 Tue 3 19 2019 10:45:36          17,888   bowdrawn_walkbackwardleft.hkx
 Tue 3 19 2019 10:45:36          18,288   bowdrawn_walkbackwardright.hkx
 Tue 3 19 2019 10:45:36          17,888   bowdrawn_walkforward.hkx
 Tue 3 19 2019 10:45:36          17,808   bowdrawn_walkforwardleft.hkx
 Tue 3 19 2019 10:45:36          17,952   bowdrawn_walkforwardright.hkx
 Tue 3 19 2019 10:45:36          17,040   bowdrawn_walkleft.hkx
 Tue 3 19 2019 10:45:36          17,152   bowdrawn_walkright.hkx
 Tue 3 19 2019 10:45:36          20,496   bow_blockbash.hkx
 Tue 3 19 2019 10:45:36          20,576   bow_drawlight.hkx
 Tue 3 19 2019 10:45:36          35,152   bow_equip.hkx
 Tue 3 19 2019 10:45:36          18,176   bow_idledrawn.hkx
 Tue 3 19 2019 10:45:36          82,000   bow_idleheld.hkx
 Tue 3 19 2019 10:45:36          31,360   bow_release.hkx
 Tue 3 19 2019 10:45:36          16,016   bow_runbackward.hkx
 Tue 3 19 2019 10:45:36          16,000   bow_runbackwardleft.hkx
 Tue 3 19 2019 10:45:36          16,096   bow_runbackwardright.hkx
 Tue 3 19 2019 10:45:36          15,984   bow_runforward.hkx
 Tue 3 19 2019 10:45:36          15,968   bow_runforwardleft.hkx
 Tue 3 19 2019 10:45:36          15,984   bow_runforwardright.hkx
 Tue 3 19 2019 10:45:36          15,984   bow_runleft.hkx
 Tue 3 19 2019 10:45:36          16,080   bow_runright.hkx
 Tue 3 19 2019 10:45:36          16,560   bow_runstrafeleft.hkx
 Tue 3 19 2019 10:45:36          16,384   bow_runstraferight.hkx
 Tue 3 19 2019 10:45:36          15,808   bow_sprint.hkx
 Tue 3 19 2019 10:45:36          21,152   bow_turnleft180.hkx
 Tue 3 19 2019 10:45:36          27,008   bow_turnleft60.hkx
 Tue 3 19 2019 10:45:36          23,120   bow_turnright180.hkx
 Tue 3 19 2019 10:45:36          26,096   bow_turnright60.hkx
 Tue 3 19 2019 10:45:36          37,920   bow_unequip.hkx
 Tue 3 19 2019 10:45:36          27,872   bow_walkbackward.hkx
 Tue 3 19 2019 10:45:36          28,912   bow_walkbackwardleft.hkx
 Tue 3 19 2019 10:45:36          27,248   bow_walkbackwardright.hkx
 Tue 3 19 2019 10:45:36          25,408   bow_walkforward.hkx
 Tue 3 19 2019 10:45:36          25,376   bow_walkforwardleft.hkx
 Tue 3 19 2019 10:45:36          25,344   bow_walkforwardright.hkx
 Tue 3 19 2019 10:45:36          24,672   bow_walkleft.hkx
 Tue 3 19 2019 10:45:36          24,720   bow_walkright.hkx
 Sun 8 12 2018 18:46:06          22,704   dag_equip.hkx
 Sun 8 12 2018 18:46:06          18,032   dag_unequip.hkx
 Sat 10 24 2020 19:58:11             959   Images - Shortcut.lnk
 Sun 8 12 2018 18:46:06          15,232   mac_equip.hkx
 Sun 8 12 2018 18:46:06          13,072   mac_unequip.hkx
 Tue 11 22 2016 03:18:48           3,200   mt_idlemuscularoffset.hkx
 Fri 11 11 2016 20:03:19          19,424   mt_jump.hkx
 Fri 11 11 2016 20:03:19          14,592   mt_jumpfall.hkx
 Fri 11 11 2016 20:03:19          14,608   mt_jumpfallleft.hkx
 Fri 11 11 2016 20:03:19          14,608   mt_jumpfallright.hkx
 Fri 11 11 2016 20:03:19          19,424   mt_jumpfast.hkx
 Fri 11 11 2016 20:03:19          19,424   mt_jumpfastleft.hkx
 Fri 11 11 2016 20:03:19          19,424   mt_jumpfastright.hkx
 Fri 11 11 2016 20:03:19           9,936   mt_jumpland.hkx
 Fri 11 11 2016 20:03:19           9,936   mt_jumplandleft.hkx
 Fri 11 11 2016 20:03:19           9,936   mt_jumplandright.hkx
 Tue 3 19 2019 10:45:36          29,216   sneakbow_drawlight.hkx
 Tue 3 19 2019 10:45:36          14,560   sneakbow_idledrawn.hkx
