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Paid mods and Bethesda announcement on the E3


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I think you are the one that is mistaken.  You are jumping to a worst case scenario with zero evidence to back up the jump.  How the hell do you make the leap from paid contract work to lifetime subscriptions?  There's pessimism and then there's this.

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Just because you work in the industry doesn't give you credibility if the video game community. Let me give you some more examples apart from the small DLCs from Bethesda that enraged users.

 

Call of Duty Advsnced Warefare - this was littered with microtransactions and a horrible campaign that received backlash from users. Actually their backlash started even before Infinite Warfare with the microtransacrions for weapons and whatever else. How did that company respond? Their new title goes back to WWII, is focused on campaign and online playing. I'm sure they'll have microtransactions but I'm sure they learned from their mistakes not to give lackluster content.

 

Ubisoft's For Honor - a game entirely focused on online play, a shitty campaign that's pretty much a long tutorial, and HEAVILY emphasizing microtransactions. The result? For Honor lost 95% of their PC user base in 3 months.

 

I understand the gaming industry is slowly revolving around micro transactions. But you're dead wrong to think that players will allow this to continue and that it will be the absolutely norm for gaming.

I think you are the one that is mistaken. You are jumping to a worst case scenario with zero evidence to back up the jump. How the hell do you make the leap from paid contract work to lifetime subscriptions? There's pessimism and then there's this.

Careful, he works in the industry. Which makes him automatically correct in everything he says.

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Why is everyone freaking out? This is an addition to normal free mods. It even says in their FAQ that existing mods will not be accepted...if the modder wants to be an ass and join the club just to make profits then that's on them.

 

With the exception to the money, it seems like this might be a nightmare for modders. Going through all that optimization process with Bethesda to make sure it works for all platforms. NO THANKS! And I'm sure they'll have you sign some sort of anally binding contract

Because when this is the exclusive platform for future title modding it will suck.

You really think some bull crap like this will become the "future"? Only way for this to be sustainable is for people to actually buy into it and support these micro transactions. Last i checked literally no one wants to pay for mods. So I don't see this happening and it's just hysteria that's being blown out of proportion.

 

 

Everytime something exclusive to the PC gets ported over to the console there is an steady decline in its quality and identity. Look at the RPG or the Shooter genres. Their peaks were around 2002, when the XBOX and PS2 first started to see these previously PC only genres appear in their libraries. Both genres have become a pale shadow of their former selves. Strategy games on the other hand, are a PC exclusive genre that have remained at roughly the same level of quality for the last 30 years. The differance is that each attempt at brining the RTS to the consoles has been an utter flop. Consoles and their player base ruin everything they touch. They are a cancer. Why should mods be any different?

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I think you are the one that is mistaken.  You are jumping to a worst case scenario with zero evidence to back up the jump.  How the hell do you make the leap from paid contract work to lifetime subscriptions?  There's pessimism and then there's this.

 

That's nice conjectural theory, meanwhile the president of Take-Two just opined in this very subject a week ago, and the permanent per-paid model is coming industry-wide over the next two years, period, and unless it's unilaterally rejected it will become permanent, every EA title shown at E3 has permanent title lifetime MT systems built in at launch.

 

The only difference between Zenimax's and EA's model is freelance vetting versus previously contracted freelancers.

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@zzz

 

What you say holds true for shit games like COD, battlefield, and other micro oriented games. That's NOT Bethesda and has never been. I agree it's a successful business gimmick but this will not work for Bethesda.

 

It likely won't work for FO4 and Skyrim but once micro-transactions is proven feasible it will be integrated into future ES and FO strategy.  I don't know how but money drives the big video game conglomerates in which Bethesda now belongs.

 

I read all the analysis in regard to the EA re-positioning DLC to feed micro-transactions, as more games are now always connected publisher profits (not revenues because micro-transactions cost nothing to make and have obscene margins) increasingly are driven by getting people to spend numerous smaller increments impulsively rather than creative successes.  It's "gaming" in the sense of how casino/gambling is gaming.  The addicted or the ones with low self control tend to be responsible for disproportionate amount of said spending. 

