Billyy Posted November 29, 2020 Author Share Posted November 29, 2020 On 11/26/2020 at 11:05 AM, ClockworkTimekeeper said: The long story, short... Every OTHER Animation pack works with no issues. But Billyy's refuses to work for some reason... I'm no expert on Todd's black magic, especially for SE. Do creatures work with other packs? Only thing I noticed is your modlist didn't have FNIS for creatures. Not sure if that's needed for SE or whatnot. Also probably not related to your issue, but any reason your SLAL Billyy animations way back at v2.91? That's almost a year old. 8 hours ago, Yamimaru said: Greetings! And I want to say a huge THANKS! It's great! And, I saw GIF files "Canine DoggyFacefuck" (Da BEST!!!), are they already available somewhere or while you have to wait? Thanks in advance! Hello friend. I see you're also a man of culture. Â Canine DoggyFacefuck will be in next update here. Updates are posted at beginning of each month, so will be out in a day or two. Link to comment
Yamimaru Posted November 30, 2020 Share Posted November 30, 2020 7 hours ago, Billyy said: I'm no expert on Todd's black magic, especially for SE. Do creatures work with other packs? Only thing I noticed is your modlist didn't have FNIS for creatures. Not sure if that's needed for SE or whatnot. Also probably not related to your issue, but any reason your SLAL Billyy animations way back at v2.91? That's almost a year old. Hello friend. I see you're also a man of culture. Â Canine DoggyFacefuck will be in next update here. Updates are posted at beginning of each month, so will be out in a day or two. Ooooooh! Gr8! Thanks U!!! U r da best! Link to comment
Billyy Posted December 1, 2020 Author Share Posted December 1, 2020 Update posted. Note that as I mentioned earlier, I’ve moved my existing boar animations into the ‘Original Creatures’ pack where they’ll have their own section ‘Legacy Boars’ for their animations. They’re incompatible with ABC due to some alignment issues. I’ll work on refreshing the range with a new set of animations with ABC for them. 8 Link to comment
Aequus Posted December 1, 2020 Share Posted December 1, 2020 Thank you for update, Billyy. You awesome btw and your anims are always so damn good. Like a Seeker Leech Missionary last month... If I was Japanese, I'd surely lost all of my blood during nosebleed. Link to comment
Billyy Posted December 1, 2020 Author Share Posted December 1, 2020 1 hour ago, Yamimaru said: mg!))) Thank you! 2 Link to comment
MadMansGun Posted December 1, 2020 Share Posted December 1, 2020 if this keeps up we should just rename SLAL to BAL Link to comment
Billyy Posted December 1, 2020 Author Share Posted December 1, 2020 1 hour ago, MadMansGun said: if this keeps up we should just rename SLAL to BAL I haven't won until I can ctd everyone's game on load again. 4 Link to comment
MadMansGun Posted December 1, 2020 Share Posted December 1, 2020 24 minutes ago, Billyy said: I haven't won until I can ctd everyone's game on load again. adding tail animations may help you reach that goal ? 1 Link to comment
Billyy Posted December 2, 2020 Author Share Posted December 2, 2020 4 hours ago, MadMansGun said: adding tail animations may help you reach that goal ? Reeeeeeeeeeeeeeeeeeeeeee 1 Link to comment
bubbadogslaw Posted December 2, 2020 Share Posted December 2, 2020 Anyone know how to trigger the FFC cowgirls animations? Â Link to comment
MadMansGun Posted December 2, 2020 Share Posted December 2, 2020 2 hours ago, Billyy said: Reeeeeeeeeeeeeeeeeeeeeee https://www.youtube.com/watch?v=hAEQvlaZgKY&t=60 Â Link to comment
Snoopah Posted December 2, 2020 Share Posted December 2, 2020 My god that Canine Doggy Face Fuck animation is something else  You always suprise me with each update. Your animations are consistently getting better even though I always think to myself that It'd be impossible to improve on something that is already perfect. Please keep on proving me wrong. 2 Link to comment
Gods Stinkiest Monkey Posted December 2, 2020 Share Posted December 2, 2020 Will the animated dick scenes work fine if I do not have ABCÂ installed? I don't care for ABC a whole lot but it seems most creature animations, in this pack are built with that in mind. Link to comment
Celedhring Posted December 2, 2020 Share Posted December 2, 2020 I haven't updated to Baka's ABC as I see there's quite a few issues with it right now.  Plus it's hard to find HDT-PE with Collision Settings or something similar to that because I have no idea where to find that.  Will the pack still work without it ?- I know some genitals might be misaligned due to no ABC but I can live with that. Link to comment
bubbadogslaw Posted December 2, 2020 Share Posted December 2, 2020 Hey, does anyone have any idea why creatures dicks don't appear half the time? I've done lots of testing and when I had two of the same creatures present and they both have the same arousal level, only one will have a dick? Using Sexlab Aroused Creatures and latest Baka ABC if that makes any difference. Link to comment
spooky72 Posted December 3, 2020 Share Posted December 3, 2020 On 11/26/2020 at 5:05 PM, ClockworkTimekeeper said: The long story, short... Every OTHER Animation pack works with no issues. But Billyy's refuses to work for some reason... First of all Thank you Billyy for the Update and the hard work. Â Second, about the problem ClockworkTimekeeper has had. I had it too. I solved It By converting the LE Pack with Cathedral Assets Optimizer. For now i have not seen any other problems. Â Â Â Link to comment