 Tue 3 19 2019 10:45:36          33,584   sneakbow_release.hkx
 Thu 4 30 2020 16:40:46              96   __folder_managed_by_vortex
Directory: female
 Sat 1 12 2019 23:00:08          54,016   chair_idlebasevar1.hkx
 Fri 5 7 2021 20:35:28          36,272   idlelaydown.hkx
 Fri 5 7 2021 20:35:28          68,048   idlelaydown_enter.hkx
 Fri 5 7 2021 20:35:28          80,816   idlelaydown_exit.hkx
 Fri 5 7 2021 20:35:28          61,168   idleleantable.hkx
 Fri 5 7 2021 20:35:28          47,904   idleleantable_enter.hkx
 Fri 5 7 2021 20:35:28          47,840   idleleantable_exit.hkx
 Fri 5 7 2021 20:35:28          44,208   idlesitledge.hkx
 Fri 5 7 2021 20:35:28          74,512   idlesitledge_enter.hkx
 Fri 5 7 2021 20:35:29          84,224   idlesitledge_exit.hkx
 Fri 5 7 2021 20:35:29          56,000   idlesit_crosslegged.hkx
 Fri 5 7 2021 20:35:29          61,376   idlesit_crosslegged_enter.hkx
 Fri 5 7 2021 20:35:29          80,192   idlesit_crosslegged_exit.hkx
 Thu 5 30 2019 23:13:30         122,880   mt_idle.hkx
 Thu 5 30 2019 23:13:30         122,880   mt_idle.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          65,104   mt_runbackward.hkx
 Sat 1 12 2019 23:07:39          65,104   mt_runbackward.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          65,136   mt_runbackwardleft.hkx
 Sat 1 12 2019 23:07:39          65,136   mt_runbackwardleft.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          65,360   mt_runbackwardright.hkx
 Sat 1 12 2019 23:07:39          65,360   mt_runbackwardright.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          65,216   mt_runforward.HKX
 Sat 1 12 2019 23:07:39          65,216   mt_runforward.HKX.vortex_backup
 Sat 1 12 2019 23:07:39          65,072   mt_runforwardleft.hkx
 Sat 1 12 2019 23:07:39          65,072   mt_runforwardleft.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          65,280   mt_runforwardright.hkx
 Sat 1 12 2019 23:07:39          65,280   mt_runforwardright.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          65,136   mt_runleft.hkx
 Sat 1 12 2019 23:07:39          65,136   mt_runleft.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          65,376   mt_runright.hkx
 Sat 1 12 2019 23:07:39          65,376   mt_runright.hkx.vortex_backup
 Sat 1 12 2019 23:07:39          52,864   mt_sprintforward.HKX
 Sat 1 12 2019 23:07:39          52,864   mt_sprintforward.HKX.vortex_backup
 Sat 1 12 2019 23:07:39         112,336   mt_walkbackward.hkx
 Sat 1 12 2019 23:07:39         112,336   mt_walkbackward.hkx.vortex_backup
 Sat 1 12 2019 23:07:39         112,176   mt_walkbackwardleft.hkx
 Sat 1 12 2019 23:07:39         112,176   mt_walkbackwardleft.hkx.vortex_backup
 Sat 1 12 2019 23:07:39         112,208   mt_walkbackwardright.hkx
 Sat 1 12 2019 23:07:39         112,208   mt_walkbackwardright.hkx.vortex_backup
 Sat 1 12 2019 23:07:39         111,920   mt_walkforward.HKX
 Sat 1 12 2019 23:07:39         111,920   mt_walkforward.HKX.vortex_backup
 Sat 1 12 2019 23:07:39         112,128   mt_walkforwardleft.hkx
 Sat 1 12 2019 23:07:39         112,128   mt_walkforwardleft.hkx.vortex_backup
 Sat 1 12 2019 23:07:39         112,208   mt_walkforwardright.hkx
 Sat 1 12 2019 23:07:39         112,208   mt_walkforwardright.hkx.vortex_backup
 Sat 1 12 2019 23:07:39         111,936   mt_walkleft.hkx
 Sat 1 12 2019 23:07:39         111,936   mt_walkleft.hkx.vortex_backup
 Sat 1 12 2019 23:07:39         112,048   mt_walkright.hkx
