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Hunt and Snare [WIP] - New Patreon build: 14.03.2018

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New Patreon build!




Current version: r4.15 (for Windows, Linux, and Mac)
Patreon build: https://www.patreon.com/posts/15706389
Public builds: https://www.patreon.com/rufflenecks/posts?tag=public+build


Bug form: https://goo.gl/forms/NallBKl34fkEEhAH2
Sneaking guide: https://www.patreon.com/posts/11788973
Feedback form: https://www.patreon.com/posts/13180790  


Key build features:
* New eye customization
* New MxF full act
* 3 new animations
* 9 other improvements/fixes


With luv,

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On 6.12.2017 at 8:30 PM, sharris8 said:

I guess it's something on my end :grimace: it's weird because all of the other links work that you have posted but every time I click on the public build link or even type it in...it just forever loads the page. 


Maybe it's the Mediafire that's not working then... hmmm... :< The problem is that there isn't many places to post builds at because we have a massive bandwidth requirements due to number of downloads and big builds. If you have any ideas, I'll happily take a look! ^^

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New Patreon build!




Patreon build: https://www.patreon.com/posts/hunt-and-snare-17530896 r4.19
Public build: https://www.patreon.com/posts/hunt-and-snare-15706389 r4.15




* NEW Conversation System - Tag based system mixed with character based opinion and global renown values. 
* NEW NPC - Pail, the Dock Clerk.
* NEW Island - Bigger, better, eventually more filled with content too.
* NEW Lighting System with Day / Night.
* NEW Water System with dynamic waves.
* NEW Ability: Swimming.
* NEW Ability: Sleeping (currently you can only pass time at the bed on the starting pier, more bed related functions will be added later on).
* NEW Prey AI and Noise system: They will now hear you, they will hear you sneaking a lot worse than they’ll hear you run, they’ll hear walking on gravel a lot further than walking on soft grass, they will hear your gun, hear each other, see you, and are a lot more likely to flee from you.
* NEW Vegetation System: GPU instanced, grass touch reaction, grass / plants “evade” actors messing around on grass.
* First secret added to new island.
* Updated map of the island (hold M).
* Improved performance of fur color baking.
* Improved FOV camera position and near clip (won’t see through things that easily).
* Changed capture to set player in crouched mode after capturing.
* Fixed not being able to shoot prey up close.
* Fixed not being able to properly interact with tranquilized prey.
* Fixed act previews sometimes not showing actors in right positions.



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