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WickedWhims 3.2.4.122g - 24 February 2018

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8 hours ago, craftyplumbob said:

Before you get your hopes up, I should let you know that the anims I make aren't intended for straight couples. They do work for trans-women, but I don't usually test them that way. Thanks for the interest though. :blush:

If you're still interested, I'm going to post GIFs of completed animations in the LGBT Club here under Creator's Corner. I also plan to post them to my tumblr. Once I have at least 2 completed sequences I'll share it for everyone.

Good thing I'm bi, then :smirk:

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No wicked options show up for me since C&D. Last update from turbo was 11/10, right? Am I missing something?

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I've played 5 hours thus far according to Origin and everything works pretty great. Had one bug where my sims needs (both of them) stopped raising. It was weird. Hunger/bladder and I think it was hygeine worked fine...the other needs kept dropping but wouldn't raise properly. But then when they dropped to 1 or whatever (they never fully went to 0, always was a tiny sliver of need left) there was no negatives or anything. I never activated the cheat thing or anything until after that happened to try and fix it. But a simple restart of the game fixed it. I guess a lot of people get that bug from a google search. Was weird.

 

Got a t-pose once or twice, but only happens if I set time to move fast. Guess makes sense since everything is sped up so it probably bugs them out. It always fixes itself though and plays the right animation after a couple seconds if it does happen.

 

Other than that...been having a ton of fun. Actually really enjoy Sims and Sims 4 is first one I've actually played. Love this mod, adds a lot to the game. I think this adult mod and animations work really well in Sims...makes a lot of sense to the game and doesn't detract or anything.

 

That and I get to play out a certain fantasy of mine that requires wickedwoohoo :P But that is private lol.

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I keep having this problem where I try to have sex, in animations that work sometimes, at least, but then my sims who are having the sex kind of mesh and flap their arms like birds. I end up having to "stopsex" which just makes everyone sad! I have the new version of the mod, the BB body since the update, and only animations that were updated since WW was updated. Can Anyone tell me what is going on here? Does it have to do with the time being sped up?

 

Also, I keep knocking up a NPC and they don't have a toddler bed. How can I make sure my offspring don't get taken by children services without having to rush their aging?

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14 minutes ago, slaveleia147 said:

I keep having this problem where I try to have sex, in animations that work sometimes, at least, but then my sims who are having the sex kind of mesh and flap their arms like birds. I end up having to "stopsex" which just makes everyone sad! I have the new version of the mod, the BB body since the update, and only animations that were updated since WW was updated. Can Anyone tell me what is going on here? Does it have to do with the time being sped up?

 

Also, I keep knocking up a NPC and they don't have a toddler bed. How can I make sure my offspring don't get taken by children services without having to rush their aging?

Hmm,

 

ok, I'm not saying this happens to everyone, but for me, using BB made my sims' arms look really weird, like stuck behind their backs! too bad, as I really did love the BB mod, it's simple to use and easy to download, and usually looks great, but I had to erase it as my sims looked ridiculous. It's the pets update -it messed a lot of mods up. Try taking BB out the game see if they still act like that when doing sex, if they still look weird, it's something else, but worth a try , wish I could help further but I'm having oodles of problems myself with my own game that i'm still trying to fix :( it sucks!

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On 21/11/2017 at 3:18 AM, logand4 said:

Same here. Somewhere above someone said to turn off the "cum" setting.

I have this problem too.

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If you have any clothing/body mods installed that predate the pets update, you need to use Sims4Studio to fix them ^^

 

It's really easy and doesn't require any modding knowledge! You just run the app, go to Tools -> Batch Fixes -> CAS -> Update CAS CC Pets Patch, make sure it points to your Mods folder and then wait until it's done.

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19 hours ago, slop52 said:

No wicked options show up for me since C&D. Last update from turbo was 11/10, right? Am I missing something?

I am also having this issue

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20 hours ago, slop52 said:

No wicked options show up for me since C&D. Last update from turbo was 11/10, right? Am I missing something?

there is still no update for c&D ?? i got infinte loading screen when choosing my household.. but when im deactive CC it work.

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Hello,

 

I wasn't sure where to post this, so I figured I'd post it here.

 

With mod version 3.2.4.120.2 on game version 1.36.104.1020 an error occurs when trying to enter some lots with households you may not have played for a while. These happened to me after I tried to visit a siblings property for their birthday party. Even trying to load the household as a family threw an error. In both cases I was returned to World View. The household loads correctly however once WickedWhims is removed/disabled.