 Sat 1 12 2019 23:07:39         112,048   mt_walkright.hkx.vortex_backup
 Sat 1 12 2019 23:00:08           9,360   special_jarlchairidlewr.hkx
 Fri 5 7 2021 20:35:29          68,688   wall_idlebackenter.hkx
 Fri 5 7 2021 20:35:29          70,448   wall_idlebackexit.hkx
 Fri 5 7 2021 20:35:29          58,128   wall_idlebackloop.hkx
 Thu 4 30 2020 16:41:01              96   __folder_managed_by_vortex
Directory: male
 Sat 1 12 2019 23:00:08          54,528   chair_idlebasevar1.hkx
 Sat 1 12 2019 23:00:08           9,360   special_jarlchairidlewr.hkx
 Fri 4 23 2021 12:31:59              96   __folder_managed_by_vortex
Directory: behaviors
 Tue 6 15 2021 20:18:33         653,920   0_master.hkx
 Tue 6 15 2021 20:18:33       1,226,896   1hm_behavior.hkx
 Tue 6 15 2021 20:18:31         186,176   1hm_locomotion.hkx
 Sun 3 21 2021 22:05:28         185,664   1hm_locomotion.hkx.vortex_backup
 Tue 6 15 2021 20:18:30          47,776   bow_direction_behavior.hkx
 Sun 12 9 2018 03:53:22          33,648   FNIS_AnimationsByMike24_Behavior.hkx
 Mon 3 29 2021 13:38:44         197,520   FNIS_Billyy_HumanFurnitureInvis_Behavior.hkx
 Mon 3 29 2021 13:38:32         220,528   FNIS_Billyy_HumanFurniture_Behavior.hkx
 Mon 3 29 2021 13:39:06         258,208   FNIS_Billyy_HumanLesbian_Behavior.hkx
 Mon 3 29 2021 13:37:59         675,632   FNIS_Billyy_Human_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191001_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191002_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191003_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191004_Behavior.hkx
 Fri 12 11 2020 00:12:32         611,776   FNIS_DogmaMods_Behavior.hkx
 Sun 10 22 2017 19:56:14           2,336   FNIS_FNISBase_Behavior.hkx
 Wed 10 11 2017 15:12:11           7,408   FNIS_FNISSexyMove_Behavior.hkx
 Sat 5 8 2021 20:06:39         204,960   FNIS_Let's dance again_Behavior.hkx
 Sat 5 8 2021 21:34:59         206,176   FNIS_Let's_Dance_Again_Behavior.hkx
 Sun 6 9 2019 03:06:50         321,216   FNIS_milkypack_Behavior.hkx
 Mon 4 5 2021 06:10:04         212,288   FNIS_NCK30_Behavior.hkx
 Mon 4 26 2021 06:46:31         144,656   FNIS_SexLabAP_Behavior.hkx
 Tue 3 20 2018 15:44:39           9,712   FNIS_SexLabAroused_Behavior.hkx
 Mon 4 26 2021 06:46:31         195,392   FNIS_SexLabCreature_Behavior.hkx
 Tue 12 31 2019 21:18:36          23,776   FNIS_SexLabTDFAggressiveProstitution_Behavior.hkx
 Mon 4 26 2021 06:46:31         900,496   FNIS_SexLab_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,784   FNIS_StopDance_Behavior.hkx
 Sat 2 17 2018 06:17:46         276,576   FNIS_testpack_Behavior.hkx
 Sun 8 12 2018 18:46:06           2,336   FNIS_XPMSE_Behavior.hkx
 Fri 4 27 2018 15:19:16         319,760   idlebehavior.hkx
 Tue 6 15 2021 20:18:30         357,712   magicbehavior.hkx
 Tue 6 15 2021 20:18:30         156,512   magicmountedbehavior.hkx
 Tue 6 15 2021 20:18:30         105,632   magic_readied_direction_behavior.hkx
 Tue 3 3 2020 11:20:24       1,184,544   mt_behavior.hkx
 Tue 6 15 2021 20:18:28         209,280   shout_behavior.hkx
 Tue 6 15 2021 20:18:28          41,104   sprintbehavior.hkx
 Tue 6 15 2021 20:18:27          26,800   staggerbehavior.hkx
 Tue 6 15 2021 20:18:27          85,712   weapequip.hkx
 Sun 3 21 2021 22:05:25          85,680   weapequip.hkx.vortex_backup
 Thu 4 30 2020 16:40:46              96   __folder_managed_by_vortex
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  
Patch: * DServant's "Archery Gameplay Overhaul SE"  (CTD:0.1%)

