Marajade Posted September 2, 2021 Share Posted September 2, 2021 1 hour ago, OsmelMC said: Install the BETA 9 if is not installed already and remove all the Patch and fixes you may have for the previous version because they are not longer compatible. Also make sure of remove any Mod related with the SexLab OpenMouth. If you are using Mods like "Conditional Expression" check my Tweaks for the Patch. Without the Patch that Mod will override the SexLab Expressions of the actor. Finally go to the "Advanced OpenMouth and LipSync Configuration" option that is on the "Expression Editor" page of the SexLab MCM and adjust the OpenMouth Phonemes. The OpenMouth Phonemes should be fine at lease something got wrong with the installation. You can test the OpenMouth Expression with any of the test options of the "Expression Editor" page test it out of the Animation and adjust the advanced configuration at your taste. If still don't work after all that you can use the "Clean System" option of the SexLab MCM and as last resource send me the "Papyrus.0.log" file I'm not using 'conditional expression'. What should I be looking for in the 'Expression Editor' page? I can test the animations and they seem to work fine for me, they just won't play during scenes at the right times. Thanks! Link to comment
dadrew Posted September 3, 2021 Share Posted September 3, 2021 I have an issue with the mod. For some reason its not loading the character animations, can you let me know what I'm doing wrong. I had all the animations with beta 8 but after I went to 9 no animations are loading or showing up. Please help me out, is there another mod we need for the animations or what thanks. Link to comment
Denver low Posted September 3, 2021 Share Posted September 3, 2021 I am getting an error telling me that this version is TEST Version 1.6 209. The compatible version is 1.6 200. Where do I get the other none test version? Link to comment
Izolenta Posted September 3, 2021 Share Posted September 3, 2021 Is there a script or function in SexLab that turns off the head tracking modes? If so, is it possible to somehow circumvent this or add a function that would disable this during all acts except oral. Link to comment
LewdZenn Posted September 3, 2021 Share Posted September 3, 2021 (edited) Anyone else experiencing a bug with Beta 9 where player will end up in female role whether they're male, female, futa, etc, and using the swap position hotkey just stops the player from animating completely(just stands in place)? I just tested this on a new save and going back to the previous version of SL(also on a new save), it works fine. Crash_2021_9_3_2-9-13.txt EDIT: Also experiencing this crash with Beta 9, the IsHostileToActor lines. Wasn't sure if it was related to Beta 9, but the crash only happens when I try to swap positions when the player is in the female role, and it didn't happen in the previous SL version. Edited September 3, 2021 by LewdZenn Link to comment
vorox Posted September 3, 2021 Share Posted September 3, 2021 Hello, Long time lurker here. I have installed the sex lab but i get the most peculiar error. Animations for walking, swimming, idle, sexy walk work..... even spear combat!! Even the aroused animations. But when i try to get the main character to have sex. I get that the actor cannot be targeted. this is my list of safe for work mods 9.30.1-1137-9-30-1-1618083404.zip Leather Backpacks Update 2-42455-1-0-2-1605695347.7z Acquisitive Soul Gems Multithreaded-1469-4-7-1591552055.7z MfgFix-11669-1-5-4-1592988142.7z All in one-32444-2-1582543914.zip No Axe or Pickaxe required-2030-1-1.zip Alternate Start - Live Another Life-272-4-1-4-1608766947.1.7z Normal Map Options - v1.4-198-1-4.7z ApachiiSkyHair_v_1_6_Full_optimized-2014-1-6-Full.7z Ordinator Beyond Skyrim Bruma Patch-10934-1-02-1589250781.7z Apocalypse - Ordinator Compatibility Patch WHY DO I HAVE TO CHANGE THE NAME-1090-.zip Papyrus Extender SSE - 4.5.1-22854-4-5-1-1629475714.7z Apocalypse v945-1090-9-45.zip PapyrusUtil SE - Scripting Utility Functions-13048-3-9-1580810594.zip Ars Metallica - Smithing Enhancement-321-2-0-6-1593898152.7z Perk Point Book-2254-2-0.7z BS - Bruma-20009-1-0.zip RaceMenu Special Edition v0-4-16-19080-0-4-16-1601805673.7z Beyond Skyrim Bruma SE 1.3.3-10917-1-3-3.7z Realistic Lighting Overhaul v5.0.4 - All-In-One Installer-844-5-0-4.zip Beyond Skyrim DLC Integration Patch-10917-1-1-2.rar Remember Lockpick Angle - Updated-26838-2-0-1583102894.7z BodySlide and Outfit Studio - v5.4.2-201-5-4-2-1629231000.7z Rudy ENB Cathedral Weathers required files Part I-39113-4-0-1613498545.rar Bugfixes 1.5-20146-1-5-1579557647.7z Rudy ENB Cathedral Weathers required files Part II-39113-4-0-1613499204.rar Bugfixes 