feanor69 Posted August 3, 2013 Author Share Posted August 3, 2013 I have only used the sandbox spells so far. They do work but anybody who disables the old version make sure its not in your bashed patch. causes major crashing. Is the parasite supposed to give an effect icon in magic? It probably shoud just to keep track of it for the player. As for curing it I have no clue, though i do like the effect. Is there suppose to be a hint for how to cure it? No, the parasite is a very long-term effect. I could show an icon, but it would not be that informative since it would always be on. Ideally, it would be cured during the Quest mode that isn't implemented yet. There is a Sandbox spell that removes it, but it is not added to the Player inventory by default. Console: Player.AddSpell FuroSandboxRemoveEffectSelfSpell Player.AddSpell FuroSandboxRemoveEffectSpell Link to comment
feanor69 Posted August 3, 2013 Author Share Posted August 3, 2013 Looks good for me too, been waiting for this beta release! Just a question concerning my character: I am using a DMRA body for my character, but the "femaleupperbody_pregnant" files ... lets say: they do not fit with the bust size... Can someone convert these files to Double Melons please (my blender skills are really poor )? Thanks in advance! EDIT: I noticed that the 3 trapped women from the original mod in the kvatch oblivion area dissappeared after adding the new files. Is this a bug? I know what you mean. The pregnant bodies available in Oblviion don't cover a lot of body types. I'd love to add more. Yes, the 3 trapped women have not been implemented yet. My plan was to add them in Quest mode. However, it may be worth adding them in the Hazard mod. Link to comment
feanor69 Posted August 3, 2013 Author Share Posted August 3, 2013 Tested this tonight. So far so good. Only issue may be some clipping on the Estrus traps for the breasts (does not seem to be matching settings in Estrus or what I set in game for HGEC HA in the Furotrap settings). This may be as designed though for the 'growth' mode since it looks like they change shape. Excellent work so far though and look forward to seeing the final version. Did you install the Estrus BBB mod? This will cause extra bouncing motion in the breasts that won't match up with the Estrus Trap meshes. But, just to be safe, I will double-check the Estrus sizes to be sure I'm setting them correctly. Link to comment
feanor69 Posted August 3, 2013 Author Share Posted August 3, 2013 Works great for me so far as well, great work, love the changes. Thanks! I need to improve the parasite effect mode, but otherwise I am pretty pleased how it turned out. Link to comment
feanor69 Posted August 3, 2013 Author Share Posted August 3, 2013 Well, I'm not sure if it's the mod's fault, but when I got one of the estrus traps, my char's (moonshadow elf) skin began changing colour to dark brown and back to its pale blue-ish for a few seconds. Also when the furo bath got summoned it seemed that there were a bunch of them all summoned in one spot, clipping through each other. I haven't seen the color change. But, I will test with a moonshadow elf and see if I can figure out what's going on. The double-meshes for the Chair and Bath are a known bug. I think I know how to fix it, but since it only appears at the start of the trap, I'm not too concerned. Link to comment
windpl Posted August 4, 2013 Share Posted August 4, 2013 All works fine expect, when timer runs out on parasite (full trap should spawn) I'm getting CTD. It maybe caused by loadorder. Haven't paid much attention to that Oblivion.esmx117race.esmLovers with PK.esmBreakUndies.esmLoversCreature.esmBeautiful People 2ch-Ed.esmTamagoClub.esmHiyokoClub.esmxeosp++.espExnemEyeCandy.espDLCShiveringIsles.espTamagoSetBody.espTamagoDischarge.espLoversTamagoClub.espHiyokoGenerator.espHiyokoGeneratorCreature.espLoversTachiCat2.espLovers with PK.espLoversCreature.espAlternative Start by Robert Evrae.espNo_Load_Screen_on_Death-5824.espR18PN - Amy Armor Set.espKurese Recolours.espMHSNfuru.espMHSNKirin.espSG004_Stargazer.espUnderworld Armor.espR18PN - FuruFuru Armor.espP3 Aigis Armor.espMadCompanionshipSpells.espSpellSinger.espDMC Stylish - Specialanims.espSetBody.esp77_Umpa_Sexy_walk.espLatexshop_ultimate-catsuit.espLoversMB2.espBeautiful People 2ch-Ed Disable BandBlindMask.espBeautiful People 2ch-Ed Sheogorath Eye.espDesuChan's Store.espLoversSpermSplashEx.espBeautiful People 2ch-Ed Merged Hair Modules.espBeautiful People 2ch-Ed Merged Eye Modules.espHGEC Latex Ninja Armor V1.1.espBeautiful People 2ch-Ed Vanilla Race.espBeautiful People 2ch-Ed MS Elves - NoSc.espLoversFSE.espLoversIdleAnimsPriority.espLoversAnimObjectsPriority.espSpecialanims.espFuroTrapCoreFramework.espFuroTrapModBasic.espFuroTrapModSandbox.espFuroTrapModHazards.espFuroTrapModLoversVoice.espFuroTrapModEstrus.esp Link to comment