Reading AnimationsByMike24'Mod:AnimationsByMike24 b:0 s:6 so:0 fu:0 fuo:0 ch:0 +:24 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:6 av:0 av+:0 s+:24
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Billyy_Human'Mod:Billyy_Human b:0 s:131 so:0 fu:0 fuo:0 ch:0 +:535 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:131 av:2 av+:0 s+:535
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Billyy_HumanFurniture'Mod:Billyy_HumanFurniture b:0 s:36 so:0 fu:0 fuo:0 ch:0 +:146 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:36 av:0 av+:0 s+:146
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Billyy_HumanFurnitureInvis'Mod:Billyy_HumanFurnitureInvis b:0 s:38 so:0 fu:0 fuo:0 ch:0 +:154 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:38 av:0 av+:0 s+:154
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Billyy_HumanLesbian'Mod:Billyy_HumanLesbian b:0 s:48 so:0 fu:0 fuo:0 ch:0 +:192 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:48 av:0 av+:0 s+:192
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Dance191001'Mod:Dance191001 b:1 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:1 av:0 av+:0 s+:0
 V.OU812 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Dance191002'Mod:Dance191002 b:1 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:1 av:0 av+:0 s+:0
 V.OI812 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Dance191003'Mod:Dance191003 b:1 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:1 av:0 av+:0 s+:0
 V.OI813 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading Dance191004'Mod:Dance191004 b:1 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:1 av:0 av+:0 s+:0
 V.OI814 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading DogmaMods'Mod:DogmaMods b:0 s:83 so:0 fu:0 fuo:0 ch:0 +:525 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:83 av:0 av+:0 s+:525
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading FNISBase'Mod:FNISBase b:0 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:0 av:0 av+:0 s+:0
 V7.6 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading FNISSexyMoveAA read. 54 groups, 545 animations.
AAgroup FNISSexyMove _mt: 0:2/2 1:2/2 2:2/2 3:2/2 4:2/2 5:2/2 6:2/2 7:2/2 8:2/2
AAgroup FNISSexyMove _mt: 0:2/0*** 1:2/0*** 2:2/0*** 3:2/0*** 4:2/0*** 5:2/0*** 6:2/0*** 7:2/0*** 8:2/0***
AAgroup FNISSexyMove _mtx: 0:14/0*** 1:14/0*** 2:14/0*** 3:14/0*** 4:14/0*** 5:14/0*** 6:14/0*** 7:14/0*** 8:14/0***
'Mod:FNISSexyMove b:3 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:18 aaclip:702 !md:3 av:0 av+:0 s+:0
 V7.2 ...
AA files: 18 slots: 162 missing:  144  clips: 702  unused clips: 576  wasted clips: 576
Reading Let's_Dance_Again'Mod:Let's_Dance_Again b:160 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:160 av:0 av+:0 s+:0
 V.1.1 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading milkypackSame AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2428
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2429
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2430
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2431
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2434
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2435
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2436
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2437
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2440
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2441
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2442
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2443
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2446
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2447
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2448
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2449
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2452
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2453
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2454
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2455
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2458
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2459
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2460
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2461
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2464
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2465
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2466
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2467
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2470
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2471
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2472
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2473
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2476
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2477
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2478
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2479
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2482
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2483
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2484
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2485
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2488
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2489
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2490
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2491
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2494
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2495
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2496
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2497
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2500
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2501
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2502
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2503
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2506
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2507
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2508
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2509
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2512
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2513
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2514
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2515
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2518
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2519
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2520
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2521
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2524
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2525
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2526
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2527
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2530
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2531
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2532
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2533
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2536
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2537
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2538
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2539
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2542
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2543
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2544
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2545
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2548
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2549
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2550
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2551
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2554
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2555
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2556
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2557
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2560
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2561
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2562
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2563
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2566