 

The world's largest micro-transaction market is China and there the authorities have realized the danger and increasingly look to regulate the industry as an addiction that preys on the weak.

 

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I think you are the one that is mistaken.  You are jumping to a worst case scenario with zero evidence to back up the jump.  How the hell do you make the leap from paid contract work to lifetime subscriptions?  There's pessimism and then there's this.

 

 the permanent per-paid model is coming industry-wide over the next two years, period

 

 

You have absolutely no reason to think this.  Two companies do not an industry make.

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Two?

 

roflmao

 

Let's list the companies already doing this with non-amateurs

 

Capcom

Bandai Namco

StarBreeze

StarDock

Activision

Warner Brothers Games

Nexon

Nordic

Digital Extremes (which already has self curated amateur mods that DE then owns outright thereafter on steam)

 

and that's just off the top of my head.

 

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PR doublespeak.

 

The reality is that they'll likely let anyone in, and the vetting process will be about as comprehensive as Steam Greenlight.

Modders won't be allowed to "retrofit"? Yeah sure. But expect, aay, SkyUI to drop off the face of the earth and "AirUI" to mysteriously pop up on the CC (not a slight against SkyUI just a random example of what might happen).

 

That aside, it really concerns me that mods, what once extended the life of these games thanks to the dedication of creative players are now being used to milk old games to death by Bethesda.

Why make Elder Scrolls 6 or Fallout 5 when you can just use Skyrim and Fallout 4 as platforms for endless microtransactions?

 

I recall Pete Hines months ago stating that Bethesda "deserved a cut" from mods because "they made the game". Forgetting that we already PAID for the game.

The prevailing trend in this incestuous and corrupt industry is that developers and publishers have an inherent right to double dip, triple dip.. hell let's just call it infinite dip. That games are no a service you pay a $60+ entry fee for and then pay more and more and more if you want anything close to a complete experience.

So don't think for a minute this is to give mod creators income. This is to line their own pockets and take advantage of any modder stupid enough to go along with it.

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Reading further on the CreatorClub website:

 

Creators are required to submit documentation pitches which go through an approval process. All content must be new and original. Once a concept is approved, a development schedule with Alpha, Beta and Release milestones is created. Creations go through our full development pipeline, which Creators participate in. Bethesda Game Studios developers work with Creators to iterate and polish their work along with full QA cycles.

 

 

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Reading further on the CreatorClub website:

 

Creators are required to submit documentation pitches which go through an approval process. All content must be new and original. Once a concept is approved, a development schedule with Alpha, Beta and Release milestones is created. Creations go through our full development pipeline, which Creators participate in. Bethesda Game Studios developers work with Creators to iterate and polish their work along with full QA cycles.

I'm just going to call that what it is. A flat out lie. It's meant to sound good to us so we'll accept it.

 

The reason Skyrim paid mods failed was because of the massive and immediate backlash. This time Bethesda are going the smart route by getting people to tacitly accept it.

 

And need I remind that Bethesda's own development cycle is full of holes leading to the release of bug riddled messes? The unofficial patches exist for a reason. Hell, they couldn't even remaster a game from 2011 without fucking it up, and we're going to trust these guys to vet freelancers? Yeah, sure.

If you believe that I have a nice bridge in Brooklyn that's available for sale.

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Just checked the MA forum on Nexus expecting to see some people celebrating but all I saw was the general confusion that I see also here and on Reddit. 

I guess we need to wait and see how it is going to be implemented because all we have now is PR speak. 

 

One thing you can do if you don't like the idea is to downvote the official announcement video which is already getting some hate. 

 

 

One thing to keep in mind is that Bethesda is working on a "AAA freemium game" and this CreartionClub is probably an attempt to setup and test a system that will work for it.

 

------------------------------

 

 

The best reactions to the Bethesda's event I have seen so far

 

https://youtu.be/jD4qUepjG7c?t=1h7m24s

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When does the madness end? What's it going to take? So what if people vote with their wallets, don't buy mods, and don't cave to micro transactions? There will always be some fucking bro to whom games are just a curiosity, not a passion, who is more than willing to shell out some cash. To him it doesn't matter: Sure a buck here, a buck there, what does he care? How does the utter raping of this past-time affect him? Not at all. If gaming goes up in smoke he'll just move on to the next thing. This is whats wrong with gaming today, too many drooling neanderthals who will throw their money at anything. Accessibility has fucked us. Mass Appeal has fucked us. I hope they all rot.