 

Errors from lastException.txt:

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:50:16</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:575</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in &lt;function c_api_zone_loaded at 0x00000000327139E0&gt;, args: (459932048316762136, &lt;built-in method zone_load_completed of NoneType object at 0x000000001E276560&gt;), kwargs: {}&#13;&#10;AttributeError("'NoneType' object has no attribute 'final_product'",) (AttributeError: 'NoneType' object has no attribute 'final_product')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 696, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 268, in c_api_zone_loaded&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 74, in _turbolib_on_early_zone_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1440, in load_zone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 524, in load_all_services&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1346, in load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1293, in update_affordance_cache&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 913, in batch_commodity_flags_update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in clear_commodity_flags_for_objs_with_affordance&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in &lt;genexpr&gt;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1139, in super_affordances&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 145, in wrapped_method&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 575, in component_super_affordances_gen&#13;&#10;AttributeError: 'NoneType' object has no attribute 'final_product'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:50:18</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in &lt;function c_api_client_connect at 0x0000000032713E60&gt;, args: (5, 13370000, 459932336236988961, 'RLD!', 459932048316762136, &lt;built-in method client_connect_completed of NoneType object at 0x000000001E276560&gt;, 459932057079645146, 'en-us', False), kwargs: {}&#13;&#10;AssertionError('[Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.',) (AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 696, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 504, in do_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 554, in _initialize_clock_speed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 538, in _should_restore_saved_client_connect_speed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 277, in is_first_visit_to_zone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise&#13;&#10;AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:51:21</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:575</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in &lt;function c_api_zone_loaded at 0x00000000327139E0&gt;, args: (459932048316762136, &lt;built-in method zone_load_completed of NoneType object at 0x000000001E276560&gt;), kwargs: {}&#13;&#10;AttributeError("'NoneType' object has no attribute 'final_product'",) (AttributeError: 'NoneType' object has no attribute 'final_product')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 696, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 268, in c_api_zone_loaded&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 74, in _turbolib_on_early_zone_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1440, in load_zone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 524, in load_all_services&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1346, in load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1293, in update_affordance_cache&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 913, in batch_commodity_flags_update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in clear_commodity_flags_for_objs_with_affordance&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in &lt;genexpr&gt;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1139, in super_affordances&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 145, in wrapped_method&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 575, in component_super_affordances_gen&#13;&#10;AttributeError: 'NoneType' object has no attribute 'final_product'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:51:22</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in &lt;function c_api_client_connect at 0x0000000032713E60&gt;, args: (7, 13370000, 459932048316762508, 'RLD!', 459932048316762136, &lt;built-in method client_connect_completed of NoneType object at 0x000000001E276560&gt;, 0, 'en-us', False), kwargs: {}&#13;&#10;AssertionError('[Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.',) (AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 696, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 504, in do_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 554, in _initialize_clock_speed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 538, in _should_restore_saved_client_connect_speed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 277, in is_first_visit_to_zone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise&#13;&#10;AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:52:03</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:575</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in &lt;function c_api_zone_loaded at 0x00000000327139E0&gt;, args: (459932048316762136, &lt;built-in method zone_load_completed of NoneType object at 0x000000001E276560&gt;), kwargs: {}&#13;&#10;AttributeError("'NoneType' object has no attribute 'final_product'",) (AttributeError: 'NoneType' object has no attribute 'final_product')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 696, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 268, in c_api_zone_loaded&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 74, in _turbolib_on_early_zone_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1440, in load_zone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 524, in load_all_services&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1346, in load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1293, in update_affordance_cache&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 913, in batch_commodity_flags_update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in clear_commodity_flags_for_objs_with_affordance&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in &lt;genexpr&gt;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1139, in super_affordances&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 145, in wrapped_method&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 575, in component_super_affordances_gen&#13;&#10;AttributeError: 'NoneType' object has no attribute 'final_product'&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:52:04</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in &lt;function c_api_client_connect at 0x0000000032713E60&gt;, args: (9, 13370000, 459932048316762508, 'RLD!', 459932048316762136, &lt;built-in method client_connect_completed of NoneType object at 0x000000001E276560&gt;, 0, 'en-us', False), kwargs: {}&#13;&#10;AssertionError('[Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.',) (AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 696, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 504, in do_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 554, in _initialize_clock_speed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 538, in _should_restore_saved_client_connect_speed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 277, in is_first_visit_to_zone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise&#13;&#10;AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:54:54</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception thrown while loading an object in an inventory. &#13;&#10;Object: Book_Homework_Teen:0x064f06908a720f07 Owner:  (AssertionError: [Object Manager] [tingyul] Attempting to move an object that is not in this manager)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 514, in do_zone_spin_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 554, in on_enter&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 619, in batch_spawn_during_zone_spin_up&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_population_inject.py", line 321, in inject_spawn_next_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 788, in _spawn_next_sim&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_workaround.py", line 82, in inject_spawn_requested_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 821, in _spawn_requested_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 373, in spawn_sim&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 483, in inject_sim_info_create_instance&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1658, in create_sim_instance&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 497, in add&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 165, in add&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 83, in call_on_add&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 280, in call_on_add&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2326, in on_add&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 645, in load_items&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 113, in _load_item&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in _create_inventory_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 186, in create_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in &lt;lambda&gt;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 678, in _post_create_object&#13;&#10;  File ".\mc_utils.py", line 112, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 696, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 663, in _post_create_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 943, in load_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1618, in load_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1701, in load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 748, in load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 313, in add_from_load&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 329, in _insert_item&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 169, in insert&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 272, in _insert&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 486, in move_to_inventory&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise&#13;&#10;AssertionError: [Object Manager] [tingyul] Attempting to move an object that is not in this manager&#13;&#10;</desyncdata></report>
</root>

 

If you need any further information please do not hesitate to let me know.