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2567
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2568
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2569
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2572
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2573
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2574
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2575
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2578
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2579
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2580
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2581
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2584
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2585
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2586
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2587
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2590
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2591
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2592
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2593
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2596
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2597
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2598
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2599
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2602
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2603
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2604
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2605
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2608
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2609
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2610
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2611
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2614
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2615
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2616
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2617
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2620
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2621
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2622
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2623
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2626
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2627
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2628
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2629
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2632
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2633
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2634
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2635
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2638
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2639
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2640
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2641
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2644
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2645
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2646
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2647
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2650
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2651
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2652
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2653
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2656
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2657
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2658
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2659
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2662
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2663
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2664
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2665
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2668
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2669
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2670
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2671
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2674
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2675
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2676
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2677
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2680
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2681
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2682
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2683
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2686
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2687
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2688
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2689
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2692
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2693
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2694
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2695
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2698
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2699
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2700
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2701
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2704
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2705
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2706
Same AV-1 bHumanoidFootIKDisable already in header. +-Anim: 2707
'Mod:milkypack b:0 s:47 so:0 fu:0 fuo:0 ch:0 +:188 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:47 av:188 av+:188 s+:188
 V1.8 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading NCK30'Mod:NCK30 b:0 s:38 so:0 fu:0 fuo:0 ch:0 +:168 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:38 av:0 av+:0 s+:168
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading SexLab'Mod:SexLab b:4 s:190 so:0 fu:0 fuo:0 ch:0 +:688 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:194 av:0 av+:0 s+:688
 V1.63 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading SexLabAP'Mod:SexLabAP b:2 s:29 so:0 fu:0 fuo:0 ch:0 +:111 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:31 av:0 av+:0 s+:111
 V1.63 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading SexLabAroused'Mod:SexLabAroused b:5 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:5 av:0 av+:0 s+:0
 V2.9 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading SexLabCreature'Mod:SexLabCreature b:0 s:44 so:0 fu:0 fuo:0 ch:0 +:133 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:44 av:0 av+:0 s+:133
 V1.63 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading SexLabTDFAggressiveProstitution'Mod:SexLabTDFAggressiveProstitution b:3 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:3 av:0 av+:0 s+:0
 V?.? ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading StopDance'Mod:StopDance b:1 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:1 av:0 av+:0 s+:0
 V.stop ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading testpack'Mod:testpack b:0 s:46 so:0 fu:0 fuo:0 ch:0 +:248 pa:0 km:0 ofa:0 aa:0 aaclip:0 !md:46 av:0 av+:0 s+:248
 V1.0 ...
AA files: 0 slots: 0 missing:  0  clips: 0  unused clips: 0  wasted clips: 0
Reading XPMSEAAgroup XPMSE _1hmeqp: 0:3/2 1:3/2 2:3/2 3:3/2 4:3/2
AAgroup XPMSE _2hmeqp: 0:2/2
AAgroup XPMSE _2hweqp: 0:2/2
AAgroup XPMSE _axeeqp: 0:2/2 1:2/2 2:2/2 3:2/2 4:2/2
AAgroup XPMSE _bowatk: 0:4/4
AAgroup XPMSE _boweqp: 0:2/2
AAgroup XPMSE _bowidle: 0:3/3
AAgroup XPMSE _maceqp: 0:2/2 1:2/2
AAgroup XPMSE _dageqp: 0:2/2 1:2/2 2:2/2 3:2/2 4:2/2 5:2/2
AAgroup XPMSE _magatk: 0:39/39
AAgroup XPMSE _magcastmt: 0:20/20
AAgroup XPMSE _magcon: 0:10/10
AAgroup XPMSE _magidle: 0:2/2
AAgroup XPMSE _magmt: 0:20/20
AAgroup XPMSE _sprint: 0:13/12
AAgroup XPMSE _shout: 0:12/12
FNIS AA Trigger xpe3_Dag_Unequip.hkx group: 43 iAnim: 1 triggers: /Unequip_OutMoving/-0.333/Unequip_Out/-0.00/BeginWeaponSheathe/0.00
FNIS AA Trigger xpe4_Dag_Unequip.hkx group: 43 iAnim: 1 triggers: /Unequip_OutMoving/-0.333/Unequip_Out/-0.00/BeginWeaponSheathe/0.00
'Mod:XPMSE b:0 s:0 so:0 fu:0 fuo:0 ch:0 +:0 pa:0 km:0 ofa:0 aa:164 aaclip:483 !md:0 av:0 av+:0 s+:0
 V7.2 ...
AA files: 164 slots: 170 missing:  6  clips: 483  unused clips: 11  wasted clips: 0