fejeena Posted August 4, 2013 Share Posted August 4, 2013 Load order ! ! Here in the Spoiler http://www.loverslab.com/topic/4487-please-read-before-posting-here/?do=findComment&comment=100862 NO Lovers Mod below LoversIdleAnimsPriority.esp and LoversAnimObjectsPriority.esp ! Do you use Lovers with PK 96 ? If yes why do you have LoversFSE.esp ? Link to comment
Justinof Posted August 5, 2013 Share Posted August 5, 2013 I am testing V7.0, so far i have met few problems (my previous version was 6.7b): 1- The NPCs that get captured the 2nd time after a release from the trap don't have the right animation, they could just stay standing still or they start to masturbate. The orgasm sequence and pregnancy works anyway, they don't get pregnant if they are masturbating. 2- Sometimes the NPC that get pregnant in the trap is released whitout giving a birth. 3- There is only one pregnancy for the captured PC/NPC, this looks like intended but i feel it boring, especially during long sessions in the trap. 4- I heard a strange noise when the victim has an orgasm, like a ripping sound. It could be a interference from Nudeshy X, not sure but the sound is the same when a clothing item is broken in battle. 5- The scamps are missing the genitals, and so are many others creatures in Oblivion. Since this was not the case before, i think that the "hazard" .esp overwrite the creature's meshes (i could be wrong, have to look into this matter more deeply). 6- When my PC have reached the stage when the parasite drops a trap, she get released after few seconds, but she still have the parasite inside (?). Last but not least... i miss my cute dremora children, you know what i mean Feanor69... Link to comment
windpl Posted August 6, 2013 Share Posted August 6, 2013 Load order ! ! Here in the Spoiler http://www.loverslab.com/topic/4487-please-read-before-posting-here/?do=findComment&comment=100862 NO Lovers Mod below LoversIdleAnimsPriority.esp and LoversAnimObjectsPriority.esp ! Do you use Lovers with PK 96 ? If yes why do you have LoversFSE.esp ? No, 1.4 ;D Fixed load older but still crashing I'll update to 96 when I will find strength to do it and check it again Link to comment
cxsora Posted August 6, 2013 Share Posted August 6, 2013 I am testing V7.0, so far i have met few problems (my previous version was 6.7b): 1- The NPCs that get captured the 2nd time after a release from the trap don't have the right animation, they could just stay standing still or they start to masturbate. The orgasm sequence and pregnancy works anyway, they don't get pregnant if they are masturbating. 2- Sometimes the NPC that get pregnant in the trap is released whitout giving a birth. 3- There is only one pregnancy for the captured PC/NPC, this looks like intended but i feel it boring, especially during long sessions in the trap. 4- I heard a strange noise when the victim has an orgasm, like a ripping sound. It could be a interference from Nudeshy X, not sure but the sound is the same when a clothing item is broken in battle. 5- The scamps are missing the genitals, and so are many others creatures in Oblivion. Since this was not the case before, i think that the "hazard" .esp overwrite the creature's meshes (i could be wrong, have to look into this matter more deeply). 6- When my PC have reached the stage when the parasite drops a trap, she get released after few seconds, but she still have the parasite inside (?). Last but not least... i miss my cute dremora children, you know what i mean Feanor69... 1236are no problem Link to comment
Justinof Posted August 6, 2013 Share Posted August 6, 2013 1236are no problem Maybe for you, and since you don't have anything helpful or constructive to say, just get lost! Link to comment
Guest ThatOne Posted August 6, 2013 Share Posted August 6, 2013 I believe he intended to say it is not an actual bug or error, thus the comment was, in fact, helpful; if it is intended, then it is not, as you say, a problem. Perhaps you don't like it, but that doesn't mean it will change unless you change it yourself. And it's definitely no cause to tell anyone who tries to help you to (to quote) "just get lost". Now, I haven't seen the v7 code (as I mentioned in an earlier comment, the number of esp files is too large for my current install) but from the old code it was definitely possible for #2 to happen if you set it up that way (so check your ini\settings), and unless #3 had a complete revamp, it is definitely intended. #5 might simply be an edit done to the base creature (such as adding the spell) causing it to use the basic model. Try setting it above your other mods, or open the esp you believe is faulty and change the creature meshes manually. #4 As far as I know, the sounds should be taken from Lovers and Estrus. It could very well be a conflict. Try disabling nudeshy and check if it persists. That is as much as I can say without taking a look at the v7 code. -TO Link to comment