1.6-20146-1-6-1582756640.7z SMIM SE 2-08-659-2-08.7z CBPC - Fomod installer - MAIN FILE-21224-1-3-6-1588356165.rar SSE Parallax Shader Fix v1.0 (BETA)-31963-1-0-1579609660.7z Caliente's Beautiful Bodies Enhancer - v1.6.2-198-1-6-2-1628020768.7z SkyUI_5_2_SE-12604-5-2SE.7z Cathedral - Weathers-24791-2-23b-1603246542.7z Skyrim 2018-20146-1-5-1579560286.7z Craftable Lockpicks Option - 10-3385-1-0.rar Skyrim 2020 8.4.2 - 3 of 3 - Other-2347-8-4-2-1623708153.rar Crossbows of Skyrim-7042-V1-6.7z Skyrim 2020 8.4.2 - Architecture-2347-8-4-2-1623700695.rar Dawnguard-4799-1-0.zip Skyrim 2020 8.4.2 - Landscape-2347-8-4-2-1623694058.rar Dragonborn-4799-1-0.zip Skyrim 2020 8.4.5 update-2347-8-4-5-1626342557.rar DynamicAnimationReplacer v1.1.0 for SkyrimSE-33746-1-1-0-1590317391.7z Skyrim Flora Overhaul SE v2.72D-2154-2-72D-1582215490.7z ENB Helper SE 1.5 for SSE 1.5.97-23174-1-5-1574569443.7z Skyrim-4799-1-0.zip FNIS Behavior SE 7_6 XXL-3038-7-6-1582110624.7z Smaller Map Markers for SkyUI 5.2 - 50 percent size-38308-1-0-1594779253.7z FNIS Behavior SE 7_6-3038-7-6-1582048023.1.7z Smart Cast SSE Patch-32847-1-0-1582183378.7z FNIS Sexy Move SE 7.2-13303-V7-2.7z Smooth Magic Casting Animation-45799-3-3-1630441221.7z Fuz Ro D'oh-15109-1-7-1574514494.7z Smooth Staff Animation-54883-1-1-1630465403.7z Hearthfire-4799-1-0.zip Total Character Makeover 1.2-1037-1-2.zip High Poly Project-12029-v4-95-1614673394.zip True Spear Combat - SSE - Weapons and Animations - NMM Installer-10483-1-2-5-1614520710.7z Immersive Armors 8.1 SSE Test-3479-8-1.7z UIExtensions v1-2-0-17561-1-2-0.7z Immersive Armours - SSE CBBE BodySlide-22382-1-2-1554670240.7z Unofficial Skyrim Special Edition Patch-266-4-2-5b-1623727189.7z Immersive Weapons-16788-2.7z Unread Books Glow SSE 2.2.1-1296-2-2-1.zip Joy of Perspective - Immersive Armors Patch-9358-.zip XP32 Maximum Skeleton Special Extended - Fixed Scripts-44252-1-0-1610402131.rar Joy of Perspective-9358-2-0-2c.7z XP32 Maximum Skeleton Special Extended-1988-4-80-1610196777.7z Lanterns Of Skyrim II - FOMOD-30817-v3-0-1606248670.7z cbp.7z-13207-0-26-1574536208.7z Lanterns of Skyrim SE-2429-1-01.rar skse64_2_00_19.7z My sexlab mods are: Devious Devices SE & VR 5.1.7z SOS - Schlongs of Skyrim - 3.00.004.7z Deviously Cursed Loot SE 9.0.7z Schlongs_of_Skyrim_SE - v1.1.4.rar enbseries_skyrimse_v0462.zip SexLabArousedSSELoose-29.7z hdtPhysicsExtensions 10-24.zip Rudy ENB SE for Cathedral Weathers-39113-4-0a1-1613787017.rar SexLabFrameworkSE_v163_BETA9.zip Rudy for SSE 4.0a1 CW ZAZ 7.0SE-Rev1.7z Anyone has any ideas? Link to comment
OsmelMC Posted September 3, 2021 Share Posted September 3, 2021 9 hours ago, Izolenta said: Is there a script or function in SexLab that turns off the head tracking modes? If so, is it possible to somehow circumvent this or add a function that would disable this during all acts except oral. The only part of the SexLab scripts were the head tracking is touched is in the walk Animation. So if you have the "Disable Starting Teleport" option Disabled then your head problem comes from another Mod. But if the "Disable Starting Teleport" option is Disabled you can Enable it and see if solve your issue, since one of the last steps of the walk function is disable the head tracking. 1 Link to comment
OsmelMC Posted September 3, 2021 Share Posted September 3, 2021 9 hours ago, LewdZenn said: Anyone else experiencing a bug with Beta 9 where player will end up in female role whether they're male, female, futa, etc, and using the swap position hotkey just stops the player from animating completely(just stands in place)? I just tested this on a new save and going back to the previous version of SL(also on a new save), it works fine. Crash_2021_9_3_2-9-13.txt 74.42 kB · 1 download EDIT: Also experiencing this crash with Beta 9, the IsHostileToActor lines. Wasn't sure if it was related to Beta 9, but the crash only happens when I try to swap positions when the player is in the female role, and it didn't happen in the previous SL version. SexLab don't use that function anywhere. But probably some of the Defeat Mod have something to do. Or the Mod to stop combat on sex. I think I see one error like that once in the scripts of one mod that was trying to get that function without check first for the actor different from none. Sadly I can't remember the Mod. Link to comment
OsmelMC Posted September 3, 2021 Share Posted September 3, 2021 17 minutes ago, vorox said: Anyone has any ideas? Some times happen. The previous version used to let the actors stoked on the SexLab threads a lot and usually related with some Defeat options that stop the Animation even before start. Doesn't matter anymore because the BETA 9 can handle that much better but you probably got stoked with the update or with the previous version. Anyway the solution is easy. Just go to the last page of the SexLab MCM and use the "Stop Current Animations" option after a few seconds you should be able to start one Animation with that Actor Link to comment
