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Adult stuff in Unreal Engine 4 (Pics and Videos inside)


EvilReFlex

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Hi all,

 

I'm playing with the idea to make a small game... nothing special,,, just for learning.

 

I uploaded my actual test project and I want to share it here. 

 

>> WARNING FUTA INSIDE<<

 

*removed*

 

Screenshot of my test character: 

post-607503-0-17496200-1485727719_thumb.jpg

 

 

 

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Damn, I really start to love the Unreal Engine Tools...  :wub:

 

I have now a working NPC who walks around and if the NPC sees the player it will chase him/her and if it catches him/her it will start a sex scene if the player can not escape. 

 

Any wishes what you want to see in a UE4 porn game? 

 

Rape?

Dickgirls? 

Monstergirls (like the slimegiril in my test level)

Beastiality? 

or?

 

 

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Any wishes what you want to see in a UE4 porn game?

 

Body customization? I'd settle with a thick/bbw preset if body modification is too much. Also watersports would be cool, not many 3D games do this that I know of.

 

 

 

Body customization would easy to make, but much work.

Watersports, you mean in a sexual way or just peeing?

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Watersports, you mean in a sexual way or just peeing?

 

 

Piss play in both dom and sub roles/positions and also normal pissing at will would be cool. Is it possible to add a feature to grope NPCs in first-person also? Even if you had to make them stop moving or bind them to grab up on them.

 

 

 

There are enough 3d games with groping, I want to make it more... how to call it... pervert? 

 

I will try to add peeing and maybe pooping. if this works and look good it needs only other animation for sexual play. 

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There are enough 3d games with groping, I want to make it more... how to call it... pervert? 

 

I will try to add peeing and maybe pooping. if this works and look good it needs only other animation for sexual play. 

 

 

lol I got it, yeah Illusion's games have enough groping as it is I guess.  And if you're going to put in body morphing sliders, why not add some for a puffy pussy and anus on women? I can't recall any hentai games I know of that have this. Also a clit size and shape slider would be welcome as well, really anything morphing genitalia would be pretty unique :D

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I like your project are you actually planning to do anything with it? also im curious how you got your assets and animations and physics as well i would also like to start Hprojects in unreal 4 but find myself lacking the models and animations 

 

Not with this test stuff above, but I want to make a small game... but I'm still thinking what I should make. 

 

What Theme? 

What Fetisches? 

What Gameplay? 

 

My AI in the testlevel works pretty good, I have a really nice looking day circle and the test character has bodyslots like in skyrim (hands, feet, body and head)

 

 

Edit: A few screenshots:

 

post-607503-0-11840400-1486326881_thumb.png post-607503-0-03293600-1486326995_thumb.png 

 

post-607503-0-62075900-1486327111_thumb.png post-607503-0-30462600-1486327194_thumb.png

 

 

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You should consider modding for Conan Exiles. UnrealEd will be updated with new release/support any day now.. Funcom is hoping for hot mods to flesh out their pre-release. Influence the direction of development by modding for it.  Slavery, surrender, nudity already in game, but your stuff already looks better. .. 

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You should consider modding for Conan Exiles. UnrealEd will be updated with new release/support any day now.. Funcom is hoping for hot mods to flesh out their pre-release. Influence the direction of development by modding for it.  Slavery, surrender, nudity already in game, but your stuff already looks better. .. 

 

Yeah, Conan Exiles is awesome and I will definitely take a look in the SDK!

But I want to make a own standalone game with the UE4.  

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  • 2 weeks later...

 

You should consider modding for Conan Exiles. UnrealEd will be updated with new release/support any day now.. Funcom is hoping for hot mods to flesh out their pre-release. Influence the direction of development by modding for it.  Slavery, surrender, nudity already in game, but your stuff already looks better. .. 

 

Yeah, Conan Exiles is awesome and I will definitely take a look in the SDK!

But I want to make a own standalone game with the UE4.  

 

 

Speaking of Conan Exiles, I'm in the middle of trying to piece together something like SexLab for it (maybe not as extensive, just something simple). I'm learning a ton about the editor and what I need. But I'm not an animator. I don't even know where to begin animating. But I know that I need .fbx skeletal mesh animations. And I noticed that the animations you're using are quite familiar. I'd say you're using some animations from SL animation packs.

 

So I've got to ask ya. How'd you get those animations into the Unreal engine? It'd be great if I could utilize the animations already created for SL. It would be amazing actually.

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That looks really good man, I just watched the vids, I hope you get to finish it! I used to play a lot with UDK (UE3 SDK) making maps with models I made in 3DS Max and adding some basic gameplay elements using Kismet (no programming), even adding my own custom music & sounds but I could never get as far as taking a 3D character model from 3DS Max, rigging and skinning it, animating it and making it work in UDK, it felt so long winded & complex (especially the UDK part of it, making it all into a playable character) so I gave up completely in the end, especially after seriously failing to learn Unrealscript lol.

 

How long did it take for you put all this together (putting the custom character into UE4, making it into a playable character with anim trees etc; adding the bots and scripting them to chase you and hump you etc)? Seeing this it makes me really want to get back into messing with Unreal engine but I don't have as much time as before. Can I do anything like this without learning a programming language? Is the process any easier or quicker now than it was in UDK?

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Speaking of Conan Exiles, I'm in the middle of trying to piece together something like SexLab for it (maybe not as extensive, just something simple). I'm learning a ton about the editor and what I need. But I'm not an animator. I don't even know where to begin animating. But I know that I need .fbx skeletal mesh animations. And I noticed that the animations you're using are quite familiar. I'd say you're using some animations from SL animation packs.

 

So I've got to ask ya. How'd you get those animations into the Unreal engine? It'd be great if I could utilize the animations already created for SL. It would be amazing actually.

Animation could just be ported to 3dmax with the nif plugin, and then you can port it to whatever you want.

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Guest kimbale

Is it possible to make a character with enough bones where the butt fat doesnt disappear when a character crouches or bends over?

 

Yes.

Could lead to a lot of fiddling with the physics assets though.

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