 

Exactly. How many great franchises have been fucked over by appealing to the mainstream casuals?

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I just hope they don't taint oldrim with them this time.

 

And I hope, Bethesda destroyed themselves therewith SELF!

Bethesda needs a boycott just like BioWare.

Maybe wake up they then and see that the people do not agree with everything are!  ;)

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"Creation Club is a collection of all-new content for both Fallout 4 and Skyrim. It features new items, abilities, and gameplay created by Bethesda Games Studios and outside development partners including the best community creators. Creation Club content is fully curated and compatible with the main game and official add-ons."

 

Milking it ... I guess the money they made from the DLCs weren't enough. If there are actually mods in this thing, they are most likely being used as an excuse for Bethesda to sell their own over-priced 'all-new content".

 

Seriously, that is like the complete opposite of what paid mods were.  This is just side projects from Bethesda (like crossbows were, before being added to Dawnguard) and people they directly partner up with.

 

This is not "Modder X can now lock things behind a paywall".  This is just smaller official DLC.

 

 

https://creationclub.bethesda.net/en

 

  • What types of content will be included in Creation Club?

    Creation Club will feature a wide variety of content including but not limited to:

    • WEAPONS: New weapons, material skins, parts, etc.
    • APPAREL: New outfits, armor, and items for your character.
    • WORLD: New locations, decorations, foliage, etc.
    • CHARACTERS: New abilities, characters, companions, etc.
    • CREATURES: New enemies, mounts, pets, etc.
    • GAMEPLAY: New types of gameplay like survival mode, etc.

     

paid mods were just renamed to new content bought with credit (if it's another fail, instead of refunding $, bethesda will refund those credits this time)

 

and nobody can check if it's new content of not

 

 

170612124010515604.jpg

that's battlemaiden, and that's on a forgotten skyrim blog since 2012

17061212405565622.jpg

supreme armor can be found on chinese site, if link is still alive

170612124100758722.jpg

enchantress is on ehei blog (original textures suck)

170612123959170917.jpg

justice armor elewin was showing off with was complicated to find, but found it

 

 

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I was wondering when they would take a crack at the lovely minefield that is paid modding on their own site. I'm not a fan of it either, just feels like they want to get people who actually give a damn to make money for them, since they can't be bothered to make content that's worth buying anymore.

And then there's the whole thing of how easy it is to steal something and claim it as yours on their site to begin with...throwing money into the mix will just make it even worse.

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At some point I was going to buy the new DOOM, but not anymore. I'm not giving them a cent for that game, I won't even pirate it out of the sheer disdain I feel for them now. I'm just so done with Bethesda's bullshit. Paid modding was a dumb idea before, it's an even worse idea now, especially since they now have basically the structure and means to enforce it on any games going forward. They only pulled back with Skyrim because they didn't have the means needed to simply force it to be the new standard back then.

 

Between this and the double dipping that started with Skyrim and now VR versions, I'm just done. Bethesda is dead to me.

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Only for comparison, the most people are obsessed from Bethesda, they will accept that new paying system and you will pay for everything!  :lol: 
Now the comparison, They are like Lemmings the determined jump in the death.  ;)

 

 

 

 


At some point I was going to buy the new DOOM, but not anymore. I'm not giving them a cent for that game, I won't even pirate it out of the sheer disdain I feel for them now. I'm just so done with Bethesda's bullshit. Paid modding was a dumb idea before, it's an even worse idea now, especially since they now have basically the structure and means to enforce it on any games going forward. They only pulled back with Skyrim because they didn't have the means needed to simply force it to be the new standard back then.

 

Between this and the double dipping that started with Skyrim and now VR versions, I'm just done. Bethesda is dead to me.

 

;)  :)

http://www.loverslab.com/topic/79305-starfield-get-ready-for-skyrim-in-space/?p=1921865

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