Schmee Posted April 24, 2018 Share Posted April 24, 2018 An update! Awesome! My sympathies out to you guys, I can only imagine trying to balance and bugfix a mod like this while the base game itself is jumping around between versions and a slew of vanilla bugs appearing everywhere. Thanks for the hard work! Link to post
Bloodly Posted April 24, 2018 Share Posted April 24, 2018 Worship, huh? I guess that's to make sure Spiritualists aren't out in the cold as they were before(As previously, their only option was 'outlawed'. Which was always kind of a 'Goddammit' because Goddesses of Love have always been very much a thing. Are all Spiritualists prudes? Hardly.) Imperial Cult? By default there's already a Civic choice that does this, and the Chosen One turning up can also allow you by event to switch to such. I'm not 'against' it, precisely. More 'maybe work with what's there than implement your own, especially with sharing the same name.'? Link to post
Reigor Posted April 24, 2018 Share Posted April 24, 2018 For the New Pleasure district. For an existing game I have, I have industrialized prostitution policy in place but can't build the district. I have tried on planets with planetary admins and capitals. Link to post
SexDwarf2250 Posted April 24, 2018 Share Posted April 24, 2018 16 hours ago, Derpgun90 said: Does the Tentacle symbiosis civic actually do anything? Don't see any events for it and the only thing I can find in the massa files is just some lines to spawn a tentacle tile blocker if you have the civic on any non-artificial world you own. My guess is that it acts as alien wildlife which would be useful if you have a species that requires xeno males. Link to post
darkspleen Posted April 24, 2018 Author Share Posted April 24, 2018 Yea... I meant to have that civic commented out and long story short it ended up not. So yea. As of right now it basically does nothing. But you DO get a tiny sneak peak of things to come I guess. I'll probably comment it out in the next patch. Link to post
Chakatsilverpaw Posted April 25, 2018 Share Posted April 25, 2018 Is there any Ethos that likes the Alien Zoo break out? Link to post
srx47 Posted April 25, 2018 Share Posted April 25, 2018 massa\gfx\portraits\portraits\sexbot.txt change clothes_selector = "humanoid_sexbot_clothes" to clothes_selector = "no_texture" this will stop damn cloths to bug out from time to time 1 Link to post
mk40 Posted April 25, 2018 Share Posted April 25, 2018 5 hours ago, srx47 said: massa\gfx\portraits\portraits\sexbot.txt change clothes_selector = "humanoid_sexbot_clothes" to clothes_selector = "no_texture" this will stop damn cloths to bug out from time to time So that what was causing this issue! Thanks for pointing that out. Link to post
Mylandus442 Posted April 25, 2018 Share Posted April 25, 2018 On 4/24/2018 at 9:19 AM, Reigor said: For the New Pleasure district. For an existing game I have, I have industrialized prostitution policy in place but can't build the district. I have tried on planets with planetary admins and capitals. Also having this issue. Unable to build the Red Light District since the update. Link to post
veedanya Posted April 25, 2018 Share Posted April 25, 2018 New version with several hotfixes available at the new github: https://github.com/Regularitee/MASSA Version 17.3: v 0.17.3 - Reworked Slime armies. They're now a special troop designed to cause as much collateral damage as possible to colonies. - Removed the government ethic attraction from the Dairy strategic ressource. - (Fix) Fixed an issue with the sexbots. (Thanks srx47) - (Fix) New buildings previously added now use a proper placehoder art. - (Fix) Dairy strategic ressource now use a proper icon. - (Fix) Milking technology now accessible to non-slavers. - (Fix) Pleasure district now buildable by non-slavers. 1 Link to post
SexDwarf2250 Posted April 25, 2018 Share Posted April 25, 2018 18 hours ago, Chakatsilverpaw said: Is there any Ethos that likes the Alien Zoo break out? Xenophile, I think. Edit: It's probably on a per-pop basis, though. Link to post