Wolfram.. Posted December 4, 2020 Share Posted December 4, 2020 On 12/2/2020 at 4:15 AM, bubbadogslaw said: Anyone know how to trigger the FFC cowgirls animations? Â Manually like using match maker ,or automatic? Â Link to comment
WhatRules Posted December 4, 2020 Share Posted December 4, 2020 On 12/1/2020 at 4:36 AM, Billyy said: Update posted.     Note that as I mentioned earlier, I’ve moved my existing boar animations into the ‘Original Creatures’ pack where they’ll have their own section ‘Legacy Boars’ for their animations. They’re incompatible with ABC due to some alignment issues. I’ll work on refreshing the range with a new set of animations with ABC for them.   First of all, thanks for the update. Next time can you please post things like this in the update log? I make edits to the txt files(to save animation space) and use those files on a newer version, so if you move animations around, FNIS won't find them. I'm sure I'm not the only one doing this.  I also noticed that the link to the creature previews doesn't work anymore. Are you in the middle of updating or did it just disappear? Link to comment
bubbadogslaw Posted December 4, 2020 Share Posted December 4, 2020 12 hours ago, Wolfram64 said: Manually like using match maker ,or automatic?  Either. Link to comment
Billyy Posted December 4, 2020 Author Share Posted December 4, 2020 On 12/2/2020 at 9:38 AM, MachineGunLuke said: Will the animated dick scenes work fine if I do not have ABC installed? I don't care for ABC a whole lot but it seems most creature animations, in this pack are built with that in mind. Some will be 'fine', but many will be completely off. I think MNC has most of ABC meshes in it already. Either way I wouldn't recommend not using ABC as I heavily rely on it, but in theory some animations might work out with static dicks.  On 12/2/2020 at 1:03 PM, Celedhring said: I haven't updated to Baka's ABC as I see there's quite a few issues with it right now.  Plus it's hard to find HDT-PE with Collision Settings or something similar to that because I have no idea where to find that.  Will the pack still work without it ?- I know some genitals might be misaligned due to no ABC but I can live with that. Same as above. Misaligned genitals will sometimes be significant and unusable without it. If MNC has the meshes though probably okay for most part. The collisions arn't important for mt animations, just the animatable dicks.  On 12/2/2020 at 2:21 PM, bubbadogslaw said: Hey, does anyone have any idea why creatures dicks don't appear half the time? I've done lots of testing and when I had two of the same creatures present and they both have the same arousal level, only one will have a dick? Using Sexlab Aroused Creatures and latest Baka ABC if that makes any difference. Might be creature framework. You could try going into the MCM and using the re-registering/rebuilding options. I've always had that issue, but isn't as bad as half the time.  On 12/3/2020 at 9:46 AM, spooky72 said: First of all Thank you Billyy for the Update and the hard work.  Second, about the problem ClockworkTimekeeper has had. I had it too. I solved It By converting the LE Pack with Cathedral Assets Optimizer. For now i have not seen any other problems.    Interesting, that's how I convert my packs. Maybe I'll try using a updated version.  8 hours ago, saltshade said: First of all, thanks for the update. Next time can you please post things like this in the update log? I make edits to the txt files(to save animation space) and use those files on a newer version, so if you move animations around, FNIS won't find them. I'm sure I'm not the only one doing this.  I also noticed that the link to the creature previews doesn't work anymore. Are you in the middle of updating or did it just disappear? It's in the patch notes but evidently in poor awkward English and not overly visible.  Ah, ya thanks. I forgot to publish the pages again.  1 minute ago, bubbadogslaw said: Either. Match Maker is easiest way. Elsewise probably a bunch of mods that will run them. Any that run a 3-actor human animation will pick them up. Link to comment
meixuesanbu Posted December 5, 2020 Share Posted December 5, 2020 Thanks for your great work, hope we can see more futa SLAL animations in the future. Link to comment
Dorabella Posted December 5, 2020 Share Posted December 5, 2020 11 hours ago, Billyy said: Match Maker is easiest way. Elsewise probably a bunch of mods that will run them. Any that run a 3-actor human animation will pick them up. Match Maker extended actors  It might be of interest to someone. Match Maker extension, all actors who can do animation, will participate. Even in animations by 5/6 actors . Simple ESP manipulation. It also works with humans and creatures together, if animation exists 1 Link to comment
Gods Stinkiest Monkey Posted December 5, 2020 Share Posted December 5, 2020 I found this patch when I was trying to figure why creatures were not applying the aroused mesh. And it works perfectly for me, So I'm leaving it here as it may help others. Just place it below CreatureFramework and MNC. Creature Framework Fix.rar 1 Link to comment
Jgoftl Posted December 6, 2020 Share Posted December 6, 2020 Having an issue with 3p Creature animations not starting up. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now