Nolrai Posted September 4, 2018 Share Posted September 4, 2018 On 8/28/2018 at 8:56 PM, nonameforme said: Yes. I can select the mod, but nothing from it turns up in game. No nude humans, no events, no traits, nothing except that I am invalidated for achievements. Â It does say the mod is made for one version earlier..but your post wasn't that long ago. Link to comment
nonameforme Posted September 4, 2018 Share Posted September 4, 2018 5 hours ago, Nolrai said: I can select the mod, but nothing from it turns up in game. No nude humans, no events, no traits, nothing except that I am invalidated for achievements.  It does say the mod is made for one version earlier..but your post wasn't that long ago. That sound like you unzip the file and place it incorrectly or something. The path should look like this...  Paradox Interactive\Stellaris\mod       \\This is not Stellaris folder within Steamapp, this should be in your User.  Then inside the mod file, it should look like this.....  sexual_gameplay.mod sexual_gameplay(addon).mod sexual_gameplay               [Folder]                     sexual_gameplay(addon)  [Folder]  Then inside sexual_gameplay, it should contain 5 folders  common events gfx interface localisation  Can you pose screenshot of your mod folder? 1 Link to comment
MouseOfLight Posted September 9, 2018 Share Posted September 9, 2018 When I have this mod installed, any time an event is supposed to add a ship ("Other Science Ship", the automated shipyard) the ship(s) fails to spawn. Disabling this mod allows the ship to spawn. Link to comment
Railgunner2160 Posted September 9, 2018 Share Posted September 9, 2018 1 hour ago, MouseOfLight said: When I have this mod installed, any time an event is supposed to add a ship ("Other Science Ship", the automated shipyard) the ship(s) fails to spawn. Disabling this mod allows the ship to spawn. Hmm, that's odd. Haven't had any issues with those ships not spawning from those events while using this mod...... Link to comment
Hearthstone Posted September 11, 2018 Share Posted September 11, 2018 anyone know how to fix the portraits? they start with no clothes, but then somehow gain them. Link to comment
MouseOfLight Posted September 12, 2018 Share Posted September 12, 2018 Well here's my mod list: Niven v2.1.3 (42f6) 'Tactical Ship Sections' .SR. Starbase Buildings (2.1) EG* - Colour Coded Messages Expanded Colours [180 Colours] Expanded Startbases Extra Robot Traits 1.9 Guilli's Ship Components Increased Trait Limit 2.0 More Ascension Perk Slots PJs :: Buildings :: Combined Production SMAC Flags (Alpha Centauri) Sexual gameplay 1.3.5[BETA] Sexy Mod SpeedDial UI Overhaul 1080p Plus UPDATED Flags: Emblems & Backgrounds Utopia Expanded 2.0+ ZBeautiful However I have disabled every mod and the only time the ships spawn is after I disable Sexual gameplay 1.3.5[BETA] (Note: This is hotfix2). I kinda figured it was probably just that it doesn't work so well with the latest version of Stellaris. It's too bad since I find the mod very interesting. So, I don't know what's up, just reporting the issue. Link to comment
ridivey Posted September 14, 2018 Share Posted September 14, 2018 Can't seem to get portraits to show up in the empire creation screen. Are there files missing? Link to comment
Railgunner2160 Posted September 16, 2018 Share Posted September 16, 2018 Hmm, last I checked their aren't any portraits included in Stellaris Sexual Gameplay. I think you want Stellaris Sexy Xenos & More or one of the other portrait mods.... 1 Link to comment
Edigheimer Posted September 24, 2018 Share Posted September 24, 2018 what does the tentacle symbiosis civic do ? Link to comment
Unknown Master Posted September 26, 2018 Share Posted September 26, 2018 On 9/24/2018 at 8:00 PM, Edigheimer said: what does the tentacle symbiosis civic do ? As far as I'm aware all it does is spawn a tentacle creature tile blocker whenever you colonise a planet, but other than that I have seen no events and it's pretty pointless. ____________________________________________________________________________________________________________________________________________________________________ Â Link to comment
Railgunner2160 Posted September 27, 2018 Share Posted September 27, 2018 20 hours ago, Unknown Master said: As far as I'm aware all it does is spawn a tentacle creature tile blocker whenever you colonise a planet, but other than that I have seen no events and it's pretty pointless. ____________________________________________________________________________________________________________________________________________________________________ Â It's a WIP civic, it's incomplete for the moment. Which given the major changes coming to stellaris with "Le Guin" is probably a good thing since the Tentacle Symbiosis civic can probably take advantage of the changes! Link to comment
