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Is it possible to profit from indebted hoes that you don't control? I'd like to own a club where the hoes work and are occasionally solicited so I can make a profit from it. Any ideas how to set that up without having them all in the same household as my main? Thanks

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Hello. I need help with the Nina Whicked Perversions mod. I read somewhere that you can build a dedicated room with the interaction "everyone but prostitution". I can't find this guy on the doors. What should I do? Second question: When choosing packages to accept, they are not taken into account. If I want the sim to do only masturbation for example it does the rest anyway. A solution to these problems?

Thank you.

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8 hours ago, atuum said:

Is it possible to profit from indebted hoes that you don't control? I'd like to own a club where the hoes work and are occasionally solicited so I can make a profit from it. Any ideas how to set that up without having them all in the same household as my main? Thanks

You don't have to do the debt slave thing, just set up a strip club and then for each, or at least some, of your dancers, nisa.slutify Firstname Lastname.

Copy-pasted from the May patch notes:

 

5/14/2020 Wicked Perversions LL.2.6 A Taste of Autonomy!

  • A special Note on Requirements: This update DOES NOT require the Patreon version of WW to install. I have always supported both versions of WW and I always will continue to do so. However, what is very unusual for my one of my updates is that the main feature of this update (NPC prostitute x NPC client autonomous jobs) will only function if you have strip clubs installed and since, at the time of this writing, strip clubs are only in the Patreon version of WW, it means that you can use that feature only if you have that version installed. Don’t worry, I don’t plan on this becoming a trend for my mod and with how functional strip clubs currently are, I’m sure they will be coming to public WW sometime soon (although I have no insider info on this). Again, this update works with both versions of WW.
  • Prostitutes who are strippers now radiate ‘fuck-me’ energy via a new ‘Slooty Signals’ buff they get while working in a strip club which signals to clients that the dances they offer are more than just a tease. Both NPC and player prostitutes will autonomously get solicited by clients during their shift. They will then go to service their clients until they are satisfied before getting paid.
  • Speaking of which, added a new experimental ‘libido’ stat has been added to strip club clients which varies from client to client, day to day. Some clients will only last a short while before getting satisfied, other clients for hours. While you can end sex early if you are a player prostitute, if you don’t want to micromanage your naughty strippers then the client will end the transaction for you. After a job is complete, the prostitute will return to a position near a stripping spot or stripper pole and return to their normal duties once the haze of the job wears off.
  • The normal cut a stripper prostitute gets from working will first be deducted from the stripper’s payout. This is set via WW, that means if you have your strip club only take 40 percent of what a stripper makes by dancing or doing lap dances, then the prostitute will receive 60 percent of the profits. After that, additional money is taken if the prostitute is in debt. The cut given to the strip club will go on to count towards the nightly earnings.
  • Feeling a little impatient, want to get an idea for how long the client is willing to go, if you are the player prostitute then you can click on the client and use the new ‘sense libido’ interaction.  Your prostitute will guestimate how much longer the client can go before they become satisfied. Their guestimates will get more accurate to the true state of the client the higher the prostitute’s charisma skill is. If their charisma is too low, they can both vastly overestimate or underestimate how much longer their clients have left to go.
  • Also, no need to worry about sex categories. Strip club clients are down for anything, but they are more likely to chose anal vaginal, or oral sex over the other options, in fact they won’t pick teasing\handjobs\footjobs unless the others aren’t available. And a few Quick Tips. Remember your stirp club is not a brothel (that’s something else coming later), you still need strippers manning their stations to entice customers into the establishment and hang around. While you can setup all your strippers to be prostitutes, I highly discourage it. You will end up in a situation where all your strippers are going down on their clients leaving no one to man the poles. If this happens then clients will get upset and show up less. Personally, I found 2-3 prostitute strippers to be the safe zone. Prostitute strippers don’t need to be players! Don’t want to play a stripper, then that’s fine. Npc prostitute strippers will continue to gain and service clients by themselves, sending a cut of their profits to the club, but only player strippers will give the player notifications about when they are about to start a job. This is the first time my prostitution system has had full autonomy. Strip club clients are there for the club, not your stripper. This means that prostitutes do not gain prostitution clients on their client list while providing extra services at the strip club.
  • A new sex location preference, unlocked! I’ve added a new location preference for my sex auto start system, Directional Door Locks!!!! Set it by clicking on a door with the ‘front’ (denoted by the arrows, see the image below) marking the entrance to the sex room. You can set these locks on multiple doors across multiple lots. When locked, it will mark the room as a sex location as if there were a sex anchor located inside but only prostitutes actively servicing clients will be able to enter. However, everyone can leave. This way, you can easily designate parts of your house as being prostitution rooms, or parts of your establishment, like your strip club, without having to abuse the slutting object/anchor system. But this does mean that if your prostitute doesn’t have a client with them, they will not be able to enter the room through that door. However, if you wish for them to still get into the room, feel free to add a non-locked “back entrance” to the room somewhere else. The new location preference hierarchy is like so: Slutting Anchor -> slutting object -> rooms with at least one prostitute locked entrance -> normal WP sex location settings.
  • I upped the challenge for indebted prostitutes significantly. The new libido system for strip club’s clients is in use here but this time, you’ll really want to pay attention to it, if you try to end sex early before the client is satisfied, then they are automatically going for a round two, or however many it takes, to sate their desires. Unlike before, I’ve hardcoded sex continuation code into these situations too. The difference this makes will be apparent when you play it.
  • So, clients shouldn’t have been able to switch autonomously to a sex category which they aren’t paying for. This has been fixed.
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12 hours ago, snowdog04 said:

You don't have to do the debt slave thing, just set up a strip club and then for each, or at least some, of your dancers, nisa.slutify Firstname Lastname.

Copy-pasted from the May patch notes:

 

5/14/2020 Wicked Perversions LL.2.6 A Taste of Autonomy!

  • A special Note on Requirements: This update DOES NOT require the Patreon version of WW to install. I have always supported both versions of WW and I always will continue to do so. However, what is very unusual for my one of my updates is that the main feature of this update (NPC prostitute x NPC client autonomous jobs) will only function if you have strip clubs installed and since, at the time of this writing, strip clubs are only in the Patreon version of WW, it means that you can use that feature only if you have that version installed. Don’t worry, I don’t plan on this becoming a trend for my mod and with how functional strip clubs currently are, I’m sure they will be coming to public WW sometime soon (although I have no insider info on this). Again, this update works with both versions of WW.
  • Prostitutes who are strippers now radiate ‘fuck-me’ energy via a new ‘Slooty Signals’ buff they get while working in a strip club which signals to clients that the dances they offer are more than just a tease. Both NPC and player prostitutes will autonomously get solicited by clients during their shift. They will then go to service their clients until they are satisfied before getting paid.
  • Speaking of which, added a new experimental ‘libido’ stat has been added to strip club clients which varies from client to client, day to day. Some clients will only last a short while before getting satisfied, other clients for hours. While you can end sex early if you are a player prostitute, if you don’t want to micromanage your naughty strippers then the client will end the transaction for you. After a job is complete, the prostitute will return to a position near a stripping spot or stripper pole and return to their normal duties once the haze of the job wears off.
  • The normal cut a stripper prostitute gets from working will first be deducted from the stripper’s payout. This is set via WW, that means if you have your strip club only take 40 percent of what a stripper makes by dancing or doing lap dances, then the prostitute will receive 60 percent of the profits. After that, additional money is taken if the prostitute is in debt. The cut given to the strip club will go on to count towards the nightly earnings.
  • Feeling a little impatient, want to get an idea for how long the client is willing to go, if you are the player prostitute then you can click on the client and use the new ‘sense libido’ interaction.  Your prostitute will guestimate how much longer the client can go before they become satisfied. Their guestimates will get more accurate to the true state of the client the higher the prostitute’s charisma skill is. If their charisma is too low, they can both vastly overestimate or underestimate how much longer their clients have left to go.
  • Also, no need to worry about sex categories. Strip club clients are down for anything, but they are more likely to chose anal vaginal, or oral sex over the other options, in fact they won’t pick teasing\handjobs\footjobs unless the others aren’t available. And a few Quick Tips. Remember your stirp club is not a brothel (that’s something else coming later), you still need strippers manning their stations to entice customers into the establishment and hang around. While you can setup all your strippers to be prostitutes, I highly discourage it. You will end up in a situation where all your strippers are going down on their clients leaving no one to man the poles. If this happens then clients will get upset and show up less. Personally, I found 2-3 prostitute strippers to be the safe zone. Prostitute strippers don’t need to be players! Don’t want to play a stripper, then that’s fine. Npc prostitute strippers will continue to gain and service clients by themselves, sending a cut of their profits to the club, but only player strippers will give the player notifications about when they are about to start a job. This is the first time my prostitution system has had full autonomy. Strip club clients are there for the club, not your stripper. This means that prostitutes do not gain prostitution clients on their client list while providing extra services at the strip club.
  • A new sex location preference, unlocked! I’ve added a new location preference for my sex auto start system, Directional Door Locks!!!! Set it by clicking on a door with the ‘front’ (denoted by the arrows, see the image below) marking the entrance to the sex room. You can set these locks on multiple doors across multiple lots. When locked, it will mark the room as a sex location as if there were a sex anchor located inside but only prostitutes actively servicing clients will be able to enter. However, everyone can leave. This way, you can easily designate parts of your house as being prostitution rooms, or parts of your establishment, like your strip club, without having to abuse the slutting object/anchor system. But this does mean that if your prostitute doesn’t have a client with them, they will not be able to enter the room through that door. However, if you wish for them to still get into the room, feel free to add a non-locked “back entrance” to the room somewhere else. The new location preference hierarchy is like so: Slutting Anchor -> slutting object -> rooms with at least one prostitute locked entrance -> normal WP sex location settings.
  • I upped the challenge for indebted prostitutes significantly. The new libido system for strip club’s clients is in use here but this time, you’ll really want to pay attention to it, if you try to end sex early before the client is satisfied, then they are automatically going for a round two, or however many it takes, to sate their desires. Unlike before, I’ve hardcoded sex continuation code into these situations too. The difference this makes will be apparent when you play it.
  • So, clients shouldn’t have been able to switch autonomously to a sex category which they aren’t paying for. This has been fixed.

