Bad Dog Posted January 26, 2019 Author Share Posted January 26, 2019 14 hours ago, Kuroyami said: Hmm... Reveal hidden contents [01/25/2019 - 11:17:07PM] Papyrus log opened (PC) [01/25/2019 - 11:17:07PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [01/25/2019 - 11:17:07PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [01/25/2019 - 11:17:07PM] Memory page: 128 (min) 512 (max) 76800 (max total) [01/25/2019 - 11:17:56PM] Cannot open store for class "sslactoralias", missing file? [01/25/2019 - 11:17:56PM] Cannot open store for class "sslthreadcontroller", missing file? [01/25/2019 - 11:17:56PM] Cannot open store for class "slamainscr", missing file? [01/25/2019 - 11:17:56PM] Cannot open store for class "slaframeworkscr", missing file? [01/25/2019 - 11:17:56PM] Cannot open store for class "sexlabframework", missing file? [01/25/2019 - 11:17:58PM] Cannot open store for class "SOS_Addon_BDQuest_Script", missing file? [01/25/2019 - 11:17:58PM] Error: Unable to bind script SOS_Addon_BDQuest_Script to SOS_Addon_BDFemaleNone_Quest (4F000949) because their base types do not match [01/25/2019 - 11:17:58PM] Error: Unable to bind script SOS_Addon_BDQuest_Script to SOS_Addon_BDHoodiesSheath_Quest (4F048E91) because their base types do not match [01/25/2019 - 11:17:58PM] Error: Unable to bind script SOS_Addon_BDQuest_Script to SOS_Addon_BDFemaleSheath_Quest (4F049EBF) because their base types do not match [01/25/2019 - 11:17:58PM] Error: Unable to bind script SOS_Addon_BDQuest_Script to SOS_Addon_BDSlit_Quest (4F1F63BA) because their base types do not match [01/25/2019 - 11:17:58PM] Error: Unable to bind script SOS_Addon_BDQuest_Script to SOS_Addon_BDFemaleSlit_Quest (4F1F63BC) because their base types do not match [01/25/2019 - 11:17:58PM] Error: Unable to bind script SOS_Addon_BDQuest_Script to SOS_Addon_BDAnthro_Quest (4F1FB583) because their base types do not match [01/25/2019 - 11:18:02PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property myActor on script WilliamTellArrow3dnpc attached to (252E1E29) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property dunArcherQST on script WilliamTellArrow3dnpc attached to (252E1E29) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property flArrows on script WilliamTellArrow3dnpc attached to (252E1E29) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property FreeformMarkarthO on script mdcuestartscript attached to (251EC62D) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Nec3 on script TerynneAliasScript attached to TerynneQuest (25377D79) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Nec1 on script TerynneAliasScript attached to TerynneQuest (25377D79) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Nec2 on script TerynneAliasScript attached to TerynneQuest (25377D79) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:03PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:03PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:03PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:03PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "USLEEP_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:03PM] Error: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest VL_Player (1D023F14)].VL_Player.VLLoadGame() - "VL_Player.psc" Line ? [alias Player on quest VL_Player (1D023F14)].VL_Player.OnInit() - "VL_Player.psc" Line ? [01/25/2019 - 11:18:04PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:04PM] Error: File "Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:04PM] Error: File "teg_returntohelgen.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:04PM] Error: File "Keld-Nar.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:04PM] Error: File "ShezriesOldHroldan.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:04PM] Error: File "ShezrieOldHroldanVer2.