chilledflavor Posted August 6, 2013 Share Posted August 6, 2013 I've noticed that (probably when dropping in the BBB body mod; *all* females now have the preg body by default when nude. Not sure how to fix that; not sure it's the core Furo mods themselves, rather the body mods that went along with it.Everything else appeared to be working well. Link to comment
Justinof Posted August 7, 2013 Share Posted August 7, 2013 As i said in my previous comment, i was using v.6.7b before to test the v.7.0, so whit this fact cleared: #1 - If an animation doesn't start when it should THIS is a problem. It happened few times but i have no more this issue now so...who cares? #2 & 3 - Never occurred to me whit the version 6.7 or older, i can't find a setting in spell/ini file that could cause this in v7.0, i will check the code. v.6.7 had multiple pregnancies for trap session, i don't know from which version this changed but i know that a single pregnancy is now inteded, i was just telling that i prefer the older setting. I feel that a pregnancy that doesn't give a birth is weird, is this intended? I am only asking. #5 - Solved moving all the furo .esp above LoversCreatureSexualOrgans.esp in load order, and adding the dick to furo scamps in CS. #6 - This was confusing me, being trapped by the parasite and released after 3 seconds, what's the point? ThatOne, your comment is helpful and i thank you, about what "he" intended...well he was rude and useless to me, question closed on my part. Link to comment
Justinof Posted August 7, 2013 Share Posted August 7, 2013 Just a side note, some features in v.7.0 are suggestions that i have implemented for myself and Feanor69 has kindly accepted to add in his mod, and so have done other modders. I just try to help fellow modders and be helped, i am not here to lament or make demands. Link to comment
cxsora Posted August 7, 2013 Share Posted August 7, 2013 1236are no problem Maybe for you, and since you don't have anything helpful or constructive to say, just get lost! Look at #391 in page 20 If you don't like 7.0,please use 6.91. OVER. Link to comment
windpl Posted August 7, 2013 Share Posted August 7, 2013 chill out guys. And about my issue, updated lovers to 96 still crashing when parasite should spawn trap. But as I do not see other mentioning this issue it may be on my end. Link to comment
Wieslehelm Posted August 12, 2013 Share Posted August 12, 2013 I might be missing something but where do I find the spells ingame? Link to comment
Sun Shang Xiang Posted August 12, 2013 Share Posted August 12, 2013 In your spells tab, perhaps? Settings are under Lesser powers, traps are under normal spells on v7.0 . Link to comment
Sorith Posted August 15, 2013 Share Posted August 15, 2013 Maybe an odd question, but from what I read in the first post and spoilers. Do males also get (visually) pregnant and give birth to those scamps? Or does that only work on the females? Cool mod from what I read and the screenies, great detail. Link to comment
Justinof Posted August 15, 2013 Share Posted August 15, 2013 Males do not get visually pregnant, but they give birth to "creatures" if allowed in the menu. Link to comment
chilledflavor Posted August 17, 2013 Share Posted August 17, 2013 I think I did something wrong; all females are defaulting to a preg body even when not. I can change body via Set Body and that fixes it; but it appears to be every female in the game. Not sure how I caused this; I believe it was when copying in the body mods associated with the beta though. Link to comment
Guest ThatOne Posted August 17, 2013 Share Posted August 17, 2013 You probably placed the bodies in the archive at the wrong folder. Reinstalling your base body should fix it. You may also need to add the pregnant body to the correct folder - I have no idea which one that is for v7, though. Link to comment
chilledflavor Posted August 17, 2013 Share Posted August 17, 2013 I bet you're right; I'll see about figuring out which mod I was using for the base body and copying it back in, thanks! Link to comment
feanor69 Posted August 18, 2013 Author Share Posted August 18, 2013 Load order ! ! Here in the Spoiler http://www.loverslab.com/topic/4487-please-read-before-posting-here/?do=findComment&comment=100862 NO Lovers Mod below LoversIdleAnimsPriority.esp and LoversAnimObjectsPriority.esp ! Do you use Lovers with PK 96 ? If yes why do you have LoversFSE.esp ? No, 1.4 ;D Fixed load older but still crashing I'll update to 96 when I will find strength to do it and check it again The FuroTrap does not use Lovers yet, so your original load order is fine. In fact my load order is almost identical. I'm not sure why the crash is happening. I will investigate and see if I can reproduce it. Link to comment
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