All Anim Lists scanned. Generating Behavior Files...
Generating defaultfemale.xml ...
Start Template: templates\defaultfemale_Template.txt
Max RecIndex:  1000
Generating defaultmale.xml ...
Start Template: templates\defaultmale_Template.txt
Max RecIndex:  1000
Modify Behavior Files to GENDER specific ...
 2 GENDER modifications for Animations\male
 35 GENDER modifications for Animations\female
isAAbehavior 229887 / 381FF
Generating weapequip.hkx ...
Start Template: templates\weapequip_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 310
Max RecIndex:  390
Converting weapequip.xml to .hkx
Generating staggerbehavior.hkx ...
Start Template: templates\staggerbehavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 1000
Max RecIndex:  1033
Converting staggerbehavior.xml to .hkx
Generating sprintbehavior.hkx ...
Start Template: templates\sprintbehavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 1000
Max RecIndex:  1027
Converting sprintbehavior.xml to .hkx
Generating shout_behavior.hkx ...
Start Template: templates\shout_behavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 1000
Max RecIndex:  1389
Converting shout_behavior.xml to .hkx
Generating mt_behavior.hkx ...
Start Template: templates\mt_behavior_TEMPLATE.txt
Symbolic: 0 AnimObj Addr: 5223
Symbolic: 1 AAGroupVars Addr: 5223
Symbolic: 2 BlendTransition Addr: 5229
Symbolic: 3 Offset Addr: 5230
Symbolic: 4 Furniture Addr: 5230
Symbolic: 5 FurnitureGroup Addr: 5230
Symbolic: 6 ChairSupplement Addr: 5230
Max RecIndex:  5715
Converting mt_behavior.xml to .hkx
Generating magicmountedbehavior.hkx ...
Start Template: templates\magicmountedbehavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 1000
Max RecIndex:  1124
Converting magicmountedbehavior.xml to .hkx
Generating magicbehavior.hkx ...
Start Template: templates\magicbehavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 1360
Max RecIndex:  1671
Converting magicbehavior.xml to .hkx
Generating magic_readied_direction_behavior.hkx ...
Start Template: templates\magic_readied_direction_behavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 1000
Max RecIndex:  1130
Converting magic_readied_direction_behavior.xml to .hkx
Generating bow_direction_behavior.hkx ...
Start Template: templates\bow_direction_behavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 1000
Max RecIndex:  1058
Converting bow_direction_behavior.xml to .hkx
Generating 1hm_locomotion.hkx ...
Start Template: templates\1hm_locomotion_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 861
Max RecIndex:  1062
Converting 1hm_locomotion.xml to .hkx
Generating 1hm_behavior.hkx ...
Start Template: templates\1hm_behavior_TEMPLATE.txt
Symbolic: 0 AAGroupVars Addr: 4900
Max RecIndex:  5216
Converting 1hm_behavior.xml to .hkx
Generating 0_master.hkx ...
Start Template: templates\0_master_TEMPLATE.txt
Symbolic: 0 AnimObj Addr: 2580
Symbolic: 1 AAGroupVars Addr: 2580
Symbolic: 2 Paired Addr: 2612
Symbolic: 3 Killmove Addr: 2612
Symbolic: 4 FNISRefGen Addr: 2895
Max RecIndex:  2942
Converting 0_master.xml to .hkx
Generating animationsetdatasinglefile.txt ...
Start Template: templates\animationsetdatasinglefile_TEMPLATE.txt
Max RecIndex:  1000
Creating file FNIS_aa.pex
mt_behavior usage: 10.4 %   ( 0 furniture, 0 offset, 0 chair, 36 alternate animations)
0_master usage: 5.5 %   ( 0 paired, 0 kill, 80 alternate animations)
Alternate Animation mods: 3 sets: 19 total groups: 57 added file slots: 332 alternate files: 182