You are awesome! Thank you!

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Hi Nisa, I know you're busy with the beta not to mention probably preparing for the upcoming patch but I have an idea for a trait for mermaids where they have a genetic deficiency causing them to not have the normal cold resistance and as such are affected by the cold possibly worse than even normal sims are

 

I know if you do see this since a lot of people post to here and even consider it, it would probably be implemented after Succubi are public, the mod gets put into parts along with other quality of life updates and then probably fixing things for the December skin tone update and all but this is just an idea I had while dizzy from anemia and laying down unable to move so all I was able to do was think so yeah just thought I'd share the idea I'm also curious to see if anyone else would be interested in something like this which would help see if it'd even be worth coding it and all

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Oh also does anyone know if the mermaid intoxication syndrome applies a tattoo in the chest slot or something? because I have a skin detail for a cosplay CC set which makes some tattoos not work so I can't see if that's the case with this sim but I have the mermaid chest scales as a tattoo on her because well they're scales and a part of her mermaid body so why should they come off in human form? also Nisa's scaly legs work with this skin detail just getting that out there

 

Anyway! when she has this buff her chest scales disappear in human form and reappear when it goes away it's really strange but I get no LE's I've gotten no LE's at all in the past week of playing aside from one definitely not related to any mods it was an EA bug regarding books but I digress anyone know if the buff does do that or not?

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When i downloaded this mod a month ago i forgot to add the nail mesh into my game so the mod didn't work but i had the debt slave option in my tam explorer, but now that ive downloaded the mod right the debt option is no where to be seen. Im really upset about this and ive tried everything. please help!

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On 11/3/2020 at 6:34 PM, tatalovitch said:

Hello. I need help with the Nina Whicked Perversions mod. I read somewhere that you can build a dedicated room with the interaction "everyone but prostitution". I can't find this guy on the doors. What should I do? Second question: When choosing packages to accept, they are not taken into account. If I want the sim to do only masturbation for example it does the rest anyway. A solution to these problems?

Thank you.

Oh. It was just a silly thing... I was using an outdated translation of the mod. So it all works very well. I'm sorry. I'm sorry.

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7 hours ago, iar.2869456 said:

When i downloaded this mod a month ago i forgot to add the nail mesh into my game so the mod didn't work but i had the debt slave option in my tam explorer, but now that ive downloaded the mod right the debt option is no where to be seen. Im really upset about this and ive tried everything. please help!

try a different computer not all computers work with mods the lap tops from eco and uni pack both work

 

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So another question but would the ice proof trait make the mermaid cold resistance not happen? because when the new pack comes out and this is updated for that my mermaid is going to be living in the world most likely in the mountain neighborhood for the snow sports and well I don't want her to be drunk all the time due to the cold so just wanna know if that'll work or not because I want the other features for mermaids still I just don't want the cold affecting her once that happens

 

Sorry if all my questions are annoying

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3 hours ago, darknesswithin99 said:

Sorry if all my questions are annoying

Not a problem.  And people aren't ignoring you so much as not many people know the answers to anything mermaid related.  There's the people who are over the moon about anything mermaid related, and then there's everybody else, who have pretty much forgotten that mermaids are even a thing.