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [ARTHLALVersionTracking (58049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line ? [01/25/2019 - 11:18:28PM] warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:28PM] warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [01/25/2019 - 11:18:34PM] Error: Cannot call SetOutfit() on a None object, aborting function call stack: [alias ArnielShade on quest CCF_OutfitQuest_CollegeMages (0D24B3CC)].CCF_AliasChangeOutfitOnLoad.OnUpdate() - "CCF_AliasChangeOutfitOnLoad.psc" Line ? [01/25/2019 - 11:18:34PM] Error: Cannot call GetEquippedSpell() on a None object, aborting function call stack: [iHUDControlQuest (12000805)].ihudcontrolscript.processEquipment() - "iHUDControlScript.psc" Line ? [iHUDControlQuest (12000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line ? [iHUDMaintainanceQuest (12002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (12002853)].iHUDLoadScript.OnInit() - "iHUDLoadScript.psc" Line ? [01/25/2019 - 11:18:34PM] Error: Cannot cast from None to SKI_WidgetBase[] stack: [iHUDControlQuest (12000805)].ihudwidgetscript.initialize() - "iHUDWidgetScript.psc" Line ? [iHUDControlQuest (12000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line ? [iHUDMaintainanceQuest (12002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (12002853)].iHUDLoadScript.OnInit() - "iHUDLoadScript.psc" Line ? [01/25/2019 - 11:18:34PM] Error: Cannot cast from None to SKI_WidgetBase[] stack: [iHUDControlQuest (12000805)].ihudwidgetscript.initialize() - "iHUDWidgetScript.psc" Line ? [iHUDControlQuest (12000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line ? [iHUDMaintainanceQuest (12002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (12002853)].iHUDLoadScript.OnInit() - "iHUDLoadScript.psc" Line ? [01/25/2019 - 11:18:53PM] Error: Cannot call SetOutfit() on a None object, aborting function call stack: [alias ArnielShade on quest CCF_OutfitQuest_CollegeMages (0D24B3CC)].CCF_AliasChangeOutfitOnLoad.OnUpdate() - "CCF_AliasChangeOutfitOnLoad.psc" Line ? [01/25/2019 - 11:19:33PM] VM is freezing... [01/25/2019 - 11:19:33PM] VM is frozen [01/25/2019 - 11:19:34PM] Saving game... [01/25/2019 - 11:19:34PM] VM is thawing... [01/25/2019 - 11:20:30PM] VM is freezing... [01/25/2019 - 11:20:30PM] VM is frozen [01/25/2019 - 11:20:31PM] Saving game... [01/25/2019 - 11:20:31PM] VM is thawing... [01/25/2019 - 11:20:40PM] VM is freezing... [01/25/2019 - 11:20:40PM] VM is frozen Crap crap crap. Yes I posted a kit missing the SOS scripts. The latest version up now has the fix. Shouldn't need to copy files around anymore. 14 hours ago, Teraunce said: and below is my SKEE log. What's an SKEE log? Regardless you're getting mismatches between head vert count and tri vert count and that shouldn't be. Is this on SE? Could the conversion have messed things up? I heard that LAL likes to be last, so I load it after the YA mods. 13 hours ago, Kardienlupus said: iffy Age Load order bug, Fix Request. I sorted mod load order with loot. You have to tell LOOT how to handle YA. This new groups feature is nice but they kind of screwed it up by tying groups to existing mods. YA should load after everything else and before LAL, so create a group, put all the YA mods in it, and draw the arrows so it's after open cities but before LAL. Or just set up "Load After" rules to load after your other mods. Or just do it by hand. 12 hours ago, Newbie2015 said: patch for clothing and clutter fixes invisible circlets drives me insane. And one more cool looking mod (i think) guard armor replacer and its part for legion replacer heavy legion. Clothing and clutter fix patch is up already, but I'll double-check the circlets. As for the other two, cool shit, but lots of work to fit helmets over muzzles. So maybe down the road. 8 hours ago, Blaze69 said: that's another bug for you Thx as always. Still don't have much of a clue about the vampire transformation. ALSO uploading a new Cutting Room Floor patch--somehow didn't facegen the NPCs. Link to post