Creature Pack not installed
Generating animationdatasinglefile.txt ...
Start Template: templates\animationdatasinglefile_TEMPLATE.txt
Max RecIndex:  1000

 4212 animations for 23 mods successfully included (character)
 b:182 s:736 so:0 fu:0 fuo:0 ch:0 +:3112 pa:0 km:0 ofa:0 aa:182 aaclip:1185 !md:918 av:190 av+:188 s+:3112
 patch:0 Fmods:21 Emods:2 SAfiles:12 selectors:491 magmt:1 magcastmt:1
ChAnims: 4212(182)  CTD:33.0%  pOpt:10.7%  max: 12754  LC: 8640 (max. 26162)

Directory: temporary_logs
 Wed 6 16 2021 05:54:37       2,287,145   0_master.xml
 Wed 6 16 2021 05:54:35       5,182,687   1hm_behavior.xml
 Wed 6 16 2021 05:54:35         635,025   1hm_locomotion.xml
 Wed 6 16 2021 05:54:35         157,411   bow_direction_behavior.xml
 Wed 6 16 2021 05:54:31         487,132   defaultfemale.xml
 Wed 6 16 2021 05:54:31         486,814   defaultmale.xml
 Sun 7 8 2012 15:49:58              61   DUMMY_FILE_for_NMM_installation_only.txt
 Wed 6 16 2021 05:54:35          36,864   GenerateFNIS_LogFile.txt
 Wed 6 16 2021 05:54:34       1,153,298   magicbehavior.xml
 Wed 6 16 2021 05:54:34         528,754   magicmountedbehavior.xml
 Wed 6 16 2021 05:54:35         322,979   magic_readied_direction_behavior.xml
 Wed 6 16 2021 05:54:33       4,821,685   mt_behavior.xml
 Wed 6 16 2021 05:54:32         548,193   shout_behavior.xml
 Wed 6 16 2021 05:54:32         117,571   sprintbehavior.xml
 Wed 6 16 2021 05:54:32          97,708   staggerbehavior.xml
 Wed 6 16 2021 05:54:32         268,468   weapequip.xml
 Mon 1 14 2019 18:56:08              96   __folder_managed_by_vortex
Directory: characters female
 Wed 6 16 2021 05:54:32         380,816   defaultfemale.hkx
 Fri 4 23 2021 12:32:04              96   __folder_managed_by_vortex
Directory: characters
 Wed 6 16 2021 05:54:32         380,512   defaultmale.hkx
 Fri 4 23 2021 12:32:04              96   __folder_managed_by_vortex
Directory: behaviors
 Wed 6 16 2021 05:54:38         653,920   0_master.hkx
 Wed 6 16 2021 05:54:37       1,226,896   1hm_behavior.hkx
 Wed 6 16 2021 05:54:35         186,176   1hm_locomotion.hkx
 Sun 3 21 2021 22:05:28         185,664   1hm_locomotion.hkx.vortex_backup
 Wed 6 16 2021 05:54:35          47,776   bow_direction_behavior.hkx
 Sun 12 9 2018 03:53:22          33,648   FNIS_AnimationsByMike24_Behavior.hkx
 Mon 3 29 2021 13:38:44         197,520   FNIS_Billyy_HumanFurnitureInvis_Behavior.hkx
 Mon 3 29 2021 13:38:32         220,528   FNIS_Billyy_HumanFurniture_Behavior.hkx
 Mon 3 29 2021 13:39:06         258,208   FNIS_Billyy_HumanLesbian_Behavior.hkx
 Mon 3 29 2021 13:37:59         675,632   FNIS_Billyy_Human_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191001_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191002_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191003_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,816   FNIS_Dance191004_Behavior.hkx
 Fri 12 11 2020 00:12:32         611,776   FNIS_DogmaMods_Behavior.hkx
 Sun 10 22 2017 19:56:14           2,336   FNIS_FNISBase_Behavior.hkx
