B0ss plz Posted August 5, 2019 Share Posted August 5, 2019 Would be great if someone were to make a conversion for SSE 1 Link to post
NoweShadow Posted September 22, 2019 Share Posted September 22, 2019 Waiting for the conversion to SE lmao 1 Link to post
Runnerxc Posted September 23, 2019 Share Posted September 23, 2019 On 6/26/2017 at 3:54 AM, jimmywon34 said: can he fuck followers if you tell him to? I need diffrent mod for this? Link to post
Reila Posted October 30, 2019 Share Posted October 30, 2019 It's SE compatible out of the box if you just extract the BSA and run a nif optimizer on the meshes. 1. Download BAE 2. Extract .BSA file 3. Download SSE NIF optimizer 4. Place in same folder as the meshes, run with default settings. Even if you get thrown an error saying it's incompatible in your mod organizer, it will work fine with SE. 1 Link to post
sophiextime Posted November 1, 2019 Share Posted November 1, 2019 yeah i can vouch that it will work with SE if you extract the BSA file. just remove it, re zipfile it ( make it into an archive with no BSA in it) and then manually add it via MO2. Link to post
tirma Posted November 13, 2019 Share Posted November 13, 2019 Is it posible to make him compatible with Animal SOS? 1 Link to post
IvyValentine91 Posted November 14, 2019 Share Posted November 14, 2019 17 hours ago, tirma said: Is it posible to make him compatible with Animal SOS? I would like to know that too. Really like the mod but there is no collision for him. Is there something to do ? To get it work ? Link to post
razzor69 Posted November 14, 2019 Share Posted November 14, 2019 On 11/13/2019 at 10:34 PM, tirma said: Is it posible to make him compatible with Animal SOS? I think this is the better version of Riekling with HDT you need ABC from Bakafactory Link to post
tirma Posted November 14, 2019 Share Posted November 14, 2019 1 hour ago, razzor69 said: I think this is the better version of Riekling with HDT you need ABC from Bakafactory Thank you I will try this! Link to post
razzor69 Posted December 9, 2019 Share Posted December 9, 2019 New Update for Styx Master of Assassins now with ABC schlong by BakaFactory https://www.mediafire.com/file/wi8ywa90tl3j2q3/Styx_The_master_of_shadow_New_Update_with_ABC.rar/fileYou need to install this in order to work with the Styx, anyway thanks for this awesome mod @Subject2Host 1 Link to post
nutsnuts Posted December 31, 2019 Share Posted December 31, 2019 On 10/31/2019 at 12:47 AM, Reila said: It's SE compatible out of the box if you just extract the BSA and run a nif optimizer on the meshes. 1. Download BAE 2. Extract .BSA file 3. Download SSE NIF optimizer 4. Place in same folder as the meshes, run with default settings. Even if you get thrown an error saying it's incompatible in your mod organizer, it will work fine with SE. After the 4th step should i remove the nif optimiser from the meshes folder before re-zipping it. Have a good day. Link to post
Dojo_dude Posted January 4, 2020 Share Posted January 4, 2020 Uhm any clothing, gonna freeze his todger off! 1 Link to post
Dajovve Posted February 21, 2020 Share Posted February 21, 2020 He's just T-posing for me (I'm on SSE). Does anybody know why that might be the case? I have run fnis after installing ! EDIT: Fixed. I had an old set of LE animations installed which caused all Rieklings to t-pose. Link to post
Subject2Host Posted February 23, 2020 Author Share Posted February 23, 2020 On 2/20/2020 at 6:32 PM, Dajovve said: He's just T-posing for me (I'm on SSE). Does anybody know why that might be the case? I have run fnis after installing ! It's not compatible with sse. Link to post
Dajovve Posted February 23, 2020 Share Posted February 23, 2020 2 hours ago, Subject2Host said: It's not compatible with sse. My bad I forgot to update this post right here. It is compatible with SSE after unpacking the BSA. He was t-posing for me because I had LE animations for Rieklings installed which caused all Rieklings to t-pose and I didn't realize. Link to post
Celedhring Posted March 6, 2020 Share Posted March 6, 2020 On 10/30/2019 at 2:17 PM, Reila said: It's SE compatible out of the box if you just extract the BSA and run a nif optimizer on the meshes. 1. Download BAE 2. Extract .BSA file 3. Download SSE NIF optimizer 4. Place in same folder as the meshes, run with default settings. Even if you get thrown an error saying it's incompatible in your mod organizer, it will work fine with SE. Did that, even removed Nifskope and it resulted in an invisible Tirk (except for spear) I was able to interact with him on the Windhelm dock, but after agreeing to "satisfy" him, nothing else happens - no joining, no sex etc. He just stays there. Link to post
decaluka Posted April 26, 2020 Share Posted April 26, 2020 @razzor69 Hi, would you happen to also have a version of this mod converted to work with ABC? I'm asking since you made that Styx version with ABC already. Thanks in advance and sorry if I'm a bother! 2 Link to post
razzor69 Posted April 26, 2020 Share Posted April 26, 2020 1 hour ago, decaluka said: @razzor69 Hi, would you happen to also have a version of this mod converted to work with ABC? I'm asking since you made that Styx version with ABC already. Thanks in advance and sorry if I'm a bother! sure, here it is, extract it into your data/meshes/actors/dlc02/riekling/tirk tirkriekling.nif 1 Link to post
decaluka Posted April 26, 2020 Share Posted April 26, 2020 @razzor69 That was fast, thank you very much! 1 Link to post
DIO over Za Warudo Posted June 5, 2020 Share Posted June 5, 2020 Wait, so is this mod SE compatible or not? The portion in this topic says the mod is SE compatible, but the mod page itself says it isn't. Which one is right? Link to post
Verivy77 Posted August 2, 2020 Share Posted August 2, 2020 Eine Übersetzung in German wäre Wunderbar. Ansonsten Großartig Link to post
Dojo_dude Posted August 2, 2020 Share Posted August 2, 2020 Does anybody know how to make the Slave Pack porter mod use MnC I looked at the race, must be missing something. maybe I have to add the race to the /json? Link to post