kariem yasein Posted September 3, 2021 Share Posted September 3, 2021 his expressions arent working at all any idea why , and what may cause it ? and how to fix Link to comment
OsmelMC Posted September 3, 2021 Share Posted September 3, 2021 (edited) 12 hours ago, dadrew said: I have an issue with the mod. For some reason its not loading the character animations, can you let me know what I'm doing wrong. I had all the animations with beta 8 but after I went to 9 no animations are loading or showing up. Please help me out, is there another mod we need for the animations or what thanks. First run the FNIS and make sure that the SexLab Animations are being detected. Then open the saved game and "Reset the SexLab Animation Registry" using the option of the last page of the SexLab MCM while you are in 3rd Person Camera. Edited September 3, 2021 by OsmelMC Link to comment
OsmelMC Posted September 3, 2021 Share Posted September 3, 2021 (edited) 11 hours ago, Denver low said: I am getting an error telling me that this version is TEST Version 1.6 209. The compatible version is 1.6 200. Where do I get the other none test version? I think the BETA 8 still is the 16200 But you should check which Mod is asking for the previous version and remove it or update it. By the way the 16200 is in fact the v1.62 for the LE but Ashal forgot about change the number on the v1.63 for SE mostly because was basically the same as the LE but converted to SE. The version number of the final version 1.63 should be 16300 but since still we are testing BETA's the number keeps under that until the final release. Edited September 3, 2021 by OsmelMC Link to comment
OsmelMC Posted September 3, 2021 Share Posted September 3, 2021 31 minutes ago, kariem yasein said: his expressions arent working at all any idea why , and what may cause it ? and how to fix Just Enable the "Use Expressions" option on the SexLab MCM. And for better experience also Enable the "Play Lip Sync Animation" and the "Auto Refresh Expression" options Link to comment
vorox Posted September 4, 2021 Share Posted September 4, 2021 17 hours ago, OsmelMC said: Some times happen. The previous version used to let the actors stoked on the SexLab threads a lot and usually related with some Defeat options that stop the Animation even before start. Doesn't matter anymore because the BETA 9 can handle that much better but you probably got stoked with the update or with the previous version. Anyway the solution is easy. Just go to the last page of the SexLab MCM and use the "Stop Current Animations" option after a few seconds you should be able to start one Animation with that Actor Thanks for the quick response. I used the sexlab menu to reset everything to default and still no luck. I have the latest version also. Best regards. Link to comment
Marajade Posted September 4, 2021 Share Posted September 4, 2021 On 9/2/2021 at 3:59 PM, OsmelMC said: Install the BETA 9 if is not installed already and remove all the Patch and fixes you may have for the previous version because they are not longer compatible. Also make sure of remove any Mod related with the SexLab OpenMouth. If you are using Mods like "Conditional Expression" check my Tweaks for the Patch. Without the Patch that Mod will override the SexLab Expressions of the actor. Finally go to the "Advanced OpenMouth and LipSync Configuration" option that is on the "Expression Editor" page of the SexLab MCM and adjust the OpenMouth Phonemes. The OpenMouth Phonemes should be fine at lease something got wrong with the installation. You can test the OpenMouth Expression with any of the test options of the "Expression Editor" page test it out of the Animation and adjust the advanced configuration at your taste. If still don't work after all that you can use the "Clean System" option of the SexLab MCM and as last resource send me the "Papyrus.0.log" file Where will I find the Papyrus.0.log file? I've done all of this and the expressions still aren't functioning correctly. I can make them appear using Expression Editor, but they won't change properly in scenes. Thanks for the help! Link to comment
Berobey Posted September 4, 2021 Share Posted September 4, 2021 Hey guys, i have a slight problem of scenes not triggering. I used the spells, the dialogue mods etc. but the scene just wouldn't start. They look at each other, HUD goes off for 1 seconds and after that everything get back to normal. I reinstalled it multiple times, configurated FNIS, but nothing seems to work. I also couldn't find anyone having this exact problem. All other animatons and scenes are working just fine, it's just SexLab. Link to comment