Unknown Master Posted September 27, 2018 Share Posted September 27, 2018 1 hour ago, Railgunner2160 said: It's a WIP civic, it's incomplete for the moment. Which given the major changes coming to stellaris with "Le Guin" is probably a good thing since the Tentacle Symbiosis civic can probably take advantage of the changes! Indeed! I can only imagine the golden age of modding Stellaris will have with this update :D Link to comment
darkspleen Posted September 27, 2018 Share Posted September 27, 2018 On 9/24/2018 at 11:00 AM, Edigheimer said: what does the tentacle symbiosis civic do ? That civic is from MASSA btw and was released unintentionally due to being in an incredibly early stage of development. Link to comment
Edigheimer Posted September 28, 2018 Share Posted September 28, 2018 thanks i forgot that massa had civics when i made this post i think massa and this mod together work really well Link to comment
Unknown Master Posted September 28, 2018 Share Posted September 28, 2018 I don't know if you've thought about this, but is it possible with the new changes to create a sort of brood mother hive mind? kind of like an Imperial system where your Empire leader is the only one that can breed and as the game progresses you get certain unique bonuses and tech to help with pop growth. I can foresee a lot of potential events with a system like this Link to comment
dstern1326 Posted September 28, 2018 Share Posted September 28, 2018 when is the next up date because it wont let me change my ships now Link to comment
Railgunner2160 Posted September 28, 2018 Share Posted September 28, 2018 1 hour ago, dstern1326 said: when is the next up date because it wont let me change my ships now Do you get a straight CTD when selecting the ship selection button? If so It's probably not because of this mod, I've had that problem before and it's usually related to an out-of-date ship mod or a mod conflict of major proportions. Plus nothing this mod touches is tied into the ship graphics, can you list your mods? Link to comment
willpill34 Posted September 29, 2018 Share Posted September 29, 2018 Could you possibly make a compatibility mod with the "Elves of Stellaris" mod? Having naked space elves would be nice. Link to comment
dstern1326 Posted September 29, 2018 Share Posted September 29, 2018 21 hours ago, Railgunner2160 said: Do you get a straight CTD when selecting the ship selection button? If so It's probably not because of this mod, I've had that problem before and it's usually related to an out-of-date ship mod or a mod conflict of major proportions. Plus nothing this mod touches is tied into the ship graphics, can you list your mods? I only selected this mod and now if I make a new ship or try and change a old one the design name, save, auto-complete ship, clear design and auto-upgrade are all grayed out and all say can not make changes auto-design takes control over upgrading and changing of the ships I have no idea why Link to comment
Railgunner2160 Posted September 29, 2018 Share Posted September 29, 2018 1 hour ago, dstern1326 said: I only selected this mod and now if I make a new ship or try and change a old one the design name, save, auto-complete ship, clear design and auto-upgrade are all grayed out and all say can not make changes auto-design takes control over upgrading and changing of the ships I have no idea why That's not this mod, that's just stock stellaris. You've got to uncheck the little box in the lower left corner of the ship design "auto-generate designs". THAT is what is preventing you from creating your own designs!! Link to comment
dstern1326 Posted September 30, 2018 Share Posted September 30, 2018 16 hours ago, Railgunner2160 said: That's not this mod, that's just stock stellaris. You've got to uncheck the little box in the lower left corner of the ship design "auto-generate designs". THAT is what is preventing you from creating your own designs!! It is unchecked Link to comment
dstern1326 Posted September 30, 2018 Share Posted September 30, 2018  Scratch that I’m just blind  Thanks for the help Link to comment
Yith Posted October 2, 2018 Share Posted October 2, 2018 can we get a futa species trait? Â 1 Link to comment
Scion7Dawn Posted October 2, 2018 Share Posted October 2, 2018 5 hours ago, Yith said: can we get a futa species trait?  I think there's one in the 'Make Space Sexy Again' mod if you do the Biological Accession Link to comment
darkspleen Posted October 2, 2018 Share Posted October 2, 2018 MASSA doesn't actually have a futa trait. It treats futas as a genetic modification, sorta like changing one's sex or the color of one's eyes. I guess a better way of putting it is MASSA treats futas as simply changing individuals as opposed to changing the species as a whole. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now