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20 minutes ago, snowdog04 said:

Not a problem.  And people aren't ignoring you so much as not many people know the answers to anything mermaid related.  There's the people who are over the moon about anything mermaid related, and then there's everybody else, who have pretty much forgotten that mermaids are even a thing.

I figured that was probably the reason honestly and I'm not upset by it or anything either if it weren't for mods like this and other mermaid mods I probably would've not really played with them either really compared to the other occults aside from possibly aliens, don't know what they do as their voice messes with my sensory issues so I don't use them, EA really didn't give them much content so yeah I get why people would forget about them

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Okay something not related to mermaids this time but I've been interested in daemonology for quite a while and I have to admit cambions would fit in with the succubi since they're the children of incubi and succubi that have been had with humans so maybe a child of a succubus and human sim can have a chance to become a full succubus if not have their own type of powers later down the line not saying it should be implemented just a thought I had

 

If it can even be pulled off anyway to begin with

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Hello, I've been taking breaks from playing Sims but I've had this issue be recurring for.... a while now, I don't know if anyone else has it. I open the game, and I try to pick a lot to move my Sim in, and I just can't get nto the lot- it goes back to the map, even showing the ones that are locked under DLC I haven't bought yet.

 

Here is the BetterExceptions report and also the raw one. Please help, I can't play with WP and I really miss this mod.

 

 

BE-ExceptionReport-20201107-130505.html lastException.txt

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So I've been having trouble with NWP's aspiration tracks; actually haven't tried Trophy Wife recently but the Mind Broken track - stuff that involves counting things, ie, have sex 10 times, do drugs 20 times - aren't counting up.

 

I've tried deleting and reinstalling the mod (and the localthumbnailcache or whatever it's called) and still having the same problem

 

Is anyone else having this issue? So wondering if it's something in this, or if I have to play remove and add all the custom content....

 

(I was having similar trouble with counted stuff in EA's own aspirations, but got rid of some mods and those seem to be ok now)

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On 11/5/2020 at 10:18 PM, Loucifer13 said:

try a different computer not all computers work with mods the lap tops from eco and uni pack both work

 

hi i have same issue, i try all computer and there is no option

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Hi Nisa,

 

thank you for your mod, really love it! I recently started having an issue without having installed any additional content and I was wondering if you might know anything about it. Even if my prostitute Sim services their client for 1hour/1hour 30, I always only get paid for 30 minutes. I am not sure why this is? Thanks!

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16 hours ago, ebonyx said:

Haven't been able to play my game for some time now, and most places I post my exception to say that I should drop the LE in here. May I please have some help with this? A point I do see in the LEs is that the game is having an error trying to load a relationship b/w sims that no longer exist

lastException.txt 3.82 MB · 1 download mc_lastexception.html 5.67 MB · 0 downloads

I'm no expert at reading these, but I don't see a relationship trying to load, I see mention after mention of cooking.

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On 11/4/2020 at 4:30 PM, darknesswithin99 said:

Hi Nisa, I know you're busy with the beta not to mention probably preparing for the upcoming patch but I have an idea for a trait for mermaids where they have a genetic deficiency causing them to not have the normal cold resistance and as such are affected by the cold possibly worse than even normal sims are

 

I know if you do see this since a lot of people post to here and even consider it, it would probably be implemented after Succubi are public, the mod gets put into parts along with other quality of life updates and then probably fixing things for the December skin tone update and all but this is just an idea I had while dizzy from anemia and laying down unable to move so all I was able to do was think so yeah just thought I'd share the idea I'm also curious to see if anyone else would be interested in something like this which would help see if it'd even be worth coding it and all

Actually, IMHO, Mermaids should have an Cold Tolence. After all, living in the ocean, they are subjected to more cold then normal humans since local water tempture is lower then the surronding air, usually, more so the deeper you go. Water also sucks heat from a body, dropping ones tempture if one is not careful.

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