 

Kind Regards,

<Insert my name here, I forgot it.>

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HELP!!! 

When my game opens this error message appears, and (sometimes) only 3 sexual animations work, the rest only load and stop work. Does anyone know how to fix it????

 

NOTE: GAME VERSION: 1.36.104.1020

          WICKEDWHIMS: 3.2.4.115h

 

 

Screenshot_1.png.0df020a7af8c9cf750790e87739fefb7.png

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12 hours ago, slaveleia147 said:

I keep having this problem where I try to have sex, in animations that work sometimes, at least, but then my sims who are having the sex kind of mesh and flap their arms like birds. I end up having to "stopsex" which just makes everyone sad! I have the new version of the mod, the BB body since the update, and only animations that were updated since WW was updated. Can Anyone tell me what is going on here? Does it have to do with the time being sped up?

 

Also, I keep knocking up a NPC and they don't have a toddler bed. How can I make sure my offspring don't get taken by children services without having to rush their aging?

 

I'm having the same problem :(

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Here's a small preview of the animations support. It's far from actual playable mechanic, but the core functionality is there. For this example I used Jeffyboy animations.

Because existing animations require specific positioning I've made a really simple way to set offset for xyz position and facing to allow animators fix positioning without editing the animations itself.

 

https://gfycat.com/RemarkableFondAndalusianhorse

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On 21-11-2017 at 3:11 PM, craftyplumbob said:

Hey Turbo. Hope you're doing well! Would it ever be possible to have an Occult tag in the XML? I have some animations planned that would be very odd to see if a human sim ever performed them.

Anyone who has seen my animations will know that I am also interested in this

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On 11/14/2017 at 11:28 PM, stillsolo said:

Use MCCC and or enable cheats and hold shift while right clicking to debug the sims. 

With MCCC, you can simply delete the random sim, kill them, or remove them from the general lot.  This is the latest version and is compatible with WW.  https://deaderpoolmc.tumblr.com/post/167464183986/mc-command-center-hotfix-396-is-out#notes
 

I'm not always in the mood for WW.  So, when my Sims are having a cute date in the park but literally everyone is there fucking their brains out, in front of their nice picnic lunch, I kinda get annoyed, too.  MCCC works well for clearing out unwanted townies.
 

Thanks for the assistance I'll let you know how it worked out.

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Firstly, tnx a lot for your mod, it's awesome! Secondly, the one thing is interesting for me is jobs. Are you going to make some custom jobs? If the answer is "Yes" - when? I'll wait))

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Would it be possible to include opposite lot traits? You already have one that makes sims more ready and willing to get down to business, then you have the upcoming nudist lot trait. Having one that prevents autonomous sex acts from occurring would help on certain lots such as diners where sims will sometimes get it on in the bathroom, which seems to kind of break the way diners are suppose to work. I only ask because this would be a simpler (from a gameplay perspective) way to manage sex acts by lots since we won't have to go into the settings every time we go to script heavy lots like diners and maybe even retail stores, haven't really tried there only because retail is broken in general. But yeah, this way we can just set the lot trait on those specific locations the first time we go there (or if we edit the world before sitting down to play), then any time we visit during our sessions we can keep playing without the need to update the settings every time.

 

That being said, had another thought just spring to mind, but one lot trait that overrides the privacy setting (or maybe apply it to the sexual lot trait?) for those who create swinger lots where anything goes where ever with no one caring. This trait would help in the same way as the above mentioned so that we don't have to update the settings every time we visit such lots.

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Is the newest version of WW throwing continuous last exception errors for anyone else? It works but, with MC Command Center installed, I'm getting the constant popups of "last exception". They only happen with WW - if I take it out of the mods folder, no more last exceptions.

 

Help? I absolutely love this mod and am at a bit of a loss.

 

I've attached the last exception txt file if that helps.

lastException.txt

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 I used to use an Older version of this where  the settings allowed you to  remove  age restrictions,  does this No longer do that?  I  cannot find where to  select so that i  can have teens have  sex.

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43 minutes ago, Nerelith said:

 I used to use an Older version of this where  the settings allowed you to  remove  age restrictions,  does this No longer do that?  I  cannot find where to  select so that i  can have teens have  sex.

its in;- wicked/settings/Relationship setttings. 

edit was forgot to put settings.

happy simmin. :grin:

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