darkspleen Posted April 25, 2018 Author Share Posted April 25, 2018 It is on a per-pop basis. The short version of how it works is that it'll randomly pick pops on the planet and, depending on whether the pop itself is xenophile or not will determine the modifier it gets. Link to post
Hunter136 Posted April 27, 2018 Share Posted April 27, 2018 Perhaps we need more leader based events? Link to post
srx47 Posted April 28, 2018 Share Posted April 28, 2018 Tentacled Symbiosis Civic & Synthetic Womb trait pretty much useless and 'new' buildings have so much modifiers ... I also added this: Quote trait_slave_implants = { cost = 1 initial = yes randomized = no modification = yes forced_happiness = yes opposites = { "trait_intelligent" "trait_erudite" "trait_natural_engineers" "trait_natural_physicists" "trait_natural_sociologists" "trait_communal" "trait_solitary" } allowed_archetypes = { BIOLOGICAL } icon = "gfx/interface/icons/traits/trait_robot_sexbot.dds" modifier = { pop_other_species_owner_happiness = 0.2 pop_other_species_happiness = 0.1 } } yeah i was too lazy to make new icon >_> oh and one more: switch sr_dairy to rare so it would be displayed at res tab Link to post
TMPhoenix Posted May 2, 2018 Share Posted May 2, 2018 On 4/25/2018 at 11:40 PM, veedanya said: New version with several hotfixes available at the new github: https://github.com/Regularitee/MASSA Version 17.3: v 0.17.3 - Reworked Slime armies. They're now a special troop designed to cause as much collateral damage as possible to colonies. - Removed the government ethic attraction from the Dairy strategic ressource. - (Fix) Fixed an issue with the sexbots. (Thanks srx47) - (Fix) New buildings previously added now use a proper placehoder art. - (Fix) Dairy strategic ressource now use a proper icon. - (Fix) Milking technology now accessible to non-slavers. - (Fix) Pleasure district now buildable by non-slavers. I was testing Visual Studio Code and the CWTools extension on my own private mod and I noticed a lot of minor (and some major) issues with MASSA, would you like a link to a version of the mod where I've fixed some of the issues? If not I can still recommend the VSC + CWTools combo to debug issues with Stellaris mods. Link to post
justhere2look Posted May 7, 2018 Share Posted May 7, 2018 hey i still have many of the previous versions of the mod on file. I do have ask why were the "baby ovens" and nudity policies taken out? Link to post
Hunter136 Posted May 9, 2018 Share Posted May 9, 2018 We should have an event for female titanic life. Maybe some diplomacy and more war events? Really enjoy this mod. 1 Link to post
Sybian Posted May 12, 2018 Share Posted May 12, 2018 On 08/05/2018 at 10:19 PM, Hunter136 said: We should have an event for female titanic life. Maybe some diplomacy and more war events? Really enjoy this mod. Lovely idea! Link to post
Hunter136 Posted May 12, 2018 Share Posted May 12, 2018 3 hours ago, Sybian said: Lovely idea! Maybe something akin to making peace after war, blackmail, etc. Just some ideas that came to mind just now. Link to post
Canderous89 Posted May 13, 2018 Share Posted May 13, 2018 Would it be possible that the sexbots are still bugged? In my last game they sporadic change their cloth... Link to post
hamsman Posted May 14, 2018 Share Posted May 14, 2018 Great mod, keep up the good work! I'll download every update Link to post
derekl5000 Posted May 16, 2018 Share Posted May 16, 2018 Was just posting to let you know someone by the name of "wilde_dubai" has posted your mod to the steam workshop. Link to post
Linxx Posted May 17, 2018 Share Posted May 17, 2018 Dude screwed up with buttons and accidentally uploaded all sexlab mods instead of installing them. Again Link to post
Hunter136 Posted May 17, 2018 Share Posted May 17, 2018 Talk about embarrassing. Edit: Would it be possible to change an event that has an event_picture to have a larger image instead, and use the city set instead? Link to post
darkspleen Posted May 20, 2018 Author Share Posted May 20, 2018 It'd be easy to do. I'm not working on the mod at this point in time though. Honestly I have a pretty short attention span. Might get back into it in a week or so though. Link to post