 Wed 10 11 2017 15:12:11           7,408   FNIS_FNISSexyMove_Behavior.hkx
 Sat 5 8 2021 20:06:39         204,960   FNIS_Let's dance again_Behavior.hkx
 Sat 5 8 2021 21:34:59         206,176   FNIS_Let's_Dance_Again_Behavior.hkx
 Sun 6 9 2019 03:06:50         321,216   FNIS_milkypack_Behavior.hkx
 Mon 4 5 2021 06:10:04         212,288   FNIS_NCK30_Behavior.hkx
 Mon 4 26 2021 06:46:31         144,656   FNIS_SexLabAP_Behavior.hkx
 Tue 3 20 2018 15:44:39           9,712   FNIS_SexLabAroused_Behavior.hkx
 Mon 4 26 2021 06:46:31         195,392   FNIS_SexLabCreature_Behavior.hkx
 Tue 12 31 2019 21:18:36          23,776   FNIS_SexLabTDFAggressiveProstitution_Behavior.hkx
 Mon 4 26 2021 06:46:31         900,496   FNIS_SexLab_Behavior.hkx
 Sat 2 13 2021 20:31:06           4,784   FNIS_StopDance_Behavior.hkx
 Sat 2 17 2018 06:17:46         276,576   FNIS_testpack_Behavior.hkx
 Sun 8 12 2018 18:46:06           2,336   FNIS_XPMSE_Behavior.hkx
 Fri 4 27 2018 15:19:16         319,760   idlebehavior.hkx
 Wed 6 16 2021 05:54:35         357,712   magicbehavior.hkx
 Wed 6 16 2021 05:54:34         156,512   magicmountedbehavior.hkx
 Wed 6 16 2021 05:54:35         105,632   magic_readied_direction_behavior.hkx
 Wed 6 16 2021 05:54:34       1,308,736   mt_behavior.hkx
 Wed 6 16 2021 05:54:32         209,280   shout_behavior.hkx
 Wed 6 16 2021 05:54:32          41,104   sprintbehavior.hkx
 Wed 6 16 2021 05:54:32          26,800   staggerbehavior.hkx
 Wed 6 16 2021 05:54:32          85,712   weapequip.hkx
 Sun 3 21 2021 22:05:25          85,680   weapequip.hkx.vortex_backup
 Thu 4 30 2020 16:40:46              96   __folder_managed_by_vortex

 

 

I have a mod called "Dance for Septims" and it works perfectly- animations and music both play, and using it increases crowd arousal, same as "Why Don't You Dance for Cash" and "TDF Player Dance" do. Unfortunately, "Dance for Septims" is player-only; it does not provide for telling an NPC employee to dance.

 

I also have a mod called "Let's Dance Again," which works great but I don't use it because I can't figure out how to replace the music with something a bit more Western- so I find myself muting the volume, then a minute later just ending the dance since dancing without music is kind of weird.

 

I see that iqoniq solved a similar "no musiq" problem by "messing with his/her mods for a while." :classic_wacko: I'm having difficulty finding the "Mess With Mods > Time Duration = A While" button on the Vortex Mods tab. :classic_tongue: Can anyone suggest any troubleshooting steps?

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  • 1 month later...

This is annoying and i have no idea what im doing wrong

I downloaded the version 2255 file and tried to install with vortex

There was an error message that the files we not intended for SE 

Yet i can see others have no problem so it must be me

 

I also want to thank you and every other person who gives time to create and administer these mods

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