Denver low Posted September 4, 2021 Share Posted September 4, 2021 On 9/3/2021 at 6:40 AM, LewdZenn said: Anyone else experiencing a bug with Beta 9 where player will end up in female role whether they're male, female, futa, etc, and using the swap position hotkey just stops the player from animating completely(just stands in place)? I just tested this on a new save and going back to the previous version of SL(also on a new save), it works fine. Crash_2021_9_3_2-9-13.txt 74.42 kB · 3 downloads EDIT: Also experiencing this crash with Beta 9, the IsHostileToActor lines. Wasn't sure if it was related to Beta 9, but the crash only happens when I try to swap positions when the player is in the female role, and it didn't happen in the previous SL version. Yes, this update is a real pain. What I do to break-out of it is to save the game and then reload the game. That normally breaks you out, but if that doesn't work normally a system restart will clear your memory buffers of old data. Link to comment
OsmelMC Posted September 4, 2021 Share Posted September 4, 2021 (edited) 7 hours ago, vorox said: Thanks for the quick response. I used the sexlab menu to reset everything to default and still no luck. I have the latest version also. Best regards. Area you tried with another actor and another way to start the Animation? I searched for that error log and is possible only if the author of the Mod used to start the Animation make the mistake of directly fill the Positions property instead of just add the Actors using the right function like AddActor() or AddActors() Edited September 4, 2021 by OsmelMC Link to comment
OsmelMC Posted September 4, 2021 Share Posted September 4, 2021 3 hours ago, Marajade said: Where will I find the Papyrus.0.log file? I've done all of this and the expressions still aren't functioning correctly. I can make them appear using Expression Editor, but they won't change properly in scenes. Thanks for the help! On the Skyrim.ini you have to search for the part that said "[Papyrus]" and set bEnableLogging=1 bEnableTrace=1 Link to comment
Marajade Posted September 4, 2021 Share Posted September 4, 2021 19 minutes ago, OsmelMC said: On the Skyrim.ini you have to search for the part that said "[Papyrus]" and set bEnableLogging=1 bEnableTrace=1 Done! Will the log file generate automatically or do I need to prompt it? Where will I find it stored? Thanks again. Link to comment
OsmelMC Posted September 4, 2021 Share Posted September 4, 2021 33 minutes ago, Marajade said: Done! Will the log file generate automatically or do I need to prompt it? Where will I find it stored? Thanks again. Should be founded on your documents inside "My Games/Skyrim Special Edition/Logs/" Link to comment
Marajade Posted September 4, 2021 Share Posted September 4, 2021 SexLabDebug.0.logSexLabDebug.3.logSexLabDebug.2.logSexLabDebug.1.log 1 hour ago, OsmelMC said: Should be founded on your documents inside "My Games/Skyrim Special Edition/Logs/" Here are a few debug logs that generated after a scene played. Do these tell you why no expressions are applied? Link to comment
fenrir666 Posted September 4, 2021 Share Posted September 4, 2021 Don't know what's going on but I can't get any animations to load into the menu. I use NMM to load and install mods and I've tried uninstalling and reinstalling this mod a couple times, running FNIS each time before starting my game. FNIS will display 1483 animations loaded, as shown below: Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading BeeingFemale V2.8 ... Reading FNISBase V7.6 ... Reading FNISSexyMove V7.2 ... Reading Follow me for Sex V3.4 ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabCreature V1.63 ... Reading XPMSE V7.2 ... All Anim Lists scanned. Generating Behavior Files... No GENDER directory male 2 GENDER modifications for Animations\female Alternate Animation mods: 3 sets: 19 total groups: 57 added file slots: 332 alternate files: 182 Creature Pack not installed 1483 animations for 8 mods successfully included (character) But when I access the mod menu in-game, I have 0. Am I doing something wrong? Link to comment
docholliday13 Posted September 4, 2021 Share Posted September 4, 2021 Hi there! I do not seem to be able to access any download links.. The zip file says it is unavailable... Any tips??? Thanks, Doc Link to comment
T. Becket Posted September 5, 2021 Share Posted September 5, 2021 @fenrir666 Did you install SLAL Loader? this mod is used for register animations Link to comment
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