Kardien Lupus Posted January 26, 2019 Share Posted January 26, 2019 Request. To me There is Body and Head color mismatch glitch happen in 10-30% of NPC. I thought I asked it up thread but can't found it, I think it's Problem with Lord order. Does anyone can solve this? Okay, I'll try to rearrange my Load order by my hand. Thanks for good advice, Link to post
Teraunce Posted January 26, 2019 Share Posted January 26, 2019 16 minutes ago, Bad Dog said: What's an SKEE log? Regardless you're getting mismatches between head vert count and tri vert count and that shouldn't be. Is this on SE? Could the conversion have messed things up? I heard that LAL likes to be last, so I load it after the YA mods. Skee64 is expired's combo of all his plugins for SE, basically it's RaceMenu and NiOveride in one dll. My LAL is loaded last. and yeah that's your SE conversion with the schlongs addon on top (which shouldn't affect heads) and some manually reconverted clothes, statues, armor, and that eye by me. As for the head vert count and tri vert count mismatch, well it's been known for awhile that Citrus heads do not convert nicely to SE. Link to post
Bad Dog Posted January 26, 2019 Author Share Posted January 26, 2019 1 hour ago, Teraunce said: well it's been known for awhile that Citrus heads do not convert nicely to SE WUT 1 Link to post
Shadowscale Posted January 26, 2019 Share Posted January 26, 2019 May I request a Bruma patch? Link to post
Teraunce Posted January 26, 2019 Share Posted January 26, 2019 57 minutes ago, Bad Dog said: WUT nvm. Apparently what I remembered was wrong. but yeah I'll see what happens if I use the non-SE heads and headparts with the SE bodies. Link to post
poblivion Posted January 26, 2019 Share Posted January 26, 2019 10 minutes ago, Teraunce said: nvm. Apparently what I remembered was wrong. but yeah I'll see what happens if I use the non-SE heads and headparts with the SE bodies. Nothing will happen ? I use citrus head in SSE and it works properly ? Link to post
Kardien Lupus Posted January 26, 2019 Share Posted January 26, 2019 Skyirm neck Seam Error and Body and head color different error happening to me. Any advice? Here is my Load Order just in case. I heard that error cause by mod conflict. Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Unofficial Skyrim Legendary Edition Patch.esp=1 RaceCompatibility.esm=1 SexLab.esm=1 SexLabAroused.esm=1 CreatureFramework.esm=1 Schlongs of Skyrim - Core.esm=1 ZaZAnimationPack.esm=1 BSAssets.esm=1 BSHeartland.esm=1 daymoyl.esm=1 EFFCore.esm=1 BadDogSchlongCore.esm=1 SkyUI.esp=1 RaceCompatibilityUSKPOverride.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 Schlongs of Skyrim.esp=1 FNIS.esp=1 XPMSE.esp=1 SLAnimLoader.esp=1 SLALAnimObj.esp=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 Cutting Room Floor.esp=1 SOSRaceMenu.esp=1 SOS - Smurf Average Addon.esp=0 JKs Towns.esp=1 Settlements Expanded.esp=1 Populated Lands Roads Paths Legendary.esp=1 3DNPC.esp=1 DIVERSE SKYRIM.esp=1 Helgen Reborn.esp=1 Immersive Patrols II.esp=1 EMCompViljaSkyrim.esp=1 EMViljaInSolstheimAddOn.esp=1 CollegeOfWinterholdImmersive.esp=1 OwnCivilWar.esp=1 Blues Skyrim.esp=1 Civil War Repairs.esp=1 DawnOfSkyrimWolfFollowerPatch.esp=1 DigitigradeKhajiit+ArgonianRaptor.esp=1 SexLabWerewolves.esp=1 MoreNastyCritters.esp=1 BDBrumaCreatures.esp=1 BDLoincloth.esp=1 DIVERSE SKYRIM - Immersive Patrols Patch.esp=1 UIExtensions.esp=1 EmpoweredMagic.esp=1 iNeed.esp=1 Footprints.esp=1 SexLabDefeat.esp=1 SexLab_PaySexCrime.esp=1 daymoyl_DawnguardAddon.esp=1 CombatSurrender.esp=1 Convenient Horses.esp=1 Convenient Horses Bruma Patch 5.0.esp=1 EFFDialogue.esp=1 FCO - Follower Commentary Overhaul.esp=1 MF_RadiantProstitution.esp=1 RewardYourFollowers.esp=1 NPO Module - Crossbows.esp=1 LegionArmory.esp=1 RaceMenuMorphsUUNP.esp=1 YiffyAgeConsolidated.esp=1 YiffyAgeUSLEEPPatch.esp=1 YiffyAgeSchlongs.esp=1 YiffyAgeDigi.esp=1 YiffyAgePopLRP.esp=1 YAInterestingNPCPatch.esp=1 YiffyAgeDiversePatch.esp=1 YA5 Cutting Room Floor Patch.esp=1 Yiffy Age Beyond Bruma Patch.esp=1 YiffyAgeHelgenRebornPatch.esp=1 YiffyAgeCollegeImmersivePatch.esp=1 YiffyAgeViljaPatch.esp=1 I'll trying to reinstall mod again for better result. Link to post
Teraunce Posted January 26, 2019 Share Posted January 26, 2019 36 minutes ago, poblivion said: Nothing will happen ? I use citrus head in SSE and it works properly ? You are correct. That had no effect on the tri mismatch. I wish I understood how tri files worked. Link to post
Bad Dog Posted January 27, 2019 Author Share Posted January 27, 2019 I would not use the V4 patches on V5. The head parts are different so generated heads will be different and you're asking for trouble. The T5E script to furrify a mod is in the kit if you want to do the conversion yourself... if not I will get to it. But I'm playing Furry Skyrim for the first time in 6 months and I'm kinda enjoying it. Apropos, Sexlab Stories turns out to have some NPCs with special textures that will require actual work. The patch that's up won't break, but I'll have a better one up in a bit. Link to post
Kuroyami Posted January 27, 2019 Share Posted January 27, 2019 4 minutes ago, Bad Dog said: Sexlab Stories turns out to have some NPCs with special textures that will require actual work. The patch that's up won't break, but I'll have a better one up in a bit. Yeah, I actually edited that plugin so that Lilitah, I think, uses the Dunmer/Panther textures, and uses the female sheath schlong option instead of the SLStories option. That does make the Schlongs plugin a requirement, but that would not bother me. Not sure if Stories has any other characters that are similar to the mentioned character, though. Also, did you catch my mention of the issue with the default SOS underwear? If not, the replacer meshes for it are not there, but the textures are. Link to post
Kardien Lupus Posted January 27, 2019 Share Posted January 27, 2019 1 hour ago, Bad Dog said: I would not use the V4 patches on V5. The head parts are different so generated heads will be different and you're asking for trouble. The T5E script to furrify a mod is in the kit if you want to do the conversion yourself... if not I will get to it. But I'm playing Furry Skyrim for the first time in 6 months and I'm kinda enjoying it. Apropos, Sexlab Stories turns out to have some NPCs with special textures that will require actual work. The patch that's up won't break, but I'll have a better one up in a bit. Thanks for advice. disable USLEEPP Patch 4 V. Fix Vanilla character issues. I'll check more on by disabling old ones, I did this process to fix the issue. disable of delete all Y.A 4 V add-on mods then reinstall Major mod like Interesting NPC of V5 Now issue is fixed. Thanks very-much Bad Dog. Link to post
Bad Dog Posted January 27, 2019 Author Share Posted January 27, 2019 1 hour ago, Kuroyami said: did you catch my mention of the issue with the default SOS underwear? If not, the replacer meshes for it are not there, but the textures are. I did, but I think that's part of the schlongs core files not being in that version of YA. They are there now. I'll look at Lilitah. There are other females who need special textures. I think for SL stories, requiring the schlongs addon only makes sense. Link to post
Teraunce Posted January 27, 2019 Share Posted January 27, 2019 20 hours ago, Bad Dog said: Regardless you're getting mismatches between head vert count and tri vert count and that shouldn't be. Is this on SE? Could the conversion have messed things up? Nope it's not the SE conversion it's just SE is a lot more sensitive to such stuff than Oldrim is. As you saw above I manually converted the LE heads and mouths using Nifskope and used the LE chargen head and mouth Tris and it had no effect. Link to post
Kardien Lupus Posted January 27, 2019 Share Posted January 27, 2019 Does any one like Vilja and INIGO Mod? Link to post
Deadly Kitten Posted January 27, 2019 Share Posted January 27, 2019 I like inigo except when I'm wanting to use marriage mods. I used Vilja a long time ago,and didn't like the voice. Link to post
Kardien Lupus Posted January 28, 2019 Share Posted January 28, 2019 Request. Missing body on children kygarra Braith Below is Picture. I considered textures error and redownloaded Y.A but Y.A 5.0 Only give one file in Childern-> Kygarra Folder File is "femalebody_msn" Why this is happen? What is solution? Link to post
MadMansGun Posted January 28, 2019 Share Posted January 28, 2019 1 hour ago, Kardienlupus said: . that looks more like a body template and/or armoraddon additional race error, definitely not textures. Link to post
Kardien Lupus Posted January 28, 2019 Share Posted January 28, 2019 15 minutes ago, MadMansGun said: that looks more like a body template and/or armoraddon additional race error, definitely not textures. How can I solve it? I need guide. Link to post
Gayton Kerslut Posted January 28, 2019 Share Posted January 28, 2019 I wonder when YA will stabilise to the point it's possible to stay up to date and keep a save again. I want to start another skyrim playthrough, it's been about a year since I played last and fancy it again. 1 Link to post
Bad Dog Posted January 28, 2019 Author Share Posted January 28, 2019 10 hours ago, Teraunce said: Nope it's not the SE conversion it's just SE is a lot more sensitive to such stuff than Oldrim is I found one error where the old fox mouth was still being used. I can't account for the rest of those errors tho. Still looking. 41 minutes ago, Gayton Kerslut said: I wonder when YA will stabilise to the point it's possible to stay up to date and keep a save again I think it's safe now. When I upgrade from alpha to beta it means I don't think any of the remaining changes will break saves. None of the recent tweaks have been save-breaking. Link to post
Bad Dog Posted January 28, 2019 Author Share Posted January 28, 2019 Oh, and I don't know what's up with Braithe. There aren't missing texture files. Are you using the HDT Tails patch? That sometimes makes NPCs disappear. Link to post
ShadowKitty42 Posted January 28, 2019 Share Posted January 28, 2019 2 minutes ago, Bad Dog said: Oh, and I don't know what's up with Braithe. There aren't missing texture files. Are you using the HDT Tails patch? That sometimes makes NPCs disappear. i have loaded just YiffyAgeConsolidated v5.06 and her body is missing. Someone on the previous page mentioned something about armor addons that sounds relevant. Might want to take a look at that. Link to post
Bad Dog Posted January 28, 2019 Author Share Posted January 28, 2019 Beta 5.7 is up. Fixes Braithe and the other kids, fixes elders, fixes the vampire thing from upthread. Some other minor stuff. 2 Link to post
Bad Dog Posted January 28, 2019 Author Share Posted January 28, 2019 BTW I'm still working on patches but it's going a little slow because I've been surprised by mods that change NPC looks in ways that require actual thought. Kaidan has his scarred skin but also some extra NPCs in V2 that have their own skins; SL Stories have NPCs with special body textures (mostly abused women); etc. So I'm having to look more carefully to get the patch right. How do people feel about Extra Bandits? Someone asked for it but the modder says it's replaced by Extra NPCs, which seems